Very interesting infos from this French site:
http://www.jeuxactu.com/god-of-war-o...ils-104578.htm
The journalist watched the behind closed doors demo and was able to ask Cory Barlog about the game.
- The behind closed doors demo was more about showing the exploration side of the game.
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He asked whether the game was running on PS4K but Cory Barlog confirmed that it was running on a regular PS4.
- He asked him whether the game will have a skill tree and Cory Barlog was reluctant to answer and didn't neither confirm it nor deny it. He only replied that they are still working on that aspect.
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The axe is not only helpful in combat, but also in exploration, like collecting objects and items: for example there is a distant object that you can't reach or you need to walk for some time to get it, just throw your axe on it and call it back, it will retrieve the object with it.
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The axe has really amazing complex combos connecting the throwing and the recovering of it: You hit an enemy with the axe or other weapon, you throw your axe on the enemy (you can probably continue punching him or beating him with another weapon) then you jump, and instantly call your axe midair and beat him or finish him from the airs.
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