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Thread: DIRT: Colin McRay Off Road

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    PS4forums Addict MaRkUs_'s Avatar
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    Default DIRT: Colin McRay Off Road

    Codemasters' Colin McRae rally franchise has generally been considered the preeminent off-road racing series for years now. Release after release, Codemasters has raised its own bar and incorporated fantastic controls with showcase visuals. Now the developer/publisher is taking the franchise to the next-gen starting line with DIRT: Colin McRae Off-Road for the PlayStation 3.

    Built entirely from the ground-up, DIRT is a completely next-generation take on the series and Codemasters has literally rebuilt every bit of the experience from scratch to take full advantage of the systems. From its breathtaking visuals to absolutely massive multiplayer lobbies to even its menu system, the game simply smells like a brand-new car, and an extremely plush one at that.


    The first evidence of this is the menu system. Each "window" of the front end, be it the races, option screens or what have you, are represented by floating slats in a full 3D space. Navigating between them moves the camera up and around between the windows. Sure, it's a very small part of the overall experience, but it immediately lets you know that everything from thereon in will be slick.

    In order to make the series more US-friendly than ever before, DIRT will include a plethora of US-based locations, vehicles and more. You'll be able to race rally raids, 4x4 events, hill climbs and more, including the entire run of Pike's Peak. Codemasters claims that anything that happens off-road will be represented here in some fashion. One thing along these lines that's new to the series is multi-car racing, and we're not talking ghosts here. You'll actually be able to go toe-to-toe with other vehicles and lock wheels as you fight for dominance over each and every turn.

    On a technical level, Codemasters is attempting to push the systems to their limits. Audio is created on-the-fly and is fully dynamic. There are no pre-recorded versions of Doppler or reverb effects here, and the developer has managed to record individual samples for every section of an engine's sound palette. That is, the game doesn't use a single sample and then speed it up or down for higher and lower RPMs, but rather those unique samples are stored in memory for dead-on accuracy to the real thing.

    Visually, DIRT is a very impressive title. The game looks just as good in motion as it does in the screenshots, which is saying a lot. Clouds of dust kick up as cars race forward with a fantastic lighting model that creeps naturally across the bodies of the cars. Individual blades of grass can be picked out far into the distance - we didn't notice any sort of draw-in here, resulting in a natural and very smooth landscape to speed pass.





    The physics system, which Codemasters has always excelled at implementing, utilizes soft body physics so that car part can bend and distort in realtime for completely dynamic damage modeling. Axles can bend, resulting in wheels that rotate in an awkward manner, and doors, roofs and whatever else can become disturbingly mangled if you happen to run off the track.

    One of the subtle and yet extremely cool things that we noticed during the demo was the camera work. If you race in the overhead view, the camera will bob and shake as you take jumps and slide around corners. It's still certainly tight enough that no ounce of control or accuracy looks to be lost, but its small and subtle movements help make the game look a little more TV-like in its presentation. Should you prefer to race from a first-person perspective, along with standard rooftop and bumper views, a full in-helmet view is present that allows you to get a view of the wheel, dashboard and such.

    DIRT: Colin McRae Off-Road is scheduled for release this June on the PlayStation 3

    Μερικές fotos




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    Advanced Member mg1980's Avatar
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    τι γραφικα ειναι αυτα :shock: Φανταστειτε το grand tourismo 5
    2X PS3 proud owner & XBO360 owner 35 ps3 games and still counting...more games,coming soon...

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    PS4forums Addict MaRkUs_'s Avatar
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    εμένα πάντος τα οχήματα μου θύμιζουν αρκέτα το Motorstorm
    PSN iD: MaRkUs_gr4


    games:Cod GhoSts, NbA 2k14, FIFA 14 , ThIeF

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    Advanced Member sickness_'s Avatar
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    Quote Originally Posted by MaRkUs_
    εμένα πάντος τα οχήματα μου θύμιζουν αρκέτα το Motorstorm
    ναι οπως μοιαζουν με τα Buggies.

    Παντως πραγματικα ωραιο παιχνιδι τα γραφικα πολυ καλα.
    Σκεφτομε να το αγορασω :roll:
    Spoiler!

  5. #5
    Advanced Member sickness_'s Avatar
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    ακυρο ποστ
    Spoiler!

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    Cool Member Terminator's Avatar
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    Δειτε τα νεα videos στο gametrailers, εχει βελτιωθει πολυ το παιχνιδακι.

    Δυστυχως για PS3 αργει πολυ.

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    Moderator PDS's Avatar
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    Καλα οι 2 τελευταιες εικονες δεν ειναι in game.

