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Thread: Ëßóôá ðáé÷íéäéþí ìå áíÜëõóç / fps ãéá PS4/XBOX ONE

  1. #61
    Editor Viper's Avatar
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    Face-Off: Evolve





    It's a decent multi-platform project too, with Xbox One's 900p presentation holding up well against the native 1080p image of the PS4 game. However, the poorer quality filtering and slightly slower streaming doesn't always show the PS4 version of Evolve in the best light - but thankfully, in the darker environments these issues don't distract from the quality of the gameplay on offer. On the whole, both console versions are worthy of consideration and play identically for the most part. Making a firm recommendation on which to buy is a little challenging: the PS4's 1080p resolution gives it a slightly more refined experience, and performance is a little more stable too.

  2. #62
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    Does resolution really matter?

    Nielsen polling data says it does, but Digital Foundry isn't totally convinced.
    This one took us by surprise. A study undertaken by US pollmeisters Nielsen revealed this week that "better resolution" is the top reason people bought PlayStation 4 over its competition. It's a remarkable, perhaps even unbelievable result, and one we wanted to dig into more deeply, so we contacted the director of Nielsen Games, Nicole Pike, asking about the size and make-up of the sample and how respondents were directed into giving their answers.

  3. #63
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  4. #64
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    Chivalry: Medieval Warfare Runs At 1080P@60 On PS4, 1080P@30 On XB1


    Ðñùôç öïñá ðáíôùò âëåðù íá å÷ïõí äéáöïñá óôá fps , ðïõ åéíáé ôï cloud ïåï

    Êáé ïðùò åé÷å ðåé ìéá öïñá åíáò dev ôïõ trials fusion ç äéáöïñá óôçí äõíáìç ôçò gpu ðïõ ÷ñåéáæåôáé íá ôñåîåé ôï ðáé÷íéäé óôá 60 áðï 30 ÷ïíäñéêá

    720p @ 60 fps is slightly more demanding to the GPU than 1080p @ 30 fps
    900p @ 60 fps is almost 50% more demanding to the GPU than 1080p @ 30 fps
    1080p @ 60 fps is twice as demanding to the GPU than 1080p @ 30 fps

    http://wccftech.com/chivalry-medieval-warfare-runs-at-1080p60-on-ps4-1080p30-on-xb1/



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