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Thread: Xbox Series S | X

  1. #521
    Homo Ludens Leon_DiZ's Avatar
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    post "E3".

    Quote Originally Posted by Sir_Teraflop View Post
    path tracing dedicated Raytracing Hardware.

    RT Hardware PS5, compute " RTGI" 1440p/30fps. .
    Quote Originally Posted by Sir_Teraflop View Post
    ? /ad??
    Spoiler (//) - 100 - = -rep

  2. #522
    Banned PS4forums Addict Sir_Teraflop's Avatar
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    Quote Originally Posted by PDS View Post
    laptop. ( ). ( , , ?1000), .

    https://www.dsogaming.com/news/epic-...book-at-1440p/

    pds demo laptop billybilly .

    - . gamers :


  3. #523
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    Quote Originally Posted by Leon_DiZ View Post
    post "E3".
    - post .

    PM - ?

    0 1, if then else .

    .

    .

  4. #524
    Administrator Slay's Avatar
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    Quote Originally Posted by Sir_Teraflop View Post
    - post .
    . forum .
    RT hardware PS5, FUD , .
    . RT
    ?

    .. numbers out of my ass .

  5. #525
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    Quote Originally Posted by Slay View Post
    . forum .
    RT hardware PS5, FUD , .


    ?

    .. numbers out of my ass .

    , "it goes both ways".

    RT - - "@ Tim Sony".

    - optimized , .

    optimized for . 0 1. - . .

    .

    E3 .

    post .

    , .

  6. #526
    Banned PS4forums Addict Sir_Teraflop's Avatar
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    post Velocity Architecture Series X SFS (PC-XBOX)









    Source: https://forum.beyond3d.com/posts/2126890/

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  8. #527
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    Developer I/O XBOX Series X ( old school !):

    Last edited by Sir_Teraflop; 26-05-2020 at 00:08.

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  11. #529
    Forum GOD muku's Avatar
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    Louise Kirby ? github /attention seeker. / ps5 hardware/software solution series x bottleneck . xbox . 2 /, ps5 direct access ssd controller, average game programmer abstracted . T ps5 .

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  13. #530

  14. #531

    Default [Next-Gen] Xbox Series X

    HDR BC.

    https://news.xbox.com/en-us/2020/05/...compatibility/

    "Backwards compatible games run natively on the Xbox Series X hardware, running with the full power of the CPU, GPU and the SSD. No boost mode, no downclocking, the full power of the Xbox Series X for each and every backward compatible game"
    preorder .
    https://www.microsoft.com/en-gb/p/xb...x/8wj714n3rbtl
    Last edited by DJTaurus; 28-05-2020 at 17:59.

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  16. #532
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    Microsoft : . 7 Xbox One!!!

    TV TV TV
    Sports, television
    new halo tv series
    an all-in-one home entertainment device
    COD COD your dog pal
    Always online, always checking
    after 24 hours offline your console is just a brick
    You already have an offline console: Xbox 360
    Your retail games are worthless
    Kinect is necessary
    Kinect is always on and listening (maybe watching too)
    No used games
    New games? Ghosts, EA sports and... oh yes Quantum Break ( Gears, Forza, Lococycle, Crimson Dragon, Killer Instinct, Ryse, DR3)
    500 400 PS5!!!

    ultimate U-turn One!!!
    .

    , ( ). O Phil Spencer .
    , . site, game oriented 100% 2 , (XBL/Gamepass/Ultimate). Sony 3 2013 brand name PS4 gamers. MS , One Series X ( ).

    A, .

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  18. #533
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    Quote Originally Posted by Nek_Food View Post
    MS , One Series X ( ).
    Aaron Greenberg: Hold my Beer!





    - Panay X1X engineering marvel.

    PC simulation .

  19. #534
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    Spoiler (//) - 100 - = -rep

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  21. #535
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    Leon - "HDR EFFECT" tonemapping SDR HDR ( .... TV!) ... TV.

    post resetera Evilboris (HDTVTEST).


    I've been speaking to them about it. It's super sophisticated and extends the work done by the Coalition on Gears 5.

    With Gears they trained an AI to look at SDR and HDR output frames of various games and understand what the difference in colour space transform was:

    So HDR became the ground truth and SDR was the image that was derived from that.
    The AI could see how HDR to SDR had been converted by the game and once it had been trained with enough data would actually be able to do the opposite. To take the SDR image and make it look like the same HDR image.

    Trained with enough data you can then take an SDR game and perform that same inverse tone mapping.
    They are working with an even more sophisticated setup than the software only approach of Gears 5.
    Now the advantage with doing it at a source level, is that it is possible to have access to the original 11bit or 16bit data including, rather than have to apply it as a post-process to an 8bit image - which doesn't contain enough data to avoid banding.
    Also because of it is happening at source, it is far faster and latency-free compared to doing it in other ways (or having a TV do it)

    The Solution for the Xbox Series X goes further and all of this happens on the display controller so there is 0 affect on memory and GPU performance , working in HDR normally has a minor hit on these things. Which is actually why the S is overlocked vs the XB1 OG.

    AI/DirectML HDR

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  23. #536
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    BC 30/60/120 FPS .


    Ronald also spoke with IGN, and when asked if "thousands" meant that the goal was every single Xbox One game – in addition the hundreds of Xbox 360 and original Xbox games already compatible with Xbox One that will also play on Xbox Series X – Ronald said, "The goal is definitely the thousands of titles that run on Xbox One today. If the game runs on Xbox One, it is our goal to get that to run on Series X. There might be some one-off exceptions here or there," he added, noting that "licensing or a technical issue[s]" should be the only possible roadblocks. For instance, in the former case, a game with licensed music whose contract with the publisher has expired.



    Even better, Ronald says that Xbox One, Xbox 360, and original Xbox games will run better on Series X than they originally did. "All titles run at the peak performance that they were originally designed for, many times even higher performance than the games saw on their original launch platform, resulting in higher and more steady framerates and rendering at their maximum resolution and visual quality," Ronald said on Xbox Wire.
    https://www.ign.com/articles/xbox-se...sands-of-games


    magic? - .

    .... XBOX BC/ATG Team.

    Compatibility, game preservation are a focus for Xbox in the next generation.

  24. #537
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    And so it begins.... (console warz):


  25. #538
    Administrator Slay's Avatar
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    .

    Redmi Note 8 Tapatalk

  26. #539

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    bc. ( ).

  27. #540
    Administrator Slay's Avatar
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    Quote Originally Posted by christos-sonyboy View Post
    bc. ( ).
    nice to have, . , one , ?

    , .

    Redmi Note 8 Tapatalk

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