Performance Analysis: The Evil Withinwe're left with a 1920x768 resolution on PlayStation 4 and a meagre 1600x640 on Xbox One. In effect, it's the now-familiar 1080p vs 900p set-up here, but the intrusive borders serve to cut-down actual rendering resolution significantly. Only 71 per cent of the screen's real estate is actually used for gameplay - and the aspect ratio utilised is actually a higher 2.5:1 rather than the 'cinematic' 2.35:1.
Digital Foundry's initial PS4 and Xbox One findings.
http://www.eurogamer.net/articles/di...mance-analysis
both PS4 and Xbox One achieving a full 1920x1080 native resolution to match our PC's selected output - with FXAA to suit.
Where there's any cluttering of vehicles around the city's downtown area, we see the performance ranging between 20-30fps on both platforms. From our frame-rate analysis, the game hits 22fps at its lowest point on Xbox One, while PS4 shows 25fps at its worst in comparable scenes.
Face-Off: Sleeping Dogs: Definitive Edition
PC, Xbox One and PS4 versions compared with the 2012 original.
http://www.eurogamer.net/articles/di...ition-face-off
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