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muku.
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LG OLED 65C3 | Marantz SR5015 | PS5 Pro | Switch 2 | Klipsch R-620F , R-51M , R-34C - Sub SVS SB1000 Pro - Elipson IC6 [5.1.2] Dolby Atmos
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kalorizikos! eine sigouro to oti tha kanei kali doulia! gia tin ipomoni exo epifilajeis!xaxxaxa!
yg''oloi sto sintagma gia ton sinexi ki epidiktiko paragkonizmo tou tasou.o agonas....sinexizete!''
muku MAUI 360 SONIC LOL
muku
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inverted, quotation wikipedia...
: WikipediaAfter id Software's Doom, the game that popularized FPS games but which did not support vertical aiming with a mouse (the y-axis served for forward/backward movement), competitor 3D Realms' Duke Nukem 3D became one of the first games that supported using the mouse to aim up and down. This and other games using the Build engine had an option to invert the Y-axis. The "invert" feature actually made the mouse behave in a manner that users now[update] regard as non-inverted (by default, moving mouse forward resulted in looking down). Soon after, id Software released Quake, which introduced the invert feature as users now[update] know it. Other games using the Quake engine have come on the market following this standard, likely due to the overall popularity of Quake.
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