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Thread: Final Fantasy XIII

  1. #801

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    Κοιτουσα το video του παιχνιδιου στο Gametrailers οταν συνηδειτοποιησα οτι απο το 2.46
    και μετα πρεπει να ειναι in- game και οχι CGI και κατι αλλο,που την εχω ξαναδει την κοπελια
    με την κουκουλα στο 2.22 ???
    Update:
    Τελικα η κοπελια με την κουκουλα ειναι η Oerba Dia Vanille η κοκκινομάλλα.Υπαρχει και
    περιγραφη του trailer απο το Jump Festa http://finalfantasy-xiii.net/2008/12...scription.html
    μερικα αποσπασματα..
    I would not call the big new male character's hairstyle an afro, but his hair does look like somebody put a tube over his head and then his scalp exploded, permanently frying his hair up in fine DBZ fashion
    As for the younger new male, the first thing that came to my mind upon seeing him was Gippal, probably because of his blond hair and main colors pink and black outfit.
    New female character reminds me of Yuffie a little, but her hair is at least shoulder length and appears to be tied back.
    First, there is Lightning rescuing Oerba Dia Vanille on a train with the three new characters and Snow.

    Lightning and the new black character are on the prisoners' train, dressed in the same white outfits we have seen Oerba Dia Vanille wear when she is captured. They are sitting with several other prisoners.
    Lightning and company have a lot of help in the form of what appears to be a small rebel force, armed with what appear to be standard, bullet-firing guns of fair power. Some of the train rails have been destroyed by the fighting, and the rebels assisting Lightning and company are entrenched in the rubble.
    Τρενα....rebels....τι μου θυμίζει,τι μου θυμιζει...
    Last edited by AgentPrinny007; 22-12-2008 at 13:36.

  2. #802
    Elite KosmixGR's Avatar
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  3. #803

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    From "Famitsu Weekly," issue #1048, dated 2009 1/9-16, as part of Famitsu Weekly's interviews of 21 creators from the gaming industry.
    Kitase (hereafter "K"): This year I was set to work on Sigma Harmonics and Final Fantasy Dissidia, two portable games.
    I: Then, what kind of year do you think 2009 will be for you personally?

    K: It's the year that XIII speeds toward facing completion. Together with that, I want to see the PS3['s popularity] gain ground, too. In spring, there's the plans for the demo to come out, so if we're (the industry) given the energy to speed both along, it would be great.

    I: In order for the hardware to catch on, what do you think it needs more of?

    K: Of course, having interesting and fun software for the system would make users think "I want to play those games."

    I: If that [software] was FFXIII, that would be great, wouldn't it?

    K: Of course, if FFXIII became a reason for people to buy a PS3, I would be most happy. From FFXIII's announcement until now, we've shown much pre-rendered material. However, after we get into 2009, I'm thinking we'll be showing more realtime rendered material. In the demo, I want to show the definite form of FFXIII, and gradually build on the game from there.
    Τωρα το θυμηθήκατε κυριε Kitase??Τετοια ωρα τετοια λογια.
    http://finalfantasy-xiii.net/

  4. #804
    PS4forums Addict personGR's Avatar
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    http://game20.gr/news/final-fantasy-...w-images-info/

    Δε θέλω να θεωρηθεί spam, αλλά είναι μερικές ολοκαίνουριες πληροφορίες για το ff xiii (χθες βγήκαν), πολύ, πολύ ενδιαφέρουσες + scans από τις μάχες.

    Εγώ πάντως ήμουν και είμαι πωρωμένος, εσείς μπορεί να βρίζετε την S-E που σας πρόδωσε (εδώ γελάμε), αλλά η κοινή λογική λέει πως το παιχνίδι θα είναι κορυφαίο.

    Εσείς μπορείτε να περιμένετε το WCK, κανένα πρόβλημα, αφήστε εμάς τα βλαμμένα να περιμένουμε την S-E...

  5. #805

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    Εμενα θα ηθελα να με αφησετε να τους βριζω οποτε θελω ,να γκρινιαζω οποτε θελω και
    ταυτοχρονα να θεωρω το ff την καλυτερη σειρα για μενα.Ευχαριστω

  6. #806
    Stealth Moderator Valkyre's Avatar
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    Δεν μου αρεσει καθολου το "There is no MP bar"... wtf?


  7. #807

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    Quote Originally Posted by Valkyre View Post
    Δεν μου αρεσει καθολου το "There is no MP bar"... wtf?
    ναι και εγω το ειδα...θα δουμε....

  8. #808
    PS4forums Fanatic nikolaszax's Avatar
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    Quote Originally Posted by Valkyre View Post
    Δεν μου αρεσει καθολου το "There is no MP bar"... wtf?
    Οντως.Και εγω το προσεξα και με παραξενεψε.Τι πανε να κανουν παλι?Να αντιγραψουν την τακτικη του neverwinter nights με την περιορισμενη χρηση των spells(που εκει δικαιολογειται)?

