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Thread: Dragon's Dogma 2

  1. #1
    Homo Ludens Leon_DiZ's Avatar
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    Default Dragon's Dogma 2

    Äåí îÝñù áí ôï Ý÷åôå äåé, áëëÜ ðñüóöáôá ÷Üêáñáí ôçí Capcom êáé Ý÷ïõí êõêëïöïñÞóåé äéÜöïñåò åéäÞóåéò ëüãù áõôïý óôï äéáäßêôõï.

    ¸íá áðü áõôÜ ôá leaks åßíáé ôï çìåñïëüãéï ìå ôéò êõêëïöïñßåò ãéá ôá åðüìåíá ÷ñüíéá.

    ÌÝóá óå áõôÜ õðÜñ÷åé êáé ôï Dragon's Dogma 2.

    ÖõóéêÜ ðïëëÜ ìðïñïýí íá áëëÜîïõí áëëÜ áíïßãù ôï thread ãéá íá õðÜñ÷åé.






    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  2. #2
    Moderator hakoo's Avatar
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    Åé÷á ðáéîåé åêåéíï ôï êáôáóôñïöéêï demo back in the day êáé ôï åé÷á ðáñåé ìå êáêï ìáôé, äåí áó÷ïëçèçêá ðïôå. Ìå RE engine êáé ôçí êáôáóôáóç ðïõ âñéóêåôáé ç Capcom áõôç ôç óôéãìç äçìéïõñãéêá ìå åíäéáöåñåé ôï óõãêåêñéìåíï óáí sequel, ìáêáñé íá åðéâåâáéùèåé.
    Âåâáéá êïéôáù ôç ëéóôá êáé âëåðù ðïëõ ðéï åíäéáöåñïíôá ðñáãìáôá ð÷ RE4 remake êáé Onimusha (!).
    Êáé ðïõèåíá Dino crisis remake


  3. #3
    Homo Ludens Leon_DiZ's Avatar
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    Ðéèáíü leak.


    I am in a position that allows me to know certain details regarding the next Dragon's Dogma.

    I am pleased to notee that some of you have kept track of what I've wrote in the past, but one post seems to have slipped through the cracks (maybe deleted or not posted perhaps in error). Anyway, I've updated it and am posting it here for you for better clarity

    Almost all of what I wrote last time is confirmed except for the end-game coop, it's still happening but downgraded to a lower priority (most likely as update post-launch). Let's start from some technical info: there have been some hiccups in the last months. The team is more than satisfied with what has been achieved with the RE Engine, especially in the dungeons (magics are amazing but for now there is a very limited ray tracing, some sources are baked in a smart way, especially a new kind of fake tone mapping).However, problems have occurred in large open areas with a lot of trees/vegetation (some fights have literally brought dev-kits to their knees, even using extra power from upgraded pc stations). Currently the team is forced to choose whether to have more than 10+ enemies on screen or use sorceries with very complex animations like the tidal wave or 溶岩の海(?). The developers are still consulting with the RE guys occasionally, working to optimize the performance as much as possible.
    About the character creator I learned that it is made to be used also with the Arisen, the mask will be mandatory only for about half of the campaign (you can see him without in the tutorial and permanently after a certain event later)-COMFIRMED. However the Phersu (mask) can still be removed temporarily but it will cause a radical change in the world, revealing our position and exposing us to stronger and more aggressive enemies, some of them impossible to defeat without specific equipment. There are quite complex mechanics behind all this, there will be ALSO the chance to permanently sacrifice your pawn and make it corrupted in exchange for unique pieces of armor. Unfortunately I'm not able to know everything I want.. hopefully I will be able to find out more by the end of this summer.

    About a possible announcement, Itsuno is so excited that he would love to reveal the game as soon as possible but for now is scheduled for the tenth anniversary yet at the same time he's adamant on some points, he does not want to retract on the ideas planned at the beginning and strangely enough the higher ups seem to go along with him for now. This, coupled with the limited availability of PS5 and new GPUs, will lead to a considerable delay in the release date (it is rumored to be Q4 2022 or Q1 2023). I read you guys when I can but I get confused because you talk very little about video games, if there is any news to share without compromising my position I will keep you updated.

    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  4. #4
    Homo Ludens Leon_DiZ's Avatar
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    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  5. #5
    Homo Ludens Leon_DiZ's Avatar
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    Ôçí åßäå Square ç Capcom êáé ìáò ôñïëáñå áðü åäþ ìÝ÷ñé ôçí Éáðùíßá ÷ôåò





    Åïñôáóôéêü âßíôåï óôéò 17/6, 1:00 (ìáæß ìå ôï åïñôáóôéêü ôïõ FF7). Åêåß ëïãéêÜ èá äåßîïõí ôï 2.
    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  6. #6
    Homo Ludens Leon_DiZ's Avatar
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    Spoiler (ðáé÷íéäéá/ôáéíéåò/âéâëéá) -äåí ðá íá ÷åé âãåé 100 ÷ñïíéá ç ôáéíéá- = -rep

  7. The Following User Says Thank You to Leon_DiZ For This Useful Post:

    hakoo (17-06-2022)

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