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Thread: Marvel's Spider-Man

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    .

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  9. #166
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    Amazon.de

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    Forum GOD WolfRathmA's Avatar
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    LG OLED 65C3 | Marantz SR5015 | Klipsch R-620F , R-51M , R-34C - SVS SB1000Pro - Elipson IC6 [5.1.2] Dolby Atmos | PS5 |

    Follow me!



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    , .


    Spoiler!

  13. #169

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    https://blog.eu.playstation.com/2018...d/#sf196399328

    3 dlc Spiderman

    dlc special edition( collector)

  14. #170
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    Quote Originally Posted by Fulgore View Post
    https://blog.eu.playstation.com/2018...d/#sf196399328

    3 dlc Spiderman

    dlc special edition( collector)
    . digital deluxe edition ?

  15. #171

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    Quote Originally Posted by cocous View Post
    . digital deluxe edition ?
    digital deluxe .

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    LG OLED 65C3 | Marantz SR5015 | Klipsch R-620F , R-51M , R-34C - SVS SB1000Pro - Elipson IC6 [5.1.2] Dolby Atmos | PS5 |

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    Quote Originally Posted by Fulgore View Post
    digital deluxe .
    dlc . ? ? stellbook

  19. #174
    Forum GOD WolfRathmA's Avatar
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    reviews 3-4 . press-kit!

    LG OLED 65C3 | Marantz SR5015 | Klipsch R-620F , R-51M , R-34C - SVS SB1000Pro - Elipson IC6 [5.1.2] Dolby Atmos | PS5 |

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    wow photomode.
    .

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    reviews; ;;;;
    Last edited by Dragonpaul; 04-09-2018 at 15:43.

  23. #177
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    Quote Originally Posted by Dragonpaul View Post
    reviews;
    , .
    Spoiler (//) - 100 - = -rep

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    Forum GOD WolfRathmA's Avatar
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    Quote Originally Posted by Leon_DiZ View Post
    , .
    5 reviews...

    !

    http://www.impulsegamer.com/spider-man-review-2018/

    Final thoughts?

    Spider-Man for PS4 marks a game which is a joy from start to finish. It is not only one of the best games to be released this year, it is one of the defining games of a generation. This game represents the best work we have ever seen from Insomniac and the potential for sequels is a mouth-watering prospect.
    .




    VIP Press Kit!!!

    Last edited by WolfRathmA; 04-09-2018 at 17:19.
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  27. #179

  28. #180
    Homo Ludens Leon_DiZ's Avatar
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    - Final game has identical texture resolution to the E3 demo. The Spiderman suit material changed (E3 suit was glossy). An artistic change, not technical.- Per-pixel motion blur. Best implementation they've seen to date. Adjustable in-game.
    - No checkerboard rendering on PS4 Pro, uses temporal injection technique used in Ratchet and Clank.
    - Adaptive resolution on PS4 Pro. Ranges from 3456x1944 to 2560x1368. Hitting that low point is "extremely rare". Average resolution is 2816x1584. Upgrade from E3 demo which was 1440p.
    - Base PS4 also uses adaptive resolution. Most of the time it's 1080p but can hit 900p.
    - Building reflections blend between four cube maps depending on height.
    - Missing puddles not due to performance issues. Artistic change. Reflection cube map changed from the one used in E3 demo. DF hypothesizes it would have been difficult to re-adjust puddle placement taking the change into account.
    - Puddle reflections work the same as they do in the E3 demo.
    - Uses volumetric lighting with great shadow quality and ambient occlusion.
    - Cars use different types (incandescent, LED) and colors of headlights. Attention to detail overall is pretty nuts.
    - Traffic and pedestrian density appears higher in the final game.
    - Slight shadow differences in the final game vs the E3 demo. Looks more realistic in the final game. Overall more lighting/artistic differences.
    - Texture detail, building interior detail, reflections, and lighting are better in certain scenes in the final game vs. the E3 demo.
    - Runs at solid, stable 30fps on both PS4 and PS4 Pro "99% of the time". A dropped frame or two can happen. Motion blur adds to the smooth experience.
    - Some scenes require loading. Relatively quick (< 10 seconds).
    Spoiler (//) - 100 - = -rep

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