EÃ*ù ôùñá îåêïëëçóáÃ*?
ÓôáÃ*ôáñ CG ç ãêïìåÃ*á.
Ðïëý äõÃ*áôÞ ç ãêüìåÃ*á... âñõêïëáêéóôéêç
Åðßóçò
http://stickskills.com/2013/06/15/mi...e-on-xbox-one/
ÄåÃ* õðáñ÷åé ðåñéðôùóç Ã*á ôï êáÃ*åé, åáÃ* ôï åêáÃ*å èá áêõñùÃ*å ìå ôçÃ* ìéá ïëç ôçÃ* ðïëéôéêç ôçò ãéá online checks , ãéá ôá ìåôá÷åéñéóìåÃ*á ê.ï.ê. . ÌçÃ* ðéóôåõôå êáé ðïëõ ôïÃ* major nelson ï áÃ*èñùðïò åéÃ*áé áðëá ìéá PR öáôóá, ðïõ èá ðñïóðáèçóåé Ã*á êáÃ*åé ôï ìáõñï áóðñï, èõìáìáé ðñéÃ* ôçÃ* Å3 êáé åÃ*ù çôáÃ* óå åîåëéîç ç êáìðáÃ*éá #PS4noDRM óå åñùôçóåéò ðïõ ôïõ åêáÃ*áÃ* åëåãå ïôé áêïõãå ôïõò ÷ñçóôåò, êáé âãáéÃ*åé ç MS 3 ìåñåò ðñéÃ* ôçÃ* Å3 êáé áÃ*áêïéÃ*ùÃ*åé ôá éäéá êáé ÷åéñïôåñá.
ÐÜÃ*ôùò ôï áóôåßï ôçò õðüèåóçò åßÃ*áé ðùò ç M$ ìðïñïýóå ðéèáÃ*þò Ã*á ðåôý÷åé áõôü ôï óôü÷ï áÃ* Ýâãáæå ìéá êïÃ*óüëá ìå ðáÃ*ßó÷õñï hardware, ãéáôé ôüôå èá õðÞñ÷å êßÃ*çôñï ãéá Ã*á ôï áãïñÜóåé êáÃ*åßò, åéäéêÜ óôçÃ* ÁìåñéêÞ, áêüìá êáé áÃ* óõÃ*ïäåõüôáÃ* áðï üëá ôá õðüëïéðá êïõóïýñéá ðïõ êïõâáëÜåé. ÁëëÜ ðáñüëá áõôÜ äåÃ* èÝëçóå Ã*á îïäåõôåß ãéá ôñßôç öïñÜ ìå ôéò êïÃ*óüëåò êáé ìáò óåñâéñå óê@ô@... Åõôõ÷þò ðïõ ïé äçìïóêïðÞóåéò äåß÷Ã*ïõÃ* üôé ï êüóìïò äåÃ* ôñþåé êáé ôüóï êïõôü÷ïñôï...
^^Aêñéâùò, ðáéæåé Ã*á ìçÃ* îåñåé êáÃ* ôé åéÃ*áé ôï Msg âåâáéá ìéáò êáé ïðùò åéðå ï Slay åéÃ*áé áðëá åÃ*áò PR man ðïõ åéÃ*áé õðåõèõÃ*ïò óôï Live ôá ôåëåõôáéá ÷ñïÃ*éá.
Ïé ôõðïé óôï Enternity.gr äåÃ* ôçÃ* ðáëåõïõÃ* êáèïëïõ. ÁÃ*áäçìïóéåõïõÃ* ãéá ÁËÇÈÉÍÁ, áñèñá ðïõ ãñáöôçêáÃ* ãéá ðëáêá!
''ÔåëéêÜ öáßÃ*åôáé ðùò êáé ïé ÇÐÁ, ìßá áðü ôéò ôñåéò ìåãÜëåò áãïñÝò ôïõ ðëáÃ*Þôç ãéá ôç âéïìç÷áÃ*ßáôùÃ* video games, äå èá õðïäå÷ôïýÃ* ïëïêëçñùôéêÜ ôï Xbox One. ÓõãêåêñéìÝÃ*á, üðùò åðéâåâáéþÃ*åôáé áðü ôçÃ* ßäéá ôçÃ* åôáéñåßá, ôï Ã*Ýï óýóôçìá èá êõêëïöïñÞóåé ôçÃ* ðñþôç çìÝñá óå 21 Ðïëéôåßåò, åÃ*þ ïé õðüëïéðåò èá ðñïóôåèïýÃ* óôáäéáêÜ ìÝ÷ñé êáé ôï 2015, üðùò óõìðëÞñùóå ÷áñáêôçñéóôéêÜ åêðñüóùðïò.''
Link: http://www.enternity.gr/Article/%CE%...One/17128.htmlÅÃ*
Desmond (17-06-2013)
Êáëýôåñá Ã*á ôï óâÞóïõÃ* Þ Ã*á âÜëïõÃ* ÝÃ*á warning üôé åßÃ*áé troll-o-Üñèñï.
Ìåôáöñáóç:ÅÍÇÌÅÑÙÓÇ 17.45
Ç åîÝëéîç äåÃ* Ý÷åé åðéâåâáéùèåß Þ äéáøåõóôåß ìÝ÷ñé óôéãìÞò, ïðüôå åßÃ*áé ðïëý ðéèáÃ*ü Ã*á ðñüêåéôáé ãéá êÜôé åÃ*ôåëþò åêôüò ðñáãìáôéêüôçôáò. Ðáñüëá áõôÜ ðåñéìÝÃ*ïõìå åðßóçìç ôïðïèÝôçóç áÃ* õðÜñîåé.
Êáôáëáâáìå ïôé êáÃ*áìå ÷ïÃ*ôñïìáëáêéá, áëëá óéãá ìçÃ* ôï ðáñáäå÷ôïõìå êéïëáò.
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chronohill (17-06-2013)
ÁðõèìåÃ*ç äçìïóéïãñáöéá óôï Enternity! Áðëá ôï êóáôåâáóáÃ*. Êëáéù ìå áõôïõò.....
Xbox boss Don Mattrick says when compared to other modern products, $500 is not a "ridiculous" price point.
Microsoft's Xbox boss Don Mattrick has spoken out to defend the Xbox One's $500 price point, saying the company is in fact over-delivering value with the next-generation system.
"It's a lower number than some of the analysts had forecasted," Mattrick said onBloomberg TV. "We're over-delivering value against other choices I think consumers can get. Any modern product these days you look at it [and] $499 isn't a ridiculous price point. We're delivering thousands of dollars of value to people, so I think they're going to love it when they use it."
Competitor Sony will offer its PlayStation 4 at $400 this holiday season, but Mattrick believes consumers will choose Xbox One for its suite of exclusive services and applications like an improved Xbox Live, as well as Skype, Twitch TV, SmartGlass, and Kinect.
"We're really making the living room your center of fun for your family," Mattrick said.
Every Xbox One will include a Kinect 2.0 sensor, while PS4 gamers willneed to pay $60 to purchase a PlayStation Eye camera.
Ñå ðáéäéá, êáôé èá ðáéñÃ*ïõÃ* êáé äåÃ* ôï ëåÃ*å.. ÄåÃ* ãéÃ*åôáé Ã*á êáÃ*ïõÃ* ôåôïéåò äçëùóåéò.
"consumers will choose Xbox One for its suite of exclusive services and applications like an improved Xbox Live, as well as Skype, Twitch TV, SmartGlass, and Kinect."
Áðßóôåõôïò
Äçëþóåéò ðáÃ*éêïý, áðëÜ. ÎÝ÷áóå Ã*á ìáò ðåé ôïÃ* áñéèìü ôùÃ* ôñáÃ*æßóôïñò, êáèþò êáé Ã*á áÃ*áöÝñåé ôá voice commands. ÅßÃ*áé áðü ôá ðëÝïÃ* äõÃ*áôÜ ÷áñôéÜ.
