Eνω τωρα ξεκολλησαν?
Στανταρ CG η γκομενα.
Απαραδεκτος (17-06-2013),Nek_Food (17-06-2013),psx3 (17-06-2013)
Πολύ δυνατή η γκόμενα... βρυκολακιστικη
Επίσης
http://stickskills.com/2013/06/15/mi...e-on-xbox-one/
Δεν υπαρχει περιπτωση να το κανει, εαν το εκανε θα ακυρωνε με την μια ολη την πολιτικη της για online checks , για τα μεταχειρισμενα κ.ο.κ. . Μην πιστευτε και πολυ τον major nelson ο ανθρωπος ειναι απλα μια PR φατσα, που θα προσπαθησει να κανει το μαυρο ασπρο, θυμαμαι πριν την Ε3 και ενω ηταν σε εξελιξη η καμπανια #PS4noDRM σε ερωτησεις που του εκαναν ελεγε οτι ακουγε τους χρηστες, και βγαινει η MS 3 μερες πριν την Ε3 και ανακοινωνει τα ιδια και χειροτερα.
Πάντως το αστείο της υπόθεσης είναι πως η M$ μπορούσε πιθανώς να πετύχει αυτό το στόχο αν έβγαζε μια κονσόλα με πανίσχυρο hardware, γιατι τότε θα υπήρχε κίνητρο για να το αγοράσει κανείς, ειδικά στην Αμερική, ακόμα και αν συνοδευόταν απο όλα τα υπόλοιπα κουσούρια που κουβαλάει. Αλλά παρόλα αυτά δεν θέλησε να ξοδευτεί για τρίτη φορά με τις κονσόλες και μας σερβιρε σκ@τ@... Ευτυχώς που οι δημοσκοπήσεις δείχνουν ότι ο κόσμος δεν τρώει και τόσο κουτόχορτο...
^^Aκριβως, παιζει να μην ξερει καν τι ειναι το Msg βεβαια μιας και οπως ειπε ο Slay ειναι απλα ενας PR man που ειναι υπευθυνος στο Live τα τελευταια χρονια.
Οι τυποι στο Enternity.gr δεν την παλευουν καθολου. Αναδημοσιευουν για ΑΛΗΘΙΝΑ, αρθρα που γραφτηκαν για πλακα!
''Τελικά φαίνεται πως και οι ΗΠΑ, μία από τις τρεις μεγάλες αγορές του πλανήτη για τη βιομηχανίατων video games, δε θα υποδεχτούν ολοκληρωτικά το Xbox One. Συγκεκριμένα, όπως επιβεβαιώνεται από την ίδια την εταιρεία, το νέο σύστημα θα κυκλοφορήσει την πρώτη ημέρα σε 21 Πολιτείες, ενώ οι υπόλοιπες θα προστεθούν σταδιακά μέχρι και το 2015, όπως συμπλήρωσε χαρακτηριστικά εκπρόσωπος.''
Link: http://www.enternity.gr/Article/%CE%...One/17128.htmlΕν
Desmond (17-06-2013)
Καλύτερα να το σβήσουν ή να βάλουν ένα warning ότι είναι troll-o-άρθρο.
xaxaxaxaxax ti rezilides eimaste r eleos xaxaxa eternity gameover
chronohill (17-06-2013)
Απυθμενη δημοσιογραφια στο Enternity! Απλα το κσατεβασαν. Κλαιω με αυτους.....
Xbox boss Don Mattrick says when compared to other modern products, $500 is not a "ridiculous" price point.
Microsoft's Xbox boss Don Mattrick has spoken out to defend the Xbox One's $500 price point, saying the company is in fact over-delivering value with the next-generation system.
"It's a lower number than some of the analysts had forecasted," Mattrick said onBloomberg TV. "We're over-delivering value against other choices I think consumers can get. Any modern product these days you look at it [and] $499 isn't a ridiculous price point. We're delivering thousands of dollars of value to people, so I think they're going to love it when they use it."
Competitor Sony will offer its PlayStation 4 at $400 this holiday season, but Mattrick believes consumers will choose Xbox One for its suite of exclusive services and applications like an improved Xbox Live, as well as Skype, Twitch TV, SmartGlass, and Kinect.
"We're really making the living room your center of fun for your family," Mattrick said.
Every Xbox One will include a Kinect 2.0 sensor, while PS4 gamers willneed to pay $60 to purchase a PlayStation Eye camera.
Ρε παιδια, κατι θα παιρνουν και δεν το λενε.. Δεν γινεται να κανουν τετοιες δηλωσεις.
"consumers will choose Xbox One for its suite of exclusive services and applications like an improved Xbox Live, as well as Skype, Twitch TV, SmartGlass, and Kinect."
Απίστευτος
Δηλώσεις πανικού, απλά. Ξέχασε να μας πει τον αριθμό των τρανζίστορς, καθώς και να αναφέρει τα voice commands. Είναι από τα πλέον δυνατά χαρτιά.
"It's a lower number than some of the analysts had forecasted"
^ Υπάρχει αναλυτής που προέβλεψε ότι θα κάνει π.χ. $600 για commodity hardware και σε εποχή κρίσης; Να τον βάλουμε στην ίδια κατηγορία με τον Πάχτερ αν υπάρχει τέτοιος...
ONE QUADRILLION TRANSISTORS
Digital Foundry: Hands-on with Xbox One
Πραγματικα very informative read που κατα τη γνωμη μου πρεπει να διαβαστει ολο.
Αν πρεπει να πω καποια πραγματα συνοπτικα ειναι οτι πολυ λιγα παιχνιδια ετρεχαν σε actual Xbone hardware.
suffice to say, it's somewhat dismaying and very concerning that the majority of Xbox One games we saw at E3 were not actually running on console hardware, to the point where we were wondering whether the title of this article was somewhat disingenuous.
