Äåò ôï áðïêëåéóôéêü video ìå ôéò óõÃ*åÃ*ôåýîåéò ôùÃ* áÃ*èñþðùÃ* ðïõ èá êÜÃ*ïõÃ* ôï Virtual Reality… ðñáãìáôéêüôçôá!
ÌÜèå ôá ðÜÃ*ôá ãéá ôï Project Morpheus!
Christos33 (17-09-2015)
AÃ*áêïéÃ*ùèçêå áëëáãç ïÃ*ïìáóéáò ôïõ headset óôçÃ* TGS 2015
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Ôï äåëôßï ôýðïõ.
SONY COMPUTER ENTERTAINMENT ANNOUNCES “PLAYSTATION VR”
AS THE OFFICIAL NAME FOR THE VIRTUAL REALITY SYSTEM THAT EXPANDS THE WORLD OF PLAYSTATION 4
Tokyo, September 15, 2015 – Sony Computer Entertainment Inc.
(SCE) today announced PlayStation VR (PS VR) as the official product name for the virtual reality (VR) system
that takes PlayStation4 (PS4™) to the next level of immersion and enables players to feel a sense of presence.
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PS VR has generated huge excitement from many developers as well as consumers since its first unveil in March 2014.
PS VR is a unique VR system that combines with PS4 and PlayStation Camera to enable players to enjoy a variety of content.
“The name ʽPlayStation VRʼ not only directly expresses an entirely new experience from PlayStation that allows players to feel as if they are physically inside the virtual world of a game,
but it also reflects our hopes that we want our users to feel a sense of familiarity as they enjoy this amazing experience,”
said Masayasu Ito, EVP, Division president of PS Product Business and VP, Software Design Division.
“We will continue to refine the hardware from various aspects, while working alongside 3rd party developers and publishers and SCE Worldwide Studios,
in order to bring content that deliver exciting experiences only made possible with VR.”
When the player places the VR headset on their head, an impressive virtual world will appear right before the playerʼs eyes,
and as the playerʼs head rotates, the image of the world will also rotate naturally and intuitively in real-time.
By utilizing 3D audio technology uniquely developed by SCE,
sounds that players hear will also change in real-time depending on their head orientation within the 360-degree virtual space.
Furthermore, by using PlayStation Move (PS Move) Motion Controller or Wireless Controller (DUALSHOCK 4),
players can explore virtual environments, and interact with virtual characters as if they are actually present in the world of a game.
3rd party software developers and publishers as well as SCE Worldwide Studios have been leveraging these unique features of PS VR to develop a broad range of software titles.
Several of these content will be showcased at events and other occasions globally starting with Tokyo Game Show 2015, held from September 17th to 20th at Makuhari Messe, Chiba prefecture.
SCE will continue to further develop PS VR in order to realize amazing VR experience on PS4, and will contribute to the foundation of the VR market.
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< Main specifications of PlayStation VR >
Product name PlayStation VR Component Processor unit, VR headset Display Method OLED Panel Size 5.7 inches Panel Resolution 1920xRGBx1080 (960xRGBx1080 per eye) Refresh rate 120Hz, 90Hz Field of View Approximately 100 degrees Sensors Accelerometer, Gyroscope Connection interface HDMI + USB Function 3D audio, Social Screen
- *Specifications and designs are those of the prototype and are subject to change.
Christos33 (17-09-2015),PDS (15-09-2015)
Íá êáé ôï system seller ãéá ÉáðùÃ*éá ìå êáéÃ*ïõñéï trailer![]()
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ìçÃ* ôï ãåëáò, ãéáôé ìðïñåé ïÃ*ôùò Ã*á åéÃ*áé...
¡Summer Lesson¢ for PlayStation VR Made Me Feel Like a Creep, and That¢s a Good Thing
http://www.roadtovr.com/summer-lesso...-a-good-thing/
Christos33 (17-09-2015),PDS (17-09-2015)
PlayStation VR will be “priced as a new gaming platform,” says Sony boss
Sony¢s PlayStation VR headset will be priced similarly to a new gaming consoles, according to CEO Andrew House.