    Terminator γιατι παιζεις με τον πονο μου
    Περιμενω ακομα να ανοιξει καμια πορτα για adsl αλλα που... :cry:

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    Moderator PDS's Avatar
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    DiRT: The Damage Done
    See first hand the incredible destruction that awaits your rally car in Colin McRae's latest racer.
    http://ps3.ign.com/articles/786/786249p1.html




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    Αssistant Member Forum GOD NonBorn's Avatar
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    Nέες φωτογραφίες ΕΔΩ!! Έχω μείνει με το στόμα ανοιχτό

    http://www.codemasters.com/dirt/inde...ory=EnglishUSA
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    Αssistant Member Forum GOD NonBorn's Avatar
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    Elite NIKOS's Avatar
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    Default colin mc ray dirt

    paidia piga na parw kanena game gia ps 3 k eida gia to xbox to dirt...kala giati kathisteroun toso ta games sto ps3? pote tha vgei to dirt sto ps 3?

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    Αssistant Member Forum GOD NonBorn's Avatar
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    To amazon από ότι είδα το έχει για 1 Σεπτεμβρίου... To συγκεκριμένο όπως και αρκετά ακόμα άρχισαν να αναπτύσσονται στο 360 πρωτού βγει στην αγορά το PS3 και γι' αυτό παρατηρούμε αυτή τη διαφορά στον χρόνο κυκλοφορίας. Επίσης μερικοί developers περιμένουν να πουλήσει το PS3 περισσότερες κονσόλες για να έχει μια ικανή base για να πουληθούν τα παιχνίδια τους (βλ. Ubisoft ). Αυτό όπου να 'ναι τελείωνει... ευτυχώς... Οπότε υπομονή...
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    Αssistant Member Forum GOD NonBorn's Avatar
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    DIRT for PS3 to Look and Run better

    http://uk.gamespot.com/video/932887/...=e32007_videos

    According to CodeMasters, DiRT for PS3 is more complete on the PS3, demo coming soon.

    Sxolio: o typos leei otito game ftiaxthke me vash to ps3...h engine dld..kai oti xrhsimopoioun sthn ekdosh tou ps3 uncompressed sound, kati pou den borousan na kanoun me to 360...k alla polla..apo ti fenetai allo ena game pou exei vash to ps3 meta to sega rally...an thymamai kala!

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    Administrator Slay's Avatar
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    βαλε και to burnout paradise στην λιστα, και επονται και αλλα απο εδω και μπρος.

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    PS3forums Design Team Elite Proevofan's Avatar
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    akrivos..k fantasou oti afta einai multiplatforms..xoria ta exclusive...k peftontas h timh to ps3 ginete antagonistikotato, oi etairies tha pontaroun olo k pio polu pano tou k taytoxrona tha to mathenoun...

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    Αssistant Member Forum GOD NonBorn's Avatar
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    PS3 version ready to Support Rumble

    With rumble coming to the Playstation 3, I asked if the DiRT supported that feature. I was told the option was in there so that when Sony does release a controller with rumble support DiRT will take advantage of it. No Sixaxis support for the game though and I can see why it was left out as you need such quick and precise control over the car I don't think the Sixaxis would be able to do the game any justice.


    Πηγή: http://www.gamingnexus.com/Default.a...ullNews&I=5080
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    Επίτιμο Μέλος Forum GOD WolfRathmA's Avatar
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    Αντε επιτελους... Θα εχουμε δονηση απο εδω και περα
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    Αssistant Member Forum GOD NonBorn's Avatar
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    Ñǿñßöŗň™ is back on business ...

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    Αssistant Member Forum GOD NonBorn's Avatar
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    Dirty September for PS3

    Codemasters announced Today that Colin McRae: DIRT will launch this September for the Playstation 3.

    Thanks to a spectacular damage system, gamers will experience the game’s high impact moments through detailed visuals, force feedback steering wheel functionality and a top-spec audio system exclusive to the format.

    Colin McRae: DIRT supports a range of force feedback steering wheels. Every bump in the road, every loose rock and every inch of shifting gravel is represented by subtle vibrations and resistance forces as your vehicle’s tyres interact with the track surface. All effects are dictated by the game’s physics and, when a vehicle collides with rough ground or another car, the resulting forces make for a grip wrenching experience.


    To celebrate the forthcoming release of the game, Codemasters have provided us with this all new video, so enjoy.



    Δείτε το video εδώ: http://www.wonderwallweb.com/story-3...r-for-ps3.html
    Last edited by NonBorn; 01-08-2007 at 10:52.
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