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Billions of views on YouTube now equal millions of dollars for YouTubes most successful partners, according to an estimate of how much advertising revenue YouTubes top partners are earning with viral videos like “Harlem Shake” and “Gangnam Style.”
In 2010, the top-grossing YouTube partners were bringing in more than $100,000 per year. As of 2012, some of these video creators including The Annoying Orange and Smosh are making millions of dollars, while others like Ryan Higa and The Young Turks have pushed further into the six-figure range. Today, stars like Psy, whose channel has racked up 2.12 billion views for an estimated $5.9 million in revenue, can earn even more. In fact, one million views could bring in between 800 and 8,000 dollars for the person who uploads the video.
YouTube gives its content partners more than half of the ad revenue they bring in, and the types of ads they use in their videos may also be a factor in how much money they earn. Pre-roll ads, which lead into the beginning of the video, are believed to bring in $5 for every 1,000 views. Banner ads are arguably less obtrusive, but also bring in less money at an estimated $0.80 cents per 1,000 views.
See these and more statistics in the infographic below. Note that since YouTube has opened its partner program to everyone, the criteria for YouTube partnership are different now than the application process thats shown here. Infographic by MoneySupermarket.com.
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Last edited by Nikoladim; 16-12-2013 at 14:42.
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psx3 (17-12-2013)
PS4 Vs. XOne Global:
Gap change in latest month: 523,927 – PS4
Gap change over last 12 months: n/a
Total Lead: 523,927 – PS4
PS4 Total Sales: 2,099,126
XOne Total Sales: 1,575,199
http://www.vgchartz.com/article/2514...r-2013-update/
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http://www.escapistmagazine.com/news...racle-of-Sound
PDS (19-12-2013),VoleMaulder (19-12-2013)
Naughty Dog, Sony Santa Monica Studios and Guerrilla are all working on upcoming games for PS4. We already know that Naughty Dog is working on an Uncharted title, Guerrilla on on a new IP and while only flimsy rumors have been heard about the new game, or games, in development by the folks in Santa Monica. What we do know, now, is that those games might have “highly-realistic” or even photorealistic character faces.
Sony Computer Entertainment America posted a new career opportunity ad seeking Blendshape Artists to work with the Visual Arts Services Group, responsible to work in the faces of the characters for the publishers AAA Studios, including the ones mentioned above. Heres an excerpt:
The Visual Arts Services Group is a division of SCEAs Product Development Services Group. VASG is a full-production studio located in San Diego that specializes in Animation, Motion Capture, Cinematics, Art and Scanning. We are currently looking for Blendshape Artists to come aboard and work in conjunction with our riggers, the Animation Supervisor and the Art Director to bring highly-realistic faces to life for both cinematic and in-game sequences. The successful candidate will be working with all of the triple A studios like Naughty Dog, Santa Monica Studio (God of War Franchise), Guerrilla and many more!
Responsibilities:
*The Blendshape Artist will be responsible for bringing highly-realistic faces to life for both cinematic and in-game sequences
*This person will make the final tweaks to the topology edge-flow and determine the final positioning and refinement to key assets such as eyes, teeth, tongue and eyelashes
*When the model face is finalized the artist will sculpt a full array of naturalistic FACs and corrective blendshapes for expressive photorealistic human
*Sculpting a series of high-resolution wrinkle maps to add a final level of polish and nuance to the expressions
For those unfamiliar with 3D modeling and animation, blend shapes are very powerful deformers used in Maya, that create the illusion of a shape changing into another in a realistic and fluid way.
While we still dont know much about the games that will come out from Sonys most popular AAA studios, now we can definitely expect them to have some really awesome faces and facial animations.
Square Enix's CEO shares his favorite game genres
... here it comes...!!!! ( spoiler !!)
Spoiler!
http://www.dualshockers.com/2013/12/...get-him-going/
.... SquarenixSpoiler!
Last edited by Valkyre; 23-12-2013 at 17:38.
chronohill (24-12-2013)
Titanfall PS4 Port Was Considered, Performance Currently Lacking at 720p, Insider Reveals
2014, Quake 2 engine, 720p, framerate issues... scratch my head...Industry insider Ahsan Rasheed, known on NeoGaf as Thuway and normally considered quite reliable with his reveals due to the fact that hes been pretty much always right with previous rumors, had a couple interesting tidbits of information to share today about the upcoming Titanfall by Respawn Entertainment.
First he mentioned that the performance of the game still isnt “up to snuff” when running at 720p, even if he didnt specify which platform he was talking about. Looks like Respawn is waiting for a driver update coming next month to solve the issue.Oh and fun fact about Titan Fall, performance is not up to snuff at 720p, waiting for January driver updates.Then he explained, citing two different sources, that a PS4 port of the game port was talked about at some point, presumably before Electronic Arts decided to sign a full exclusivity deal with Microsoft.I also assure you, through two sources a PS4 port was talked about at one time, but thats not breaking news, thats more like common sense.Of course, as usual with this kind of “insider” information, while Rasheed tends to be reliable and has been in the past, you should take it all with a well sized pinch of salt and consider it a rumor.
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