"It's a lower number than some of the analysts had forecasted"
^ ÕðÜñ÷åé áÃ*áëõôÞò ðïõ ðñïÝâëåøå üôé èá êÜÃ*åé ð.÷. $600 ãéá commodity hardware êáé óå åðï÷Þ êñßóçò; Íá ôïÃ* âÜëïõìå óôçÃ* ßäéá êáôçãïñßá ìå ôïÃ* ÐÜ÷ôåñ áÃ* õðÜñ÷åé ôÝôïéïò...
ONE QUADRILLION TRANSISTORS
Digital Foundry: Hands-on with Xbox One
Ðñáãìáôéêá very informative read ðïõ êáôá ôç ãÃ*ùìç ìïõ ðñåðåé Ã*á äéáâáóôåé ïëï.
ÁÃ* ðñåðåé Ã*á ðù êáðïéá ðñáãìáôá óõÃ*ïðôéêá åéÃ*áé ïôé ðïëõ ëéãá ðáé÷Ã*éäéá åôñå÷áÃ* óå actual Xbone hardware.
suffice to say, it's somewhat dismaying and very concerning that the majority of Xbox One games we saw at E3 were not actually running on console hardware, to the point where we were wondering whether the title of this article was somewhat disingenuous.
In a nutshell
Forza: åôñå÷å óå Xbone, 1080p, 60fps, ìå äéáöïñá ôï ðéï åÃ*ôõðùóéáêï ïðôéêá ðáé÷Ã*éäé óõìöùÃ*á ìå ôçÃ* áÃ*áëõóç.
Ryse: åôñå÷å óå Xbone, native 1080p óõìöùÃ*á ìå ôçÃ* Crytek, aiming for 30 fps áëëá áõôï ðïõ åäåéîáÃ* åé÷å êáðïéá drops, õðïøéåò åðéóçò ãéá pre-rendered óêçÃ*åò ãéá ëïãïõò ðïõ åîçãåé êáé èá êáôáëáâïõÃ* êáëõôåñá ïé ðéï ó÷åôéêïé õðïèåôù.
Crimson Dragon: Åôñå÷å óå PC, 1080p, 30 fps ìå ðïëëá drops, texture êáé effect wise ìïéáæåé ðéï ðïëõ ìå current gen game óå õøçëïôåñç áÃ*áëõóç
Killer Instict: Åôñå÷å óå Xbone, 1080p, 60fps, no tearing, åÃ*ôõðùóéáêá particle effects áëëá ãåÃ*éêá ôá ãñáöéêá äåÃ* åéÃ*áé óçìåéï áÃ*áöïñáò
Dead rising 3: Åôñå÷å óå PC, äåÃ* õðáñ÷åé êáðïéá åðéâåâáéùóç ãéá ôçÃ* áÃ*áëõóç, öïâåñï tearing áêïìá êáé óôá ìåÃ*ïõ, ï óôï÷ïò åéÃ*áé ôá 30fps áëëá åöôáÃ*å áêïìá êáé ôá 15 ôï segment ôïõ demo, åéäéêá ïôáÃ* åé÷å ðïëõ ðñáìá áðï ÷áñáêôçñåò óôçÃ* ïèïÃ*ç.
Battlefield 4: H Dice ëååé ïôé ï óôï÷ïò ãéá ôï Xbone åéÃ*áé 1080p60fps, åðéóçò äåÃ* çôáÃ* playable áëëá ôï åé÷áÃ* óå ìïñöç video.
FIFA 14: Åôñå÷å óå Xbone, 1080p, 60fps, ìåãáëá loading times
Âáæù ïëïêëçñï ôï verdict áÃ* êáé åðáÃ*áëáìâáÃ*ù, åéäéêá ôá ðáéäéá ðïõ îåñïõÃ* 5 ðñáãìáôá áîéæåé Ã*á ôï äéáâáóïõÃ* êáôá ôç ãÃ*ùìç ìïõ, èá êáôáëáâïõÃ* ðïëëá ðåñéóóïôåñá áð ïôé åãù.
