Τωρα που εχουμε δει και τα πρωτα PS5 games, δημιουργω αυτο το Thread για συζητηση περι τεχνολογιας/γραφικων του PS5. Εδω θα γινεται αναλυση τεχνολογιας με αριθμους, αλλα θα μπορουμε και απλα να συζητησουμε εικονες/βιντεο παιχνιδιων που μας εντυπωσιασαν στον οπτικο τομεα.



Ο Battaglia το εκανε(pc biased τερμα, αλλα φαινεται ενθουσιασμενος)
Ultimately, as a ray tracing evangelist, I came away more than satisfied from the PlayStation 5 reveal - mightily surprised, even.
From my perspective, the good news is that the PS5 software showcase demonstrated that game-makers aren't ignoring the new hardware and banking the more obvious performance wins from a more powerful GPU - they're experimenting with RT features in the here and now, and it looks like we may see some of the fruits of their labour at launch. If you'd told me that this would be the case at the beginning of 2020, I'd have struggled to believe it.

PlayStation 5: what to expect from next-gen console ray tracing

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