Speaking with Bloomberg at TGS 2015 (thanks, MCV), House didn¢t reveal a specific price, but if his comment is anything to go by, the headset cost around $399.99. That¢s the price of a standard 500GB PS4 in the US. In the UK, the standard console¢s suggested retail price is around the £350 mark.
The SRP is listed above because depending on the retailer, the console can run quite a bit less.
The firm expects ten titles to launch alongside the headset when it hits the market next year.
odytsak (18-09-2015)
Ãéá ôéìç ëáÃ*óáñéóìáôïò ìéá ÷áñá åéÃ*áé ôá 400 åõñù,
ôï èåìá åéÃ*áé Ã*á õðáñ÷åé õðïóôçñéîç áðï ðáé÷Ã*éäéá êáé åöáñìïãåò,
êáëï èá çôáÃ* åðéóçò óôï ëáÃ*óáñéóìá ãéá ëïãïõò åÃ*ôõðùóéáóìïõ
Ã*á õðáñ÷åé äùñåáÃ* êáé ðëçèùñá áðï êáæïõáëéåò ôõðïõ èåìáôéêá ðáñêá ãéá âïëôåò ìå roller coaster
êáé äéáöïñá áëëá ðáñåìöåñç.
×å÷ ôï ãÝëéï åßÃ*áé üôé ôá 400 åõñþ èá åßÃ*áé ãéá ôï VR óêÝôï........êáé ü÷é ãéá VR + PS4 = 400 åõñþ.
Áõôü êáôáëáâáßÃ*ù ìå ôï ðåñéå÷üìåÃ*ï ôïõ quote áðü ôï Bloomberg.....üôé äçëáäÞ èá ôéìïëïãçèåß üóï êáé ïé Ã*Ýåò ðëáôöüñìåò (Þôïé, üóï êüóôéóå ôï PS4 üôáÃ* ëáÃ*óáñßóôçêå) êáé ü÷é üôé èá ôéìïëïãçèåß VR + PS4 = 400 åõñþ.
Å, ñå ãÝëéá (ìå ôçÃ* ôéìïëüãçóç ôçò Sony). Ìïõ áñÝóåé ðïõ ôï õðïëïãßæáìå 200 óôçÃ* êáëýôåñç, 250 êáôÜ ðÜóá ðéèáÃ*üôçôá êáé 300 åõñþ óôçÃ* ÷åéñüôåñç ðåñßðôùóç (åãþ êáé êÜðïéïé Üëëïé ðïõ ÞìáóôáÃ* áðáéóéüäïîïé/áõóôçñïß óôéò ðñïâëÝøåéò ìáò), åÃ*þ êÜðïéïé Üëëïé õðåñ-áéóéüäïîïé ÝëåãáÃ* êÜôé ðïéÞìáôá ãéá 100-150 åõñþ.
ÅßÃ*áé ðïëëÜ ëåöôÜ ãéá Ã*á äþóåéò óå ìéá åôáéñåßá ðïõ Ý÷åé áðïäåßîåé üôé äåÃ* ôï Ý÷åé ìå ôá ðåñéöåñåéáêÜ (åäþ äåÃ* ôï Ý÷åé ìå ôéò öïñçôÝò êïÃ*óüëåò âÝâáéá). ~800¤ êáé Ã*á åëðßæåéò üôé èá ôï õðïóôçñßîåé (+ êÜìåñá, ÷åéñéóôÞñéá, move êáé äåÃ* îÝñù êáé åãþ ôé Üëëï ÷ñåéÜæåôáé)... ìåôÜ ôï Vita...
Åðßóçò óå êáìßá ðåñßðôùóç - ãéá åìÝÃ*á - äåÃ* ðñÝðåé Ã*á êÜÃ*åé ðáñáðÜÃ*ù áðü ôçÃ* êïÃ*óüëá (áÃ* óêåöôïýìå üôé êÜðïéá óôéãìÞ èá ðÝóåé ç ôéìÞ ôçò ìÝóá óôï '16).
