PS5 Surpasses PS3 Lifetime Sales in the U.S. as September 2025 Game Market Grows 10%
According to Circanas industry analyst Mat Piscatella, total U.S. video game spending reached $4.8 billion for the month, representing a 10 percent increase compared to the same period last year. The American gaming market has experienced growth for the fifth consecutive month, indicating a steady recovery and expansion after a slower sales cycle last year. This increase can be attributed to several key factors, including the release of major new titles, higher spending on hardware, and the ongoing popularity of subscription-based content.
Most notably, Piscatella confirmed that the PlayStation 5 has now surpassed the lifetime installed base of the PlayStation 3 in the United States a notable achievement given that PS5 is only in its fifth year on the market. The PlayStation 3, released in 2006, had sold around 30 million units in the U.S. over its lifespan. Although Sonys latest console continues to trail the PlayStation 4 globally, its domestic performance indicates stable demand amid an increasingly competitive market shaped by cross-platform releases and subscription services.
Total year-to-date hardware spending reached $3.2 billion, up 20 percent from the same period in 2024, though still slightly below the $3.7 billion recorded through September 2023. The markets growth trajectory, bolstered by new-generation titles and the ongoing rollout of the Switch 2, suggests that both console and content spending remain on a positive trend heading into the holiday season.
https://twistedvoxel.com/ps5-surpass...rket-grows-10/
panos74gr (23-10-2025)
Shuhei Yoshida: PlayStation cannot do the same thing they have been doing, increasing the graphics bar and providing high end experiences
https://www.eurogamer.net/with-ps6-s...shuhei-yoshidaFormer PlayStation exec Shuhei Yoshida believes Sony "cannot do the same thing they have been doing" with PS6, as even he cannot tell the difference between improved graphics these days.
Five years into the PS5's lifecycle, there's been discussion on its improvements over the last generation, as well as what the next generation of consoles could bring.
Speaking to Skill Up, Yoshida discussed the differing strategies between Nintendo, Microsoft, and Sony with their current consoles, and wants to see Sony bring something different in future.
"Playstation is the most interesting thing because Moore's Law has matured so you don't get as much benefit," he said, referencing the diminishing returns of increased computing power. "Graphics have almost hit to the level that even I cannot tell the difference between some of the graphics capabilities, like ray-traced or not ray-traced, unless it's side-by-side."
While he admitted he has "zero information about their plans", Yoshida said PlayStation "clearly cannot do the same thing they have been doing, increasing the graphics bar and providing high end experiences. They might just do that, but that feels like a niche audience right now."
Acknowledging a rumour Sony may be working on a portable handheld, Yoshida admitted that "may be very attractive to all these people who have libraries of games on PS4 and PS5".
What's more, he noted there's now a new generation of execs leading the company, who could find a new direction.
"Up until Jim Ryan it's always been our generation, the first generation of PlayStation leading the company," said Yoshida. "Now [Hideaki] Nishino and Hermen [Hulst] are a much younger generation, so they can do something disruptive, they don't have to follow what [the company has] been doing. It's super interesting their next step."
So what might that next step be? Yoshida didn't give any firm ideas, but said the "PS5 is an amazing system in terms of quality of experience" and the "adoption of the SSD was almost a miracle" due to the reduced loading times it provides.
"Sony and Mark Cerny, they are so brilliant in designing and devising, creating systems that people can really enjoy," said Yoshida. "Hopefully they have been cooking something that we don't know about."
Yoshida announced his retirement from Sony in November last year, and has been very vocal about the company and the state of the industry ever since.
Jim Ryan was replaced as Sony CEO last year by both Hulst and Nishino. Afterwards, Nishino stated consoles will remain at the "core" of the company.
More recently, PS5 system architect Mark Cerny and AMD senior vice president Jack Huynh presented a video (above) on new technology, all but confirming what we can expect from the PlayStation 6.
obione (25-10-2025)
!
ps6 cloud switch .
60$ update ps6 ;
on the go ? ( - ) LOL
- - gen !
ps5 pro ps6 , ps5 gen !
day 1
ps6 xbox . xbox pc ( xbox ally) storefronts xbox steam .
. H very premium 1000, ( 5-10 max)
600-700 affordable gaming.
, , physical .
excited ever. ..
Shuhei, , raytracing . . , ps5 .
Last edited by drifterx; 27-10-2025 at 09:50.
obione (28-10-2025)
obione (28-10-2025)
I had no idea !
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power save mode / devs handheld.
: 90-100 watt 15 watt handheld.
, .
, " 100 watt textures/assets/ , 720p ( upscale 1080p handheld 2028-29) 15 watt". .
To cyberpunk Switch 2 9-10 watt. watt . dock .
ps5 pro . ps6 . ps6.
switch 2 hardware cyberpunk star wars outlaws , ps6 watt .
.
, .
: power save mode 100 watt, mode optimization PS6 handheld. 100 15 watt, ( PS5 optimization 200+ watt 100 watt) 100 15 watt. ( Switch 2).
. " power save mode 15 watt".
, handheld, , .
, : watt, 15 20, 25, 30 watt...... , ........ , (RAM, SoC, SSD, battery, ) ( 15 watt)..... handheld ( ). liquid metal, vacuum chamber , handheld () , iPhone, Sony.
, "handheld" . . . Nintendo handheld 1981. 44 . handheld, , . , .
, .
* , ( ) "". ( , carbon neutral ).
Last edited by Lefteris_X; 28-10-2025 at 11:47.
. , .
100 watt 10 .
PS6 hardware Switch 2? .
.
mix and match , " " Sony.
PSSR .
DLSS Cyberpunk Switch , .
energy efficiency hardware PS6 portable .
iphones PS5 4-5 (!!) full gaming , Switch 2 , , background. , , PS6 portable Switch 2.
,
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