Xbox One at E3: the Digital Foundry verdict
Of course, the E3 state of affairs will almost certainly change for the better as we near the Xbox One's vaunted November release. However, these early slices of gameplay are telling of where Microsoft stands in its preparations for that eventual launch day. The biggest shock remains in how few of these games are actually running directly from console hardware right now, with almost every third-party developer openly admitting to a reliance on PC-based debug machines. The accuracy of this approach doesn't precisely pinpoint the end result, though we do see Dead Rising 3 and Crimson Dragon struggling to sustain 30fps under such conditions. This at least reveals each studio's attempts to demonstrate realistic results without the actual hardware to hand, rather than showing off overly flattering ones using unbounded specs.
Software running on genuine, visible Xbox One hardware falls in with a small first-party club, including titles like Forza Motorsport 5, Killer Instinct and Ryse. Each plays at a promised 1080p native resolution, with the former two targeting 60fps as well, both of which show huge promise as launch titles, covering off the racing and fighting genres quite nicely. The lack of games optimised to this point on actual Xbox One hardware is worrying, but even so, if the E3 demos are at all indicative, fans of zombie action games and rail-shooters should also be very well catered for when the hardware launches.
But let's be clear; right now, Microsoft isn't exactly the popular favourite in hardcore gaming circles going into the next generation. Given the current debacle surrounding the Xbox One's inordinate price, Kinect privacy woes, and controversial DRM policies, it's perhaps easy to demonise Microsoft to a point where nothing it does can ever be seen in a good light. However, based on the merits of the games we've played from both next-gen platform-holders at E3, it's exclusive and highly original efforts such as Project Spark that make the Xbox One difficult to overlook - and results of this quality can't be achieved this effectively with current-gen hardware. The goodwill may be directed towards Sony's side of the court right now, but just as with this current generation, enjoying every major game release is still set to be the preserve of a multi-platform owner.
Xbox One at E3: the Digital Foundry verdict
Of course, the E3 state of affairs will almost certainly change for the better as we near the Xbox One's vaunted November release. However, these early slices of gameplay are telling of where Microsoft stands in its preparations for that eventual launch day. The biggest shock remains in how few of these games are actually running directly from console hardware right now, with almost every third-party developer openly admitting to a reliance on PC-based debug machines. The accuracy of this approach doesn't precisely pinpoint the end result, though we do see Dead Rising 3 and Crimson Dragon struggling to sustain 30fps under such conditions. This at least reveals each studio's attempts to demonstrate realistic results without the actual hardware to hand, rather than showing off overly flattering ones using unbounded specs.
Software running on genuine, visible Xbox One hardware falls in with a small first-party club, including titles like Forza Motorsport 5, Killer Instinct and Ryse. Each plays at a promised 1080p native resolution, with the former two targeting 60fps as well, both of which show huge promise as launch titles, covering off the racing and fighting genres quite nicely. The lack of games optimised to this point on actual Xbox One hardware is worrying, but even so, if the E3 demos are at all indicative, fans of zombie action games and rail-shooters should also be very well catered for when the hardware launches.
But let's be clear; right now, Microsoft isn't exactly the popular favourite in hardcore gaming circles going into the next generation. Given the current debacle surrounding the Xbox One's inordinate price, Kinect privacy woes, and controversial DRM policies, it's perhaps easy to demonise Microsoft to a point where nothing it does can ever be seen in a good light. However, based on the merits of the games we've played from both next-gen platform-holders at E3, it's exclusive and highly original efforts such as Project Spark that make the Xbox One difficult to overlook - and results of this quality can't be achieved this effectively with current-gen hardware. The goodwill may be directed towards Sony's side of the court right now, but just as with this current generation, enjoying every major game release is still set to be the preserve of a multi-platform owner.
Mokelle (18-06-2013)