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Thread: Demon's Souls (Bluepoint)

  1. #101
    Homo Ludens Leon_DiZ's Avatar
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    Polygon: Demons Souls on PS5: Heres whats changing

    New details on photo mode, multiplayer, World Tendency, and more
    Spoiler (//) - 100 - = -rep

  2. #102
    Moderator PDS's Avatar
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    We did two different modes in the game: cinematic mode which is a native 4K, which looks stunning, at 30 frames per second; and performance mode, so you can play a dynamic 4K at 60 frames per second''.

    If you like the starkness and the despair of the original PlayStation 3 version, then we have a bunch of filters that you can choose from and play the game [that way], Moore said. So if you want to play the game in what we call the classic filter, which harkens back to the days of the PlayStation 3 and the look at that title, then put that filter on. If you want to play in black and white, play in the noir filter. Its all there in the options. If you dont want to play with our camera, you want to play with the original camera, turn the original camera back on''.
    .

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  4. #103
    Stealth Moderator Valkyre's Avatar
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    . .

    DYNAMIC resolution FTW! 60 fps mode . . .

  5. #104
    Moderator PDS's Avatar
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    ^ dynamic PS5pro version native 4/60. M ''''.



    • Camera options are in (old camera)
    • 4K/30fps is called Cinematic
    • Performance mode is "dynamic" 4K at 60fps
    • Old Monk fight remains unchanged
    • Loading times are insane, virtually no load times
    • Multiplayer is 6 people now
    • They did discuss doing the sixth Archstone - decided against it as they didn't feel it was their right
    • Fractured Mode is Mirror Mode
    • Photo Mode is in. Disabled if you're invaded
    • Boletaria was the most challenging to rebuild as well as Valley of Defilement


    .

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  7. #105
    PS4forums Addict cocous's Avatar
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    To performance mode RT?
    .

  8. #106
    Moderator PDS's Avatar
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    Quote Originally Posted by cocous View Post
    To performance mode RT?
    .
    RT.
    .

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  10. #107
    PS4forums Addict cocous's Avatar
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    Quote Originally Posted by PDS View Post





    RT.
    , performance mode ? 4K 30fps mode.

  11. #108
    PS4forums Fanatic spartan's Avatar
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    Quote Originally Posted by cocous View Post
    To performance mode RT?
    .
    ,

    - - - Updated - - -

    Quote Originally Posted by PDS View Post





    RT.
    ray tracing .
    Last edited by spartan; 29-10-2020 at 18:02.

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  13. #109
    PS4forums Addict cocous's Avatar
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    ... 1440 mode 60fps RT dynamic. .

  14. #110
    PS4forums Fanatic spartan's Avatar
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    Quote Originally Posted by cocous View Post
    ... 1440 mode 60fps RT dynamic. .
    dynamic resolution

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  16. #111
    PS4forums Addict Snk's Avatar
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  18. #112
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    , . , environmental enemy design remakes . / original . ,



    Quote Originally Posted by PDS View Post
    Bluepoint , SOTC .
    bluepoint asap WW studios.
    Day zero ps5 .


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  20. #113
    PS4forums Addict panos74gr's Avatar
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    Quote Originally Posted by hakoo View Post
    bluepoint asap WW studios.
    ! ...

  21. #114
    Forum GOD WolfRathmA's Avatar
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    RT .

    https://www.levelup.com/noticias/597...-PlayStation-5

    LEVEL UP recently had the opportunity to interview Gavin Moore, Creative Director for Demon's Souls and a member of SIE Japan Studio, about various elements of the game. Of course, one of the topics that were touched on was the graphic section.


    Now the question is, if the PlayStation 5 can be raytraced and it could have been implemented in Demon's Souls , why leave it out? As explained by Moore, it was a decision they made since it was something that was outside their initial ideal of the project. Also, there is a certain cost to implement it and they preferred to prioritize other elements.


    It's like any other graphic improvement, there is a cost [to implement raytracing]. If we had implemented ray tracing in the game, that would mean that we would have had to leave something out. There is a limited time in game development"


    When we started development we didn't know there would be ray tracing in the game, so it wasn't in our original vision. What we wanted to focus on was the settings and the look of the characters. Everything is lighting in real time with shadows in real time , were the words of Moore.
    LG OLED 65C9 | ONKYO TX-NR555 | Klipsch R-620F , R-51M , R-34C - Sub R-120SW - TAGA Harmony TOS-315 [5.1.2] Dolby Atmos | PS4 Pro | Xbox One X

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  22. #115
    PS4forums Addict cocous's Avatar
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    . 4k 60fps? .?

  23. #116
    Stealth Moderator Valkyre's Avatar
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    PS5 , , 2 !

    Cocous ...! ! ; ; native 4K 60fps . 8 PS5?

    raytracing ... ;

    Demons Souls hardware PS5?

    . too much .

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  25. #117
    Moderator PDS's Avatar
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    demon's souls . .
    .

  26. #118
    PS4forums Addict cocous's Avatar
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    Quote Originally Posted by Valkyre View Post
    PS5 , , 2 !

    Cocous ...! ! ; ; native 4K 60fps . 8 PS5?

    raytracing ... ;

    Demons Souls hardware PS5?

    . too much .
    . RT Native 460 . Sony . exclusives hardware. .
    Watch Dogs . exclusive Demon Souls. .

  27. #119
    Stealth Moderator Valkyre's Avatar
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    . 4 60fps . 4 60fps raytracing . .

    4 60fps raytracing.

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  29. #120
    Moderator PDS's Avatar
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    cocous
    To 4K/30+ RT, ( dev). . ().

    161000fps , . .

    PS6 PS7 . XBOX 4K/60/ full TR '''', last gen o .
    .

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