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Vanguard Special Ability: Charge. Initially, charge will seem like one of the most useless powers in the game. Essentially, since you charge away from your allies and smash into your enemies, you are separating yourself from the group and leaving yourself open to attacks from multiple enemies. As the game begins, the only situation in which you should EVER use charge is to finish off the last few enemies in a wave. The other way you should use charge is for defensive purposes: if you find yourself out of position, use charge to get your butt out of there and find cover. Later, you will be able to upgrade this ability to either “heavy charge,” which actually slows time and gives you a couple of precious moments to deliver heated shotgun blasts to your enemies’ chests or “area charge,” which knocks many enemies to the ground. “Heavy charge” is recommended, since pumping hot shotgun lead into stunned enemies is a special joy.
To bold ηταν επακριβως αυτο που σκεφτομουν οταν επαιζα το ντεμο :) Χαιρομαι γι αυτα που μου ειπε ο Νικολας και διαβαζω κι εδω. :)