Ôï PS VR áðáéôåß ôçÃ* êÜìåñá êáé áÃ*Üëïãá ôï ðáé÷Ã*ßäé, áðáéôïýÃ*ôáé 2 Move Þ Dualshock4 ãéá ôïÃ* ÷åéñéóìü.
ÓõÃ*åðþò, ìéëÜìå üóïé Ý÷ïõÃ* Þäç PS4, ðñÝðåé Ã*á áãïñÜóïõÃ* PS VR + PS Camera + 2 Move.
Ïðüôå; Ðùò ôï âëÝðåôå; Íá êïóôßæåé 400 åõñþ ÝÃ*á ðáêÝôï áãïñÜò PlayStation 4 + PS VR + PS Camera + 2 Move;
ÔñåëáèÞêáìå; Åßìáóôå ìå ôá êáëÜ ìáò;
Óå êáìßá áðïëýôùò ðåñßðôùóç.
Christos33 (18-09-2015),Desmond (21-09-2015),Leon_DiZ (18-09-2015)
Ðáéäéá ìçÃ* îå÷Ã*áìå ïôé óå ïðïéáäçðïôå êáéÃ*ïõñéá ôå÷Ã*ïëïãéá õðáñ÷åé áðï ðéóù ôï ôìçìá åñåõÃ*áò êáé áÃ*áðôõîçò,
ëïãéêï ïëï áõôï ôï õðåñïãêï êïóôïò ëåéôïõñãéáò ôïõ Ã*á åðéâáñõÃ*åé ôçÃ* ôéìç ðùëçóçò.
ÏôáÃ* ôï Vita óôï ëáÃ*óáñéóìá êïóôéæå 300 åõñù (êáé ÷ùñéò ìÃ*çìç ðïõ áãïñáæåò ÷ùñéá)
åéÃ*áé ìéá ÷áñá ôá 400 ãéá ôïÃ* Ìïñöåá,
ïðùò óå ïëá ôá êáéÃ*ïõñéá ðñïéïÃ*ôá ìåôá áðï 1-2 ÷ñïÃ*éá (ðïõ èá ãéÃ*åé áðïóâåóç ôïõ R&D)
èá ðåóåé óå ðñïóéôåò ôéìåò 250-300 åõñù.
Âñå äåÃ* áÃ*ôéëÝãù Þ áìöéóâçôþ ôï ôåëéêü êüóôïò, ßóá-ßóá ðïõ ôï âëÝðù ðïëý ëïãéêü. (ßóùò ü÷é "ðïëý" áëëÜ óêÝôá "ëïãéêü")
ÅÃ*ôïýôïéò, åßÃ*áé ìéá áðëçóßáóôç ôéìÞ ãéá add-on.
Êáé ìçÃ* îå÷Ã*Üìå ôï áõãü ôïõ Êïëüìâïõ ðïõ éó÷ýåé åäþ êáé 35 ÷ñüÃ*éá óôçÃ* âéïìç÷áÃ*ßá ôïõ gaming:
Developer: ãéáôß Ã*á åðåÃ*äýóù Ã*á öôéÜîù ÝÃ*á ðáé÷Ã*ßäé ãéá ÝÃ*á add-on áöïý áêüìá äåÃ* Ý÷åé user base, þóôå Ã*á âãÜëù ôá ëåöôÜ ìïõ, êáé ßóùò, êÝñäïò;
ÊáôáÃ*áëùôÞò: ãéáôß Ã*á åðåÃ*äýóù óôçÃ* áãïñÜ åÃ*üò add-on áöïý áêüìá äåÃ* Ý÷åé ðïéêéëßá killer apps (êáé ü÷é 1, 2, 3).
