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Thread: Final Fantasy VII Remake

  1. #41
    Homo Ludens Leon_DiZ's Avatar
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    Quote Originally Posted by Roy View Post
    twitter Kagari link?
    https://twitter.com/errenvanduine

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  2. #42

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    Thank you!

  3. #43
    PS4forums Addict Ixor24's Avatar
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    ff!

  4. #44
    Homo Ludens Leon_DiZ's Avatar
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    Quote Originally Posted by Ixor24 View Post
    ff!
    2 ; (XIII, Lightning Returns)

    remaster X/X-2
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  5. #45
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    Εγω τα μοναδικά που εχω παίξει ειναι το 7 και το 8 (και αυτο δεν με είδε τρελάνει και το είχα παρατήσει μετα τη μέση)
    Spoiler!

  6. #46
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    I'm shocked . ?



    Almost 20 years later, Final Fantasy VII is being remade. It's no prequel, sequel, gamified Advent Children thing. It's a proper darn remake. The short trailer shown first at PlayStation's E3 2015 event was fairly obtuse -- we don't even get to see the protagonists' face, but there's still a lot of excited people. A whole lot. How do you break the mold without breaking hearts? With some translation assistance, we asked its producer, Tetsuya Nomura, all about it.

    After announcing that the PC version of FFVII was coming to PS4, why announce the remake now?
    Tetsuya Nomura​: The PC port, honestly, wasn't really on my radar. I thought it was already on sale. Regardless, there's really no relation between the PC version and this remake. Why now? This week at E3 we announced several titles coming to the PS4: not only FFXV, Kingdom Hearts 3, and World of Final Fantasy, but [also] a new Star Ocean and more. Rather than announce the remake after those titles went on sale, we wanted to give gamers something that would make them happy -- open them up, perhaps, to buying into the PS4.
    You've called it a remake, but what's going to change? Will the story change?
    TN: Hah! Well, that's something that literally... [He gestures to his open laptop].
    The trailer was vague; it felt like it could well be a sequel, or even a prequel.
    TN: That's exactly why I wanted to have the word "Remake" into the trailer -- precisely to clarify that. At this point, I can't talk to specifics. Or at least, I'm not allowed to talk about the specifics. But the original is out again: The "HD" PC version is coming to PS4 already. We don't need two of the same thing. Even if we beautified and upgraded the visuals -- something that's bound to happen. If it's a full remake, then of course, we want to take a different approach. If we actually just upgraded the visuals -- there'd be no need for me to direct it.
    Well, I can't honestly say. But things will change.
    Just the price?
    TN: [Laughs] We can't comment on pricing. We haven't even mentioned the true title of the remake.
    Is there a comparable remake in gaming, movies?
    TN: If I say anything, then that could reveal too much. If I say, "It's a bit like this," you'll suddenly think: "Ah well, then that's going to turn out just like that." In the trailer, at the end, I try to reference that: "The reunion at hand may bring joy, but it may bring fear. But let us embrace whatever it brings." People will wonder how far the game will change and exactly what is going to change. Sure, at first there's the joy that the game's returning, but then the concern that what you liked in the original may change or disappear completely. People have different demands. But if we take everything literally the same, we're turning into the HD port again.
    So you could flip the genders of say, Yuffie?
    TN: Nothing that drastic! But there will be changes. More than me, [Producer Yoshinori] Kitase and [scenario writer Kazushige] Nojima are more concerned about what gets changed. I'm not too worried about that. I'm often happy to cut out parts. Before meetings, the pair of them often discuss what's happening. It's very likely that not everyone is going to like everything.
    The trailer seemed pretty serious in tone. Will the occasional humor the original game carry through?
    TN: The comedy or the -- I like those. I don't want to change it that much. But we can't have these upgraded, beautiful 3D models of Cloud and Barrett, still lining up in a row, jumping forward to attack an enemy, then jumping back to wait for their next turn. That would be bizarre. Of course there will likely be changes there. But if we took away parts like the lighter moments of the game, then it would no longer be FFVII.
    . ( straight port visuals ) . turned based .


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  8. #47
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    Quote Originally Posted by hakoo View Post
    I'm shocked . ?







    . story( straight port visuals ) . turned based .
    overdose threads ( )

    combat system . turn-based Nomura ARPG .

    Versus XIII, .
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  9. #48
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    battle system XII .


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  11. #49

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    Action-RPG Customization leveling Spells !!! Advent Children !

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  13. #50
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    Quote Originally Posted by hakoo View Post
    battle system XII .
    YouTube, FF Nomura... slideshow
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  14. #51
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  16. #52

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    Quote Originally Posted by Ixor24 View Post
    ff!
    !!

  17. #53

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    Σήμερα αγόρασα playstation 4. Ένας από τους λόγους είναι ότι ξέρω πλέον το αγαπημένο μου παιχνίδι θα βγει σε σωστή remake έκδοση επιτέλους.

    Η μουσική του ακόμα μου προκαλεί νοσταλγία.

    Καταπληκτική κίνηση της square enix... Επιτέλους σωστό remake...

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  19. #54

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    Tetsuya Nomura didn't realise he was directing Final Fantasy 7 remake


    Tetsuya Nomura apparently didn't realise he was directing the remake of Final Fantasy 7 until he saw his name appear in the credits.
    That's what he said in an interview with Japanese publication Famitsu, translated and relayed by Kotaku.


    "As preproduction went along and I offered my opinions on what I thought should be done, [Yoshinori] Kitase [director of the original FF7] would asked me how the individual elements should be adjusted in fine detail," Nomura said. "It was very perplexing.


    "Then one day, as I was checking the internal company presentation video, it said 'Director Tetsuya Nomura' at the end.


    "So I called up Mr. Kitase and said, 'It says that I'm the director for some reason.' To which he replied, 'Of course it does.'"

    It turns out that both men had thought the other was going to direct it. What a laugh!
    Lol, .

    trailer E3 :

    Director: the cookie man

    : eurogamer, : kotaku

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  21. #55
    Homo Ludens Leon_DiZ's Avatar
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    Meanwhile on GAF...


    Our Nomura, who art in Japan,
    Hallowed be FF7 Remake.
    Thy release come.
    Thy game be done
    On PS4, as it is on PS1.
    Give us this day our action combat systems,
    And forgive us for our turn based,
    As we forgive those who turn based against us.
    Lead us not into random battles,
    But deliver us a visible enemies.
    For thine is 2015,
    The era of real-time battles,
    For ever and ever.
    With character switching.

    http://www.neogaf.com/forum/showthre...#post169554383
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  23. #56

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    , random battles , X-2 . .

    ( ) trailer FF...

    ...

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  25. #57
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    , / ( artistically trailer). , realistic attack mode .
    gaf battle system FF, , skyrim . FFVII psone ps store, remake?
    K full remake ?
    full blown remake. K Mikami RE Remake ever.


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  27. #58
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    fan gameplay FF.

    X-2/XII/XIII/XIII-2 .
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  29. #59

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    -2 ,

    FF-7 10 . , 99 - 2000, . Lara. .

    turn base, random battles , gameplay. , lol

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  31. #60

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    full-action , RPG command list Active spells Weapon Skills . Customization spells levels .

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