2 ( ) 4 (one,one x, lockhart,series x)?
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2 ( ) 4 (one,one x, lockhart,series x)?
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Valkyre (19-06-2020)
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ms ... ... ms ... reveal ... event ... ... gamers ...
Valkyre (19-06-2020)
Leaked Microsoft document hints at second next-gen Xbox
The leaked document also mentions a Lockhart profiling mode. Sources familiar with Microsofts Xbox plans tell The Verge that this special Lockhart mode is part of the Xbox Series X developer kit. The devkit, codenamed Dante, allows game developers to enable a special Lockhart mode that has a profile of the performance that Microsoft wants to hit with this second console. We understand that includes 7.5GB of usable RAM, a slightly underclocked CPU speed, and around 4 teraflops of GPU performance. The Xbox Series X includes 13.5GB of usable RAM, and targets 12 teraflops of GPU performance.
Developers will be able to use this Lockhart mode to test their games against this performance profile and do validation checks. Microsoft is expected to position its Lockhart console for 1080p or 1440p gaming, two of the most popular resolutions used by PC gaming monitors currently.
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The Latest on LockhartInitially, the console was going to be announced in June but the latest reports say August, but I cant independently verify that yet. Heres a fun fact though, the original launch plans for Lockhart was that it was going to be released in Mid-October. That may not sound all that surprising, but Anaconda, the series X, was going to release in late August; clearly plans have been adjusted since the conception of the hardware.
But what will the console look like? Thats a good question; the popular idea that it is a smaller cube fills the hearts of many as it reminds them of the Game Cube but that may not be logical.
Why? One thing that Microsoft mandates is when they let employees/third-parties travel with the hardware, they ask them to disguise the product. This is a standard practice in the industry but for the Anaconda, Microsoft recommended employees put the hardware in a PC tower, subwoofer, or something else that is quite large. For Lockhart, Microsoft has said that the hardware should be disguised by using Durango or Scorpio covers which means the device is not the same shape as the series X.
One of the misconceptions about Lockhart is that it is going to hold back next-generation games. Its a valid concern and the idea sprung up about a year ago when details were murky about the path ahead for the next generation consoles.
Specifically, developers were not fully versed in how development (or profiling as it is now called) was going to actually work on the hardware which resulted in myself, and others, hearing mixed messaging from those briefed early on the plans.
As we have learned more during the past year, those concerns have faded as Microsoft has built a strategy of using the same base components across both devices (like Raytracing support and CPU specs) that should make it easier for developers to target the same visual fidelity for both consoles but at different resolutions. Meaning, the series X will be optimized for 4k gaming while the series S is optimized at 4TF for 1080P displays.
But the big unknown will be the pricing. If the consoles were only $50 difference, even though consumers are typically very price sensitive, the overhead of launching two consoles with that difference doesnt make much sense. The minimum price difference needs to be $100 or more to create enough of a gap to make the additional marketing and the cost of educating the consumer worthwhile.
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Last edited by Lefteris_X; 05-07-2020 at 14:59.
Slay (05-07-2020)
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( , leak )...... bye bye 300 / = .
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4k 1080p... optimization ... , switch... multiplatform...
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