    "Lightning’s weapon can morph into other weapons in battles. For example from gun to blade."
    Φοβαμαι μηπως δεν θα μπορουμε να εξοπλιστουμε και να χρησιμοποιησουμε αλλα οπλα και απλα εχει το αθλιο accessory system του FFX.

    "It is possible to store multiple commands and execute them at once".
    Τελικα θα ειναι turn based ή real time?Γιατι σε ξενα forum λενε για turn based,βαζεις τις εντολες και τις βλεπεις να εκτελουνται.Φοβαμαι μην το κανουν σαν το Last Remnant,αν και δεν το πιστευω να ειναι τοσο....

    Αμα δεν βγαζεις gameplay video,ιδου τα αποτελεσματα....
    http://www.ps3forums.gr/vb/image.php?type=sigpic&userid=1588&dateline=1225298  939

  9. #809
    Our Japanese Translator PS4forums Addict Avenger_Seraphim's Avatar
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    Quote Originally Posted by personGR View Post
    http://game20.gr/news/final-fantasy-...w-images-info/

    Δε θέλω να θεωρηθεί spam, αλλά είναι μερικές ολοκαίνουριες πληροφορίες για το ff xiii (χθες βγήκαν), πολύ, πολύ ενδιαφέρουσες + scans από τις μάχες.

    Εγώ πάντως ήμουν και είμαι πωρωμένος, εσείς μπορεί να βρίζετε την S-E που σας πρόδωσε (εδώ γελάμε), αλλά η κοινή λογική λέει πως το παιχνίδι θα είναι κορυφαίο.

    Εσείς μπορείτε να περιμένετε το WCK, κανένα πρόβλημα, αφήστε εμάς τα βλαμμένα να περιμένουμε την S-E...
    Δεν ειναι καινουριες ΧΡ Απλα εκαναν πιο κοντινα τα σκανς που εχουμε στην προηγουμενη σελιδα. Κατω δεξια γραφει Detonating (αχαχαχαχα ειναι το μονο που καταφερα να διαβασω :hide Ειδα και το Command bar αλλα δεν νομιζω να εχει καποια ενδιαφερουσα πληροφορια...Ετσι οπως τα κοιταξα δλδ...
    Spoiler!

  10. #810
    Moderator hakoo's Avatar
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    Παραειναι κινηματογραφικες οι γωνιες ληψης στις μαχες για να ειναι real time. Παντως τα scans ειναι εξαιρετικα.

  11. #811
    PS4forums Addict dlevel's Avatar
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    φοβερα γραφικα , ελπιζω το mp bar να ανικαταστειτε απο κατι αλλο

  12. #812
    PS4forums Fanatic nikolaszax's Avatar
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    Quote Originally Posted by hakoo View Post
    Παραειναι κινηματογραφικες οι γωνιες ληψης στις μαχες για να ειναι real time. Παντως τα scans ειναι εξαιρετικα.
    Εδω ειναι το προβλημα κατανοησης.Να τι λενε πανω κατω στα ξενα forum:
    It appears that you stack up 5 or less commands that use up AP. Once you have decided what commands you want the character to perform, the game takes over and carries them out in a type of cutscene, like you saw on the first trailer with the battle gameplay.

    Και το γεγονος οτι παραειναι κινηματογραφικες οι γωνιες ληψεις ενισχυουν την αποψη αυτη,διοτι με τετοιες εναλλαγες τις καμερας θα υπαρχει προβλημα.

    Ενα gameplay video παρακαλω!Να μαθουμε επιτελους πως παιζει!
    http://www.ps3forums.gr/vb/image.php?type=sigpic&userid=1588&dateline=1225298  939

  13. #813

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    Quote Originally Posted by nikolaszax View Post
    Εδω ειναι το προβλημα κατανοησης.Να τι λενε πανω κατω στα ξενα forum:
    It appears that you stack up 5 or less commands that use up AP. Once you have decided what commands you want the character to perform, the game takes over and carries them out in a type of cutscene, like you saw on the first trailer with the battle gameplay.

    Και το γεγονος οτι παραειναι κινηματογραφικες οι γωνιες ληψεις ενισχυουν την αποψη αυτη,διοτι με τετοιες εναλλαγες τις καμερας θα υπαρχει προβλημα.

    Ενα gameplay video παρακαλω!Να μαθουμε επιτελους πως παιζει!
    Αν καταλαβα καλα θα δημιουργουμε δικα μας compo σε μορφη cutscene βαση των επιλογων
    μας στο μενου της μαχης.Αραγε το Detonating που ειδε ο Avenger_Seraphim να ειναι το
    σημειο που λες Νικολα the game takes over and carries them.Αν δεν δουμε ομως
    πραγματικο gameplay......

