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Thread: Assassin's Creed Mirage (¶íïéîç 2023)

  1. #1
    Homo Ludens Leon_DiZ's Avatar
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    Default Assassin's Creed Mirage (¶íïéîç 2023)

    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  2. #2
    Stealth Moderator Valkyre's Avatar
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    Ðïôå èá âãåé åíá Assassins Creed ðïõ èá äéáäñáìáôéæåôáé óôï ðáñïí (Þ êáé óôï ìåëëïí)?

    Áëçèåéá ðéï äåëåáóôéêï ìïõ ìïéáæåé áõôï.

  3. #3
    Homo Ludens Leon_DiZ's Avatar
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    ÓÞìåñá óôéò 22:00 ôï reveal ôïõ ðáé÷íéäéïý êáé ü÷é ìüíï





    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  4. #4
    Homo Ludens Leon_DiZ's Avatar
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    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  5. The Following User Says Thank You to Leon_DiZ For This Useful Post:

    jk_blue_tiger (11-09-2022)

  6. #5
    Homo Ludens Leon_DiZ's Avatar
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    Ùñáßá ç back to basics åðéóôñïöÞ êáé ùñáßï ðïõ ðñïóðáèïýí íá ðñïóöÝñïõí êáé ôçí ðáëéÜ êáé ôç íÝá öüñìïõëá ôïõ franchise.

    Ôï üôé áðü "DLC ôïõ Valhalla" Ýãéíå ïëüêëçñï ðáé÷íßäé íïìßæù åîçãåß áðü ìüíï ôïõ ãéáôß õðÜñ÷åé ôï Infinity.

    Assassin's Creed Mirage Sounds Like A Fantastic Return To The Series' Roots

    ¸÷åé áñêåôÝò ðëçñïöïñßåò ãéá ôï ðáé÷íßäé ôï Üñèñï.
    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  7. #6
    Cool Member fistikis's Avatar
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    ×ùñßò äéóêÜêé ç óõëëåêôéêÞ êáé ìüíï ãéá us êáé uk...
    Åðßóçò äåí èá êõêëïöïñÞóåé ãéá xbox one;

    Click image for larger version. 

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    Last edited by fistikis; 11-09-2022 at 15:41.

  8. #7
    PS4forums Fanatic jk_blue_tiger's Avatar
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    Going back to its roots!


    Åíá ðïëõ óçìáíôéêï íåï âñéóêåôáé óôéò ðáñáêáôù ðñïôáóåéò:

    "... without the many RPG elements that were featured in Origins, Odyssey and Valhalla."

    "Just like in the older games, level design has been designed around stealth and parkour."


    Ïõóéáóôéêá ìå ôï mirage ç óåéñá åðéóôñåöåé óôéò ñéæåò ôçò ùò åíá action-stealth game, ÷ùñéò ôá rpg óôïé÷åéá ôùí 3 ôåëåõôáéùí ðáé÷íéäéùí,
    ðïõ åìåíá ðñïóùðéêá ìå åé÷áí êïõñáóåé, íá ìáæåõù îõëï, ìåôáëëï ê åíá óùñï áëëá crafting elements ùóôå íá áíáâáèìéóù ïðëá/ðáíïðëéåò/óðéôéá/êáñáâéá.

    Á, ê öùôï ôçò óõëëåêôéêçò:

    Click image for larger version. 

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    Óôïõò ôõöëïõò âáóéëåõåé ï ìïíïöèáëìïò...
    Spoiler!

  9. #8
    PS4forums Fanatic jk_blue_tiger's Avatar
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    Assassin's Creed Mirage Sounds Like A Fantastic Return To The Roots Of The Series


    Ðïëëåò ðëçñïöïñéåò óôï áñèñï ãéá ôï ðáé÷íéäé, ìå ðéï óçìáíôéêåò (ãéá ìåíá) ôéò ðáñáêáôù:



    Unlike the more recent Assassin's Creed games, in Mirage you can't pick between two playable characters, and there aren't dialogue options throughout the story.
    There's no giant, branching skill tree of abilities to parse, and the scope of the game more closely resembles the medium-sized Assassin's Creed games.

    For the size of the city or the map, you can expect something that is as dense as Paris in Unity.

    Alongside being a more condensed experience in comparison to Origins, Odyssey, and Valhalla, Mirage will also put a greater emphasis on social stealth and parkour abilities.
    Unlike Bayek, Kassandra, and Eivor, Basim is not a warrior who can safely tank hits and openly engage multiple enemies.
    If you're trying to assassinate a target, you'll need to be strategic in your approach, stealthily laying traps and being a hidden blade in the crowd.
    And if you are spotted, it might be better to escape and try again later--fighting your pursuers may put you in an early grave.

    Mirage even takes place just 20 years prior to the events of Valhalla, which is also around the same time as the first Assassin's Creed.

    Not a remake or reboot, it's just like every Assassin Creed game, which has to bring a new character, new setting, a new time period.

    And to that point, Mirage is not representative of a drastic shift for Assassin's Creed. The series isn't going back to this style of game from now on--we're still going to get Odyssey- and Valhalla-sized experiences.
    [Mirage] is not the future of the franchise, it's not a side step, it's not backward. It's just that this is here, and you can enjoy it

    Most exciting of all, however, is the return of the Hitman-style Black Box missions

    The more recent Assassin's Creed games' ever-growing adoption of fantastical science-fiction and supernatural elements aren't making a return in Mirage
    We do not have present-day [segments]

    Óôïõò ôõöëïõò âáóéëåõåé ï ìïíïöèáëìïò...
    Spoiler!

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