"New details on the next Bioshock game developed by the new studio Cloud Chamber Studios. Several job listings point to experience in Unreal Engine 4, one job list says "we use UE4". It is also slated for 'next-gen', which is no surprise with it being 'several years away'.
Several job listings ask: "we want you to help us breathe life into a new and fantastical world.", which suggests the game having a new setting and not a return to Rapture or Columbia. "Together, we will set the stage for a stunning narrative and systems-driven experience."
Cinematic Artist job listings asks for: "Wes Anderson like precision and panache in your camera positioning and movements" and "Create and implement systemic, in-game, scripted cinematic sequences".
Combat job listings: "Develop an FPS combat paradigm that is accessible, satisfying, and allows for a high degree of player expression and experimentation within a highly reactive world. Look beyond direct conflict, accommodate various play-styles and design encounters that can be resolved through player ingenuity. Design and create systemic world moments, bespoke quests that breathe life into the levels of the game. Combine hand-crafted set-pieces and systemic interactions to create a "livingβ world that offers players variety at every step of the game.
https://twitter.com/mauronl3/status/1293138723073392641
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