  14. #814

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    Ίσως είναι καιρός της σειράς να αλλάξει, ίσως και προς το καλύτερο.
    Your effort to remain what you are, is what limits you.

  15. #815
    Επίτιμο Μέλος Forum GOD WolfRathmA's Avatar
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    Famitsu PS3: High Quality FFXIII Gameplay Screenshots

    Δε ξερω αν εχουν ξανα μπει..
    LG OLED 65C3 | Marantz SR5015 | PS5 Pro | Switch 2 | Klipsch R-620F , R-51M , R-34C - Sub SVS SB1000 Pro - Elipson IC6 [5.1.2] Dolby Atmos

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  16. #816

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    Quote Originally Posted by WolfRathmA View Post
    Famitsu PS3: High Quality FFXIII Gameplay Screenshots

    Δε ξερω αν εχουν ξανα μπει..
    Οχι, δεν εχουν ξανα μπει

  17. #817
    Elite marzel19's Avatar
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    Πολύ εντυπωσιακές εικόνες!

    The time has come for all of us to go Home! Πλάκωσε κόσμος τελευταία οπότε πρέπει να ξεσκονίσω το summer house.

  18. #818

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    Κατι πιο διαφωτιστικο:

    • Command Stock: Players selection which action they'd like to from a cluster of five "Action" slots.
    • Cost: Each of these five actions has a number attached to it and denote the number of slots a particular action requires.
    • Enhanced ATB (Active Time Battle): This refers to the bar under Lightning's name (the one with "444"). Players can perform various actions before it is empty. Commands with higher "Cost" drain the ATB bar faster.
    • Symbol Encounter: Enemies appear on the game's map. There is no battle screen transition.
    • Chain & Bonus: Found at the screen's top right. "Chain" refers to the number of consecutive hits inflicted. It's not clear what "Bonus" refers to, but Famitsu thinks it's related to Final Fantasy VII's Limit Break.
    • Enemy HP: The HP and names of your foes are displayed - unlike previous games.
    http://www.n4g.com/News-256430.aspx
    παρατηρησα οτι αυτη η ιστοσελιδα εχει αθλια αντιμετωπιση απεναντι στο ps3.
    Last edited by AgentPrinny007; 08-01-2009 at 14:04.

  19. #819
    PS4forums Fanatic nikolaszax's Avatar
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    Και μια πιο σαφης περιγραφη:

    http://www.ps3hyper.com/news/more-de...-and-the-demo/


    Battle System

    Battles in FFXIII take place on the spot and depending on the command being used, the viewpoint will change automatically in order to present a battle that is fast and smooth. If there are other members in the party, they will help you out with moves such as follow-up attacks on enemies that you just sent flying away. You can also switch to other characters on the fly during battles.

    Command Stock: Players select the "Action" (the five buttons near the bottom left of the screen) they would like to use, which is then moved to the Command Stock slots (three slots above the Action buttons) to be executed in turn. Some "Action" buttons seem to have several layers behind them, which means you'll have more than five actions to choose from.

    Command Cost: Each of the "Action" has a number attached to them, this is the "Cost" or the number of slots that particular "Action" will take in the Command Stock. For example, you can have three Fire command in the list since it's "Cost" is only 1 but you can only use Firaga, which costs 3, if you have three empty slots in the Command Stock.

    Enhanced ATB (Active Time Battle): The bar underneath Lightning's name (the one with 444 value) indicates that the game will be using ATB system, where players can perform various actions before it's empty. However, ATB in FFXIII is a little different and can be controlled by the players as it is affected by the kind of commands being executed in the Command Stock. Commands with larger "Cost" will drain the bar faster compare commands with lower "Cost".

    Symbol Encounter: Enemies are visible on the map and again there will be no battle screen transition.

    Chain & Bonus: Located at the top right of the screen, Chain shows the number of consecutive hits you inflicted on the enemies while Bonus' use is still unclear at this point. Previous reports shows "Overclock" in place of Bonus, Famitsu says this probably has something to do with increasing certain ability of your character. The word "Break" can be seen replacing "Chain" in some screens, still no official words on that but Famitsu says it probably related to Final Fantasy VII's Limit Break.

    Enemy's HP: Unlike previous games, enemies' name and HP are displayed.
    http://www.ps3forums.gr/vb/image.php?type=sigpic&userid=1588&dateline=1225298  939

  20. #820

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    ελπίζω σε turn based μάχες γιατί το σύστημα μάχης του Infinite Undiscovery και του Last Remnant δεν μου άρεσαν καθόλου...μακάρι να δούμε κάτι σαν το Lost Odyssey
    Last edited by baphomet; 09-01-2009 at 09:30.

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