, Erebus 2 Flash Storage 499 ( tweet).
2 Flash Storage 499 ! Sony ( PS1/2/3) !
, Erebus 2 Flash Storage 499 ( tweet).
2 Flash Storage 499 ! Sony ( PS1/2/3) !
Sir_Teraflop (24-11-2019)
. tweet " PS1/2/3" ( PS4 )
-' - .
- PS1/2 emulators PS3 = ' PS1/PS2 PS3 .
PS4, PS1/2/3 emulation.
PS5.
Control devs say PS5 will let us "have much more detail in the game worlds than before
, , SSD.
With it, though, the SSD will lift the restrictions imposed by current systems, and will enable developers to craft more detailed worlds. "For something like Control, that could translate to an even deeper destruction system, richer, more detailed worlds, and simple quality-of-life improvements like instant reloading after dying." Technical director Mika Vehkala said that the SSD will also allow Remedy to stream in more data, "allowing us to have much more detail in game worlds than before."data frame, . , .Vehkala also highlighted that harnessing the power of the SSD will also mean that games will require smaller install sizes, as "there is no need to duplicate data to compensate for slow seek times that optical drives and HDDs have."
diminishing returns . KSpoiler!
btw video game artist Guerrilla diminishing returns
https://www.reddit.com/r/gaming/comm...ture_is_a_bad/So anyways - about the actual issue at hand; there really is a diminishing returns issue in games. Every time you double the amount of polygons, the subject will only look marginally better than the previous generation did. The difference between PS1 and PS2 was enormous. The difference between PS2 and PS3 was smaller, although still very significant. The difference between PS3 and PS4 is clearly noticeable, but it's not as big a leap as previous generations were. Future generations will no doubt offer smaller changes in graphical fidelity, and put more focus on added features.
.
, , physics (, , ) . - - Nathan Drake PS5 4 , mode , 5 physics !
Horizon Alloy . photo mode . , 600% . Digital Foundry
diminishing returns polygon count . , x10 . . , animation . physics rudimentary 99% , studios. still images gorgeous, .
ray tracing , physics/ animation . , frame rates. 48 animation 2012 .
( devkits), .According to a new report, games are running better on the PlayStation 5 in comparison to running on Xbox Scarlett, Xbox's untitled next-gen console. As you may know, previous reports from earlier this year have all suggested that the PS5 is more powerful than the Xbox Scarlett. If this is the case, then games running better on the Sony console makes sense. However, for now, this unofficial scuttlebutt. That said, according to yet another report, the PS5 is the superior of the two consoles, or at least it looks that way right now.
https://comicbook.com/gaming/2019/11...s-performance/
Sir_Teraflop (24-11-2019)
hakoo (23-11-2019)
Nope. 120.
PC, .
6K TV ( ) 8 TV next-next gen .
PC ( ) 120/144Hz ......., mouse ( 1980-1985 Spectrum/Amstrad . Commodore 64 joystick).
Nerds all over rejoice.
120 target refresh rate basic HDMI 2.1
games ps4 120fps target frame rate wonnabe 60 1 .. smooth frametime (tearing 1440p/120 display mode).
30 motion blur ( POBM) ... ghosting.
O diminishing frames . ? .
.
PS4 120 fps;
( VR , )
; ( ) ;;;
PS4 120 fps target ...
Faster loading times on Scarlett/PS5 will be dependent on optimisation and developer priorities (AI, Gfx, physics, HFR)
https://www.neogaf.com/threads/faste...s-hfr.1512190/
loading times ""
Remedy optimization
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