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hakoo (29-06-2015)
'Dramatic changes' and Advent Children will help shape the Final Fantasy 7 RemakeSorry, fans of Square Enix's Active Time Battle system, but it sounds like the Final Fantasy 7 Remake is going a different direction for its combat. Speaking to Official PlayStation Magazine, game director Tetsuya Nomura said that the team will be making "dramatic changes" to the game's fights. "And of course, that being said we want to clarify: Were not going to be changing it into a shooter or something like that. We are going to be bringing dramatic changes, but we want to make sure its still recognizable."
If the thought of something different-but-kinda-the-same brought to mind the 2005 film Final Fantasy 7: Advent Children, you're not too far off from Nomura's own thinking. Nomura stated that the team will be looking to the movie - which Nomura also directed - for visual references and inspiration, but that he and his team "dont intend on utilising the 3D models of Advent Children as is because, well, its a different technology, and its actually been almost ten years since Advent Children was first released."
hakoo (31-07-2015)
battle system . original , remake.
hakoo (01-08-2015)
GC 2015: Final Fantasy VII Remake wont run on Luminous Engine
, .Tabata replied: “Final Fantasy VII (Remake) is not planned to be made with that.”
FINAL FANTASY VII REMAKE will be told across a multi-part series, with each entry providing its own unique experience.
, episodic, , remake.
http://press.na.square-enix.com/rele...ion-experience
hakoo (07-12-2015),kostasb13 (10-12-2015),Nikos326_GR (07-12-2015)
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teras1 (07-12-2015)
hakoo (07-12-2015)
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