Δεν χορταίνω να το βλέπω το άτιμο!!!!
Τι μουσικάρα είναι αυτή ρε παιδιά;;
Μαλλον δεν υπαρχει κατι απο αυτα που εδειξαν. Δεν εχει ποσταρει κανεις καπου.
Το trailer ξερει κανεις που μπορουμε να το βρουμε σε καλυτερη ποιοτητα και απο αυτη του gamersyde?
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Ποσο καλυτερη ρε Βαγγελη?
Κι εγω δεν το ειδα το stream, απο αυτα που διαβασα μετα καταλαβα οτι δεν εδειξαν κατι καινουριο περα απο καποια animations και το μοντελο του Thunderjaw
(του robodino) και γενικα ειχε πιο πολυ συζητηση.
υπαρχει καλυτερη του uncharted για παραδειγμα παλι απο το gamersyde.
Θελω να το βλεπω συνεχεια το trailer αυτου του παιχνιδιου(horizon)
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Καποιος ποσταρει την παρακατω φωτο, γραφοντας: Are you telling me I can go anywhere in this area? This is too much.
Απανταει καποιος:
Απανταει καποιος Zoetis στον αποπανω:I remember seeing this exact spot and thinking that there's no way we will be able to go there. That's either during a cutscene and we never get to see it or it's at the edge of the map. It looks like the areas Bungie claimed we would be able to trouble to be just ended up being backdrops to the real gameplay areas.
I really hope I'm wrong, though. Pretty amazing if that's a playable area.
Η συνομιλια εδω. Απο οτι καταλαβαινω (του απανταει καποιος "you are back"), αυτος ο Zoetis ειναι ειτε insider ειτε δουλευει στην Guerilla.i really have to disappoint you, that's all real and playable. no cgi, no cutscene.
Εγώ προτείνω το thread να κλειδωθεί, να πάμε να διαγράψουμε από τη μνήμη μας αυτό που είδαμε στην Ε3 2015.
Και στην Ε3 του 2016 να δούμε πρώτη φορά trailer και εκτενές gameplay του συγκεκριμένου τίτλου και στο κλείσιμο να γράφει Fall 2016.
(4-5 μήνες αντέχονται, 1,5 χρόνος είναι πολύς όμως... )
Watch Impress interviews Yoshida about "VR Gold Rush" and more
Δεν θυμάμαι αν την ξέραμε τη συγκεκριμένη πληροφορία.- Main Guerilla team has moved to Horizon immediately after Killzone 3, KZ:SF was done by the second team. So the game is 4 years in development already.
http://www.neogaf.com/forum/showthread.php?t=1068814
Nek_Food (24-06-2015),Sparrow71993 (26-06-2015)
Απο neogaf:
- The Thunderjaw has 550k polygons.
- It has 93 plates of armor that can be attacked individually.
- It has two major weak points, the "power core" in the heart, & "AI Core" in the head.
- The game is "very much an RPG".
- You can "quick craft" arrow heads for the bow.
- There's towns, villages, & quests.
- Crafting is a major component of the game.
- The game is targeting 2016.
- The combat is described as "tactical".
- Every single location seen in the trailer is explorable.
- The RPG elements will not slow down the combat.
- Aloy's "job" is a machine huntress.
- The "Combat" & "RPG" are both very big parts of the game.
Nek_Food (24-06-2015)
Horizon's Aloy is Ripley meets Ygritte. "That's where we started" says Guerrilla
“We felt we had quite an original composition and combination of elements with the robots and the nature, so we also felt like it needed an original and strong character to go with that,” says game director Mathijs de Jonge when asked about influences for their lead. “One of the directions we were very interested in was a character like Sarah Connor in Terminator, Ripley in Alien or, more recently, Ygritte from Game Of Thrones; very strong female characters. That’s where we started.”
teras1 (29-07-2015)
Απο neogaf:
Some details from latest issue of Edge
- original idea came from art director, Van Beek
- decided by company wide vote
- Some details on the Thunderjaw that we know from before - 90+ armour plates that can be individually knocked off, 2 major weak points, hit to the nutsack does 3x damage
- Deer like creatures at the beginning of the demo are called Grazers
- The green fuel Aloy knocked off their backs is used for explosive arrows
- Robot parts can be hunted as well as obtained from traders/merchants
- you can scare a herd of Grazers into a trap using the explosive arrows
- Geurrilla consists of 180 staff, expanding from the release of Shadow Fall which was made by 150.
- As has been known before, 2 of the new people are John Gonzales (Lead write of Fallout New Vegas and Shadow of Morder) as well as Pawel Swiercynski (cinematics director on Witcher III)
- And like every other RPG ever, you can craft new outfits that can buff Aloy stats
chronohill (30-07-2015),teras1 (30-07-2015),Viper (30-07-2015)
BillyFlo81 (03-08-2015)
There are no guns in Horizon Zero Dawn for a good reason
In the latest issue of Edge, game director Mathijs De Jonge explains the decision was one vital to retaining Horizon's unique personality: "What we saw with these prototypes was that as soon as you give someone a machine gun, it’s just spray and pray," he says. "It just becomes a cover shooter. We wanted the player to feel primitive, so we decided that the tribes would have very limited knowledge of technology. They don’t understand what’s going on with these machines, or how they work."
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