ÌåñéêÜ óôïé÷åßá ãéá ôï ðáé÷íßäé...



Metal Gear Solid's story centers on Solid Snake, a retired soldier who infiltrates a nuclear weapons disposal facility to neutralize the terrorist threat from FOXHOUND, a renegade special forces unit. He attempts to liberate their two hostages, the head of DARPA and the president of a major arms manufacturer, and stops the terrorists from launching a nuclear strike. Snake also confronts and defeats members of FOXHOUND.
Despite graphical improvements, Metal Gear Solid's gameplay remains similar to its MSX2 predecessor Metal Gear 2: Solid Snake. The player must navigate the protagonist Solid Snake through the game's areas without being detected — detection sets off an alarm, which draws armed enemies to his location. To return to a lower alert setting, the player must hide, and remain undetected by the enemy until a timer reaches zero.

To remain undetected, the player can perform techniques which make use of Solid Snake's abilities and the environment, such as crawling under objects, using boxes as cover, ducking or hiding around walls, and making noise to distract the enemy. These are carried out using the third-person camera; which slowly changes its angle to give the player the best strategic view of the area possible, and an on-screen radar, which displays enemy personnel and their field of vision. Solid Snake is armed with many items and gadgets, such as thermal goggles and a cardboard box disguise. This emphasis on stealth promotes a less violent form of gameplay — firefights against large enemy teams will likely result in heavy damage and possible death for the protagonist.

Intermixed with the player's progress are plot-progressing cut scenes and radio conversations as well as encounters with boss characters. To progress, players must discover weaknesses of these enemies (such as attack patterns) to defeat them. This is where the player will most often use the game's weapon-set, ranging from pistols to rocket launchers and hand grenades. Game controls and play strategies can also be accessed via the Codec radio, where advice is delivered from Snake's support crew as if the character were playing the video game; for example, the support team may chastise Snake for not saving his progress often enough, or explain his combat moves in terms of which buttons to press on the gamepad. Completion of the title provides the player with a statistical summary of their performance, and a "code name" based upon it, typically the common name of an animal.

In a first for the Metal Gear series, a training mode is available in which players can practice hiding techniques, weapons use, and sneaking. In addition to the stealth gameplay, there are set-piece sequences that entail firefights between the player and the enemy from the third-person and first-person perspectives.
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Må ôïí åñ÷ïìü ôïõ MGS4 êáôÜ ðÜóá ðéèáíüôçôá óôéò áñ÷Ýò ôïõ êáëïêáéñéïý óêÝöôçêá íá ðÜñù ìå ôç óåéñÜ üëá ôá ðáé÷íßäéá áðü ôï 1 óôï playstation êáé íá ôá ðáßîù ïýôùò þóôå íá åßìáé Ýôïéìïò íá ðáßîù ôï íÝï Metal Gear ôï êáëïêáßñé Ý÷ïíôáò óôï ìõáëü ìïõ ìéá ðëÞñç êáé ðñüóöáôç åéêüíá ãéá ôçí éóôïñßá! Óõæçôþíôáò ìå ößëïõò áíáêÜëõøá üôé ßóùò äåí åßìáé ï ìüíïò ðïõ èÝëåé íá ôï êÜíåé áõôü. ÊáôÜëçîç áõôïý åßíáé ôï ðáñüí thread. ¸íá thread ðïõ èá ìðïñïýìå íá óõæçôÞóïõìå ãéá ôï ðáé÷íßäé êáèþò ôï ðáßæïõìå, üóïé ôåëéêÜ áðïöáóßóïõí íá ôï îáíáðáßîïõí ìáæß ìáò! Åðßóçò üóïé Üëëïé èÝëåôå íá ó÷ïëéÜóåôå êÜôé ó÷åôéêÜ ìå üóá èá ëÝìå ìðïñåßôå åõ÷áñßóôùò íá ôï êÜíåôå!

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Âñßóêïìáé óôï Armory, åêåß ðïõ...
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ÐåñéìÝíù íá äù ðïéïé Üëëïé èá ðáßîïõí ìáæß ìïõ îáíÜ ôï MGS!!! :bgrin2::bgrin2: