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  1. #1
    PS4forums Fanatic Ezio's Avatar
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    While you assume complete control of Kratos, you also passively control his son throughout the entire game, and both characters grow and evolve. There’s a single button dedicated to your son, and its use depends on the context. He becomes an active participant in combat, traversal, exploration, and puzzle-solving. In this, the game is about passing knowledge onto your child. At the beginning of your journey, you teach a reluctant child how to fire a bow and hunt. As you progress through the game, that becomes second-nature to the boy, and it’s clear that your knowledge has been passed on.
    This bond isn’t the only new, surprising element of God of War. The entire game is presented as a single, uninterrupted shot. Once you’re in, you’re in. No load screens, no cinematics, no fades to black. Kratos and his son’s journey across the world of Norse mythology -- which takes place an undisclosed amount of time past God of War III -- will be told in a wholly singular, and honestly unique manner.
    Right from the get-go, it was apparent that this was a very different God of War game. We now view the world from behind Kratos’ shoulders, with the previously-static camera now being controlled using the right stick. This part is important, because the world is rife with hidden paths, secret nooks, and collectables hidden all over the place. During my extended demo, we wandered off the beaten path and discovered a number of crafting resources, pieces of armor, and idols. God of War will feature larger, much more in-depth RPG systems, something Sony will discuss further down the road.
    While the E3 demo was a quieter, more character-driven look at the game, Barlog assured me that the series isn’t shrugging off its bombastic, cinematic roots. The reason they didn’t focus the E3 demo on a huge, spectacle-filled set piece is that it's a given that the game will have those. Barlog and Sony Santa Monica have mastered those moments, so with this demo, they wanted to surprise fans and non-fans of the series with the unexpected.
    Kratos believes that being a god is a disease, and that rage is a side effect of that disease, and he’s terrified that he’s passed it on to his son
    This game is about Kratos teaching his son how to be a god, and his son teaching Kratos how to be human again
    We’ve already told the story of The Hulk. We want to tell the story of Banner now
    Πηγή.


  2. #2
    Moderator BillyFlo81's Avatar
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    PS4 Exclusive God of War Gets Tons of Info on Norse Setting, Gameplay, Kratos and His Son

    Spoiler!


    source: Dualshockers


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    Right from the get-go, it was apparent that this was a very different God of War game. We now view the world from behind Kratos’ shoulders, with the previously-static camera now being controlled using the right stick. This part is important, because the world is rife with hidden paths, secret nooks, and collectables hidden all over the place. During my extended demo, we wandered off the beaten path and discovered a number of crafting resources, pieces of armor, and idols. God of War will feature larger, much more in-depth RPG systems, something Sony will discuss further down the road.


    Αυτο ειναι το καλυτερο για εμενα.

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    Εμενα προσωπικα μου αρεσουν πολυ ολα αυτα που διαβαζω, και δηλωνω ενθουσιασμενος. Δεν ηθελα με τιποτα να δω ενα ακομα παιχνιδι με τον Kratos οπως τον γνωρισαμε. Καλος ηταν, αλλα καπου πρεπει να μπαινει και ενα τελος.

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    Ε οχι ρε συ, το παιχνιδι ταυτισμενο με τον Kratos ειναι. Αν δεν ειναι αυτος, ας αλλαξει τιτλο το παιχνιδι...
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    Administrator Slay's Avatar
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    Quote Originally Posted by DjVassel View Post
    Ε οχι ρε συ, το παιχνιδι ταυτισμενο με τον Kratos ειναι. Αν δεν ειναι αυτος, ας αλλαξει τιτλο το παιχνιδι...
    Εγω δεν θα ειχα κανενα προβλημα να μην ξαναδω αλλο gow, αλλα αφου κρατησαν τον τιτλο, καλυτερα που το εκαναν ετσι οπως εδειξαν, και οχι με το ιδιο αμυαλο τερας που εφερε το ονομα Kratos.

  10. #7
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    Παρατηρώ πως τα περισσοτερα 1st party της sony επιρρεάστηκαν πολύ απο Uncharted ή Last of Us, καλή ώρα το νέο GoW ή το Days Gone.

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  12. #8
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    Εγω δεν το βλεπω τοσο "αποστειρωμενα". Βλεπω οτι η σονυ και γενικα τα studios της ακολουθουν μια πιο ωριμη προσεγγιση στα παιχνίδια τους. Θελουν να κανουν τα παιχνιδια διασκεδαστικα αλλα χωρις μυαλο και ψυχη...
    Μαρεσει η νεα προσέγγιση του νεου gow...
    Spoiler!

  13. #9
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    Moderator PDS's Avatar
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    ωπ παραπανω απο 30? Εκπληξη για αυτα τα γραφικα.
    .

  15. #11
    PS4forums Fanatic spartan's Avatar
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    Quote Originally Posted by PDS View Post
    ωπ παραπανω απο 30? Εκπληξη για αυτα τα γραφικα.
    Φαντασου ποσο polis ειναι το παιχνιδι!!!ακομα και σε αυτο το σταδιο που βρισκετε(και με τι γραφικαρες κιολας να κουβαλαει απο πισω)

  16. #12
    PS4forums Addict teras1's Avatar
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    Από όλα τα παιχνίδια που θα πήγαιναν προς έναν πιο ώριμο τόνο, το τελευταίο που θα μου ερχόταν στο μυαλό ειναι αυτό.
    Μου αρέσουν πολύ αυτά που λένε και ανυπομονώ να δω πως θα υλοποιηθούν.

    Το όνομα του γιού του Kratos δεν μπορεί παρά να είναι Foros!

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  18. #13
    Homo Ludens Leon_DiZ's Avatar
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    Quote Originally Posted by teras1 View Post
    Το όνομα του γιού του Kratos δεν μπορεί παρά να είναι Foros!
    χαχα, Enfia
    Spoiler (παιχνιδια/ταινιες/βιβλια) -δεν πα να χει βγει 100 χρονια η ταινια- = -rep

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  20. #14
    Cool Member DjVassel's Avatar
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    Quote Originally Posted by teras1 View Post
    Από όλα τα παιχνίδια που θα πήγαιναν προς έναν πιο ώριμο τόνο, το τελευταίο που θα μου ερχόταν στο μυαλό ειναι αυτό.
    Μου αρέσουν πολύ αυτά που λένε και ανυπομονώ να δω πως θα υλοποιηθούν.

    Το όνομα του γιού του Kratos δεν μπορεί παρά να είναι Foros!
    Προτασεις προς την εταιρια κατασκευης:

    Foros
    Parakratos
    Harachi
    Proud owner of The iStore.gr

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  22. #15
    PS4forums Addict teras1's Avatar
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    Quote Originally Posted by DjVassel View Post
    Προτασεις προς την εταιρια κατασκευης:

    Foros
    Parakratos
    Harachi
    Νομίζω το Harachi πρέπει να το κρατήσουν για το επόμενο παιχνίδι που θα λάβει χώρα στην Ιαπωνία

  23. #16
    Member Απαραδεκτος's Avatar
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    Διάβασα πως δεν θα έχει πλέον quicktime events στο παιχνίδι... δηλαδή όλα αυτά που βλέπαμε στο boss fight είναι cutscene? Πως δουλεύει το spartan rage δηλαδή? Tο πατάς και στην ουσία βλέπεις cutscene χωρίς να αλληλεπιδράς με αυτό?
    Πολύ θα ξενερώσω αν είναι έτσι...

  24. #17
    Elite ntsmrtz's Avatar
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    Ευχάριστη έκπληξη για να είμαι ειλικρινής. Συμφωνώ και με όσα έχουν ειπωθεί περί αποστασιοποίησης -καλώς- του game από τα προηγούμενα της σειράς και στροφή του σε κάτι πιο "ώριμο"
    -Ο τίτλος GoW θα είναι έτσι ξερός -υπάρχει ήδη- ή θα υπάρχει κάτι πιο διευκρινιστικό?
    -Θα υπάρξει πριν την κυκλοφοία του collection με remastered όλα τα προηγούμενα της σειράς? (λέμε..)

  25. #18
    Homo Ludens Leon_DiZ's Avatar
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    Για όσους δεν το έχουν παίξει, στο Gaf λένε ότι είχε πολύ καλή ιστορία και έδινε έμφαση στη σχέση μεταξύ των χαρακτήρων, ό,τι ακριβώς είδαμε και στην παρουσίαση δλδ.
    Spoiler (παιχνιδια/ταινιες/βιβλια) -δεν πα να χει βγει 100 χρονια η ταινια- = -rep

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  27. #19
    PS4forums Fanatic Ezio's Avatar
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    Το παρακάτω αφορά με ποιον θα χαρακτήρα θα παίζουμε στο παιχνίδι και στα επόμενα παιχνίδια.
    Spoiler!

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  29. #20
    Editor Viper's Avatar
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    Very interesting infos from this French site: http://www.jeuxactu.com/god-of-war-o...ils-104578.htm

    The journalist watched the behind closed doors demo and was able to ask Cory Barlog about the game.

    - The behind closed doors demo was more about showing the exploration side of the game.
    - He asked whether the game was running on PS4K but Cory Barlog confirmed that it was running on a regular PS4.
    - He asked him whether the game will have a skill tree and Cory Barlog was reluctant to answer and didn't neither confirm it nor deny it. He only replied that they are still working on that aspect.
    - The axe is not only helpful in combat, but also in exploration, like collecting objects and items: for example there is a distant object that you can't reach or you need to walk for some time to get it, just throw your axe on it and call it back, it will retrieve the object with it.
    -The axe has really amazing complex combos connecting the throwing and the recovering of it: You hit an enemy with the axe or other weapon, you throw your axe on the enemy (you can probably continue punching him or beating him with another weapon) then you jump, and instantly call your axe midair and beat him or finish him from the airs.
    http://www.neogaf.com/forum/showpost...postcount=1260

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