Peter Molyneux loved ICO. So much so, in fact, that he were to make something like it, he’d feel his time on this fair planet was done.
“You go back to that title and have a look at it – there were no icons on screen to speak of, the story was told in such an amazing way, it was told without language, it was incredibly iconic, the environment still is one of the most mystical, enchanting environments ever made, its gameplay with the hand-holding mechanic was brilliant,” he said.
“It broke every rule of gaming when you think it didn’t have tangible foes, it only introduced the baddie very late on, mystery was part of its mechanic, it didn’t have real power-ups or anything. It was genius and it still remains a work of genius.
“If I made something like ICO, I’d be very happy to die.”
His comments come in a feature, published on Eurogamer today, in which several renowned game designers discuss the titles that defined them as developers.
We reckon he’s already made a game that’s pretty much in ICO’s league, though. Fable III, which released recently, scored a whopping 9.5 out of 10 here at BeefJack.
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