ÊáëçóðÝñá óáò,
ÌåôÜ áðü ó÷åäüí 2 ÷ñüíéá ðïõ “ðáëåýù” áõôü ôï project, èá Þèåëá íá óáò ðáñïõóéÜóù ôçí ðñüïäï ôïõ. Ôï ðáé÷íßäé èá åßíáé äéáèÝóéìï ãéá PC áëëÜ õðÜñ÷ïõí ðëÜíá ìåôÜ ôçí êõêëïöïñßá ôïõ íá õðÜñ÷åé êáé ãéá PS4.
ÎåêéíÜù ìå ôï Video êáé ðéï êÜôù èá ðù ðéï áíáëõôéêÜ ãéá ôï project.
Ôï ðáé÷íßäé Ý÷åé ðïëëÜ mechanics êáé Ý÷åé Ýíáí ôåñÜóôéï êüóìï (ðåñßðïõ 30km2). Ðåñéóóüôåñá èá âñåßôå óôï www.thesixdragons.com êáé www.facebook.com/thesixdragons.
Åí ôÜ÷åé íá ðù ìåñéêÜ:
- Áíïé÷ôüò êüóìïò, ï ðáß÷ôçò ìðïñåß íá ðÜåé üðïõ âëÝðåé ôï ìÜôé ôïõ êáé õðÜñ÷åé ðñüóâáóç.
- Áíïé÷ôÝò Classes, óôçí áñ÷Þ ôïõ ðáé÷íéäéïý äåí äéáëÝãåéò êÜðïéá óõãêåêñéìÝíç class, áëëÜ êáôÜ ôç äéÜñêåéá åðéëÝãåéò ôá skills/abilities ðïõ èåò, êáé äçìéïõñãåßò ôçí äéêÞ óïõ class. ÊÜèå ìÜ÷ç ìðïñåß íá åßíáé äéáöïñåôéêÞ êáé íá ÷ñåéÜæåôáé Üëëç ðñïóÝããéóç (offensive/defensive/ranged êëð.), ï ðáß÷ôçò ìðïñåß íá Ý÷åé 3 äéáöïñåôéêÜ builds ôá ïðïßá ìðïñåß íá áëëÜæåé ïðïéáäÞðïôå óôéãìÞ (out of combat).
- Randomly Generated Elements, óôïí êüóìï õðÜñ÷ïõí ðïëëÜ ðñÜãìáôá ðïõ áëëÜæïõí ÷ùñßò ðñïêáèïñéóìÝíï location. ÌåñéêÜ áðü áõôÜ åßíáé: Dungeon Portals, Loot chests, World Bosses êëð.
- In-depth Crafting, ôá ðÜíôá ìðïñïýí íá ãßíïõí craft, weapons, armor, potions, ability marks êëð. ÁíÜëïãá ìå ôçí óðáíéüôçôá ôùí õëéêþí èá Ý÷ïõìå êáé êáëýôåñá crafts.
- Workers, ï ðáß÷ôçò èá ìðïñåß íá ðëçñþíåé NPCs ãéá íá ðçãáßíïõí ãéá Harvesting, þóôå íá ìç ôï êÜíåé ï ßäéïò
- ÐñïóåãìÝíç êáé ìåãÜëç óå Ýêôáóç éóôïñßá, ç ïðïßá èá äéáôßèåôáé óå booklet óå special editions.
- Ìïõóéêü Sountrack ôï ïðïßï åðßóçò èá äéáôßèåôáé óå special editions.
- 100äåò Quests (ìå õðïóôßñéîç ôçò ÅëëçíéêÞò ãëþóóáò).
Ãéá üóïõò åßíáé áêüìá óôï post áõôü, íá ðù êáé êÜðïéá ðéï ãåíéêÜ ðñÜãìáôá ãéá ôï ðþò îåêßíçóå üëï áõôü.
ÌåôÜ áðü 20 ÷ñüíéá gaming êáé éäéêÜ Role Playing Games ôá ïðïßá ôá áãáðþ, Þèåëá íá öôéÜîù ôï äéêü ìïõ ðáé÷íßäé.
Ôï üëï åã÷åßñçìá îåêßíçóå üðùò åßðá ó÷åäüí 2 ÷ñüíéá ðñéí, ÷ùñßò ðïëëÝò ãíþóåéò ãéá ôï Game Development ìå áðëÜ êÜðïéåò ãåíéêÝò ãíþóåéò scripting, îåêßíçóá ôçí áíáæÞôçóç ìéáò Game Engine þóôå íá ðñïóðáèÞóù íá öôéÜîù êÜôé ìéêñü, ç ìç÷áíÞ âñÝèçêå (Unity3D) êáé ç åðéëïãÞ ôçò ðÝñá ôùí äõíáôïôÞôùí ôçò Þôáí êáé ôï öïâåñü community ðïõ Ý÷åé, ðïõ âïçèÜåé ðïëý óôï îåêßíçìá.
Óôçí áñ÷Þ Þôáí áóôåßï ôï ðüóï âïõíü öáéíüíôïõóáí üëá, áëëÜ ìå ôïí êáéñü êáé ìå ôçí ôüóç ðëçñïöïñßá ðïõ õðÜñ÷åé óôï Internet ïé ëýóåéò âñéóêüíôïõóáí êáé ôï ðáé÷íßäé ìåãÜëùíå êáé Ýöôáóå óå Ýíá óçìåßï ðïõ ÷ñåéáæüìïõí âïÞèåéá. Åêåß åßíáé ðïõ Üñ÷éóá íá äåß÷íù ôï project óå ðéèáíïýò åðåíäõôÝò, êáé üíôùò õðÞñîå åíäéáöÝñïí êáé Ýôóé ìðüñåóá íá Ý÷ù êÜðïéá resources þóôå íá êÜíù outsource êÜðïéá Assets (Music, Story/Quest writer, Graphics).
Ôþñá ôï ðáé÷íßäé åßíáé óå pre-alpha êáé ôá ðåñéóóüôåñá mechanics åßíáé åêåß, ìå ðåñßðïõ áêüìá 1 ÷ñüíï ðñéí ôï release üðùò õðïëïãßæù.
ÐåñéìÝíù ôçí ãíþìç óáò êáé ôï ãåíéêüôåñá feedback ãéá åðéðëÝùí ðñÜãìáôá ðïõ èá åß÷áí åíäéáöÝñïí íá åßíáé ìÝóá óôï ðáé÷íßäé.
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