In a nutshell
Forza: ετρεχε σε Xbone, 1080p, 60fps, με διαφορα το πιο εντυπωσιακο οπτικα παιχνιδι συμφωνα με την αναλυση.
Ryse: ετρεχε σε Xbone, native 1080p συμφωνα με την Crytek, aiming for 30 fps αλλα αυτο που εδειξαν ειχε καποια drops, υποψιες επισης για pre-rendered σκηνες για λογους που εξηγει και θα καταλαβουν καλυτερα οι πιο σχετικοι υποθετω.
Crimson Dragon: Ετρεχε σε PC, 1080p, 30 fps με πολλα drops, texture και effect wise μοιαζει πιο πολυ με current gen game σε υψηλοτερη αναλυση
Killer Instict: Ετρεχε σε Xbone, 1080p, 60fps, no tearing, εντυπωσιακα particle effects αλλα γενικα τα γραφικα δεν ειναι σημειο αναφορας
Dead rising 3: Ετρεχε σε PC, δεν υπαρχει καποια επιβεβαιωση για την αναλυση, φοβερο tearing ακομα και στα μενου, ο στοχος ειναι τα 30fps αλλα εφτανε ακομα και τα 15 το segment του demo, ειδικα οταν ειχε πολυ πραμα απο χαρακτηρες στην οθονη.
Battlefield 4: H Dice λεει οτι ο στοχος για το Xbone ειναι 1080p60fps, επισης δεν ηταν playable αλλα το ειχαν σε μορφη video.
FIFA 14: Ετρεχε σε Xbone, 1080p, 60fps, μεγαλα loading times
Βαζω ολοκληρο το verdict αν και επαναλαμβανω, ειδικα τα παιδια που ξερουν 5 πραγματα αξιζει να το διαβασουν κατα τη γνωμη μου, θα καταλαβουν πολλα περισσοτερα απ οτι εγω.
Xbox One at E3: the Digital Foundry verdict
Of course, the E3 state of affairs will almost certainly change for the better as we near the Xbox One's vaunted November release. However, these early slices of gameplay are telling of where Microsoft stands in its preparations for that eventual launch day. The biggest shock remains in how few of these games are actually running directly from console hardware right now, with almost every third-party developer openly admitting to a reliance on PC-based debug machines. The accuracy of this approach doesn't precisely pinpoint the end result, though we do see Dead Rising 3 and Crimson Dragon struggling to sustain 30fps under such conditions. This at least reveals each studio's attempts to demonstrate realistic results without the actual hardware to hand, rather than showing off overly flattering ones using unbounded specs.
Software running on genuine, visible Xbox One hardware falls in with a small first-party club, including titles like Forza Motorsport 5, Killer Instinct and Ryse. Each plays at a promised 1080p native resolution, with the former two targeting 60fps as well, both of which show huge promise as launch titles, covering off the racing and fighting genres quite nicely. The lack of games optimised to this point on actual Xbox One hardware is worrying, but even so, if the E3 demos are at all indicative, fans of zombie action games and rail-shooters should also be very well catered for when the hardware launches.
But let's be clear; right now, Microsoft isn't exactly the popular favourite in hardcore gaming circles going into the next generation. Given the current debacle surrounding the Xbox One's inordinate price, Kinect privacy woes, and controversial DRM policies, it's perhaps easy to demonise Microsoft to a point where nothing it does can ever be seen in a good light. However, based on the merits of the games we've played from both next-gen platform-holders at E3, it's exclusive and highly original efforts such as Project Spark that make the Xbox One difficult to overlook - and results of this quality can't be achieved this effectively with current-gen hardware. The goodwill may be directed towards Sony's side of the court right now, but just as with this current generation, enjoying every major game release is still set to be the preserve of a multi-platform owner.
Xbox One at E3: the Digital Foundry verdict
Of course, the E3 state of affairs will almost certainly change for the better as we near the Xbox One's vaunted November release. However, these early slices of gameplay are telling of where Microsoft stands in its preparations for that eventual launch day. The biggest shock remains in how few of these games are actually running directly from console hardware right now, with almost every third-party developer openly admitting to a reliance on PC-based debug machines. The accuracy of this approach doesn't precisely pinpoint the end result, though we do see Dead Rising 3 and Crimson Dragon struggling to sustain 30fps under such conditions. This at least reveals each studio's attempts to demonstrate realistic results without the actual hardware to hand, rather than showing off overly flattering ones using unbounded specs.
Software running on genuine, visible Xbox One hardware falls in with a small first-party club, including titles like Forza Motorsport 5, Killer Instinct and Ryse. Each plays at a promised 1080p native resolution, with the former two targeting 60fps as well, both of which show huge promise as launch titles, covering off the racing and fighting genres quite nicely. The lack of games optimised to this point on actual Xbox One hardware is worrying, but even so, if the E3 demos are at all indicative, fans of zombie action games and rail-shooters should also be very well catered for when the hardware launches.
But let's be clear; right now, Microsoft isn't exactly the popular favourite in hardcore gaming circles going into the next generation. Given the current debacle surrounding the Xbox One's inordinate price, Kinect privacy woes, and controversial DRM policies, it's perhaps easy to demonise Microsoft to a point where nothing it does can ever be seen in a good light. However, based on the merits of the games we've played from both next-gen platform-holders at E3, it's exclusive and highly original efforts such as Project Spark that make the Xbox One difficult to overlook - and results of this quality can't be achieved this effectively with current-gen hardware. The goodwill may be directed towards Sony's side of the court right now, but just as with this current generation, enjoying every major game release is still set to be the preserve of a multi-platform owner.
Mokelle (18-06-2013)
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