(Ëýóç: ÁÃ* ç ßäéá ç êáôáóêåõÜóôñéá åôáéñåßá, åÃ* ðñïêåéìÝÃ*ù ç Sony, äåÃ* ðáñÝìâåé ìå ðïéêéëßá killer apps, ôüôå êëÜøå ×áñÜëáìðå, èá ãßÃ*åé üôé ÐÁÍÔÁ ãéÃ*üôáÃ* óôçÃ* âéïìç÷áÃ*ßá: ôá add-on åßÃ*áé êáôáäéêáóìÝÃ*á óå áðïôõ÷ßá. Éäéáßôåñá ôá áêñéâÜ add-on ìå under-utilised ãêÜìá ðáé÷Ã*éäéþÃ*. Ç ëßóôá åßÃ*áé ìåãÜëç: 3D ãõáëéÜ ãéá Master System, Mega-CD add-on ãéá MegaDrive, Memory Expansion ãéá SEGA Saturn, 32X ãéá MegaDrive, CD ãéá Amiga, VR ãéá Amiga/PC early 90s êëðêëð)
Και τα move χειριστήρια δεν επιασαν ποτέ, πουλησαν μερικά στην αρχη και τελος,βέβαια εδω θελουν να τα ξανα βγαλουν στην αγορά με το VR,δεν ξέρω το βλέπω χλωμό να παρω ρίσκο νς αγοράσω τέτοια συσκευή, ακομα κλαίω το βιτα που εχει πιασει αραχνες (παλιά εβλεπε η μικρή YouTube, τωρα το εκοψαν απο app lol)
Στάλθηκε από το D6503 μου χρησιμοποιώντας Tapatalk
Starlord (20-09-2015)
Ìá ôï ðéóôåõá ïôé èá åéÃ*áé
Why a VR Game About Flirting Is as Scary as a Horror Game
http://www.wired.com/2015/09/playsta...summer-lesson/
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Oé öçìåò ðåñé äéáêïóéùÃ* åõñù/dollars/whatever çôáÃ* åî áñ÷çò ðïëõ áéóéïäïîåò, ôï ðñïçãïõìåÃ*ï 3d viewer headset ôçò Sony áÃ* êáé äéáöïñåôéêï ðñáãìá êïóôéæå ðåñéðïõ 800 åõñù. Íïìéæù ïôé ìå äåäïìåÃ*ç ôçÃ* ôå÷Ã*ïëïãéá ðïõ å÷åé ðáÃ*ù áëëá êáé ôï êïóôïò ðáñáãùãçò ôïõ ç Sony èá ôï ðïõëáåé ìå ÷áóïõñá óå ìéá ôéìç áÃ*áëïãç áõôçò ôïõ ps4 ãéá ôçÃ* äåäïìåÃ*ç ðåñéïäï ðïõ èá êõêëïöïñçóåé.
Ëïãéêá óôá åðïìåÃ*á ìåãáëá events êáé êõñéùò óôçÃ* playstation experience èá ôï ðïõóáñåé áêïìá ðåñéóóïôåñï ìå áÃ*áêïéÃ*ùóç õðïóôçñéîçò óå ðñáãìáôéêá killer apps, âáæù ïëá ìïõ ôá ëåöôá óôï No man's Sky, Ã*ïìéæù åéÃ*áé êáé ï âáóéêïò ëïãïò ðïõ ôï ðáé÷Ã*éäé å÷åé êáèõóôåñçóåé ôïóï.
Ëïãéêá èá êõêëïöïñçóåé ùò launch ôéôëïò ôïõ PS VR.
Ôï ôåëåõôáßï ðïõ ðåñéãñÜöåéò åßÃ*áé êáé ï ìüÃ*ïò ëüãïò ãéá ôï áÃ* èá áãüñáæá ôï No Man's Sky,
Ã*á ôï ðáßîù Ýôóé áðëÜ óôçÃ* ôçëåüñáóç ãéá Ã*á ðåñéöÝñïìáé óôï óýìðáÃ* äåÃ* õðÜñ÷åé ðåñßðôùóç Ã*á ôï êÜÃ*ù,
ìÝóá áðü ôï VR üìùò áëëÜæåé ïëïêëçñùôéêÜ ç üëç ðñïóÝããéóç ôçò åîåñåýÃ*çóçò.
ÁÃ* êÜÃ*åé ôçÃ* êßÃ*çóç ç Sony Ã*á âÜëåé óôá 400 äïëëÜñéá/åõñþ bundle PS VR ìå No Man's Sky Ã*ïìßæù üôé èá îåóêßóåé.