thread: PlayStation VR - Virtual Reality Headset

  1. #181
    Moderator
    May 2007
    Athens
    20,548
    PSN ID
    PDS_13

    .

  2. #182
    Forum GOD
    Apr 2008
    ÁèÞíá
    10,889
    PSN ID
    Lefteris_X

    http://www.eurogamer.net/articles/di...or-morpheus-vr

    ðñéÃ* áðü êÜðïéåò óåëßäåò, ßóùò ü÷é êéüëáò óå áõôü ôï èñåÃ*ô, åß÷á ðåé üôé ïé áðáñáßôçôåò ðñïûðïèÝóåéò ãéá ôï Morpheus åßÃ*áé 1080p x 2 ïèüÃ*åò (ìéá ãéá êÜèå ìÜôé), áðáñáéôÞôùò êáé rock solid 60 fp/s êáé ðåÃ*ôáêÜèáñç åéêüÃ*á (crystal clear, åéäÜëëùò áðáéôåßôáé ðïëý anti-alias). ¼÷é åðåéäÞ åßìáé "ìÜÃ*ôçò ÊÜë÷áò", áëëÜ åðåéäÞ ôá åß÷á äéáâÜóåé áðü leak êÜðïéïõ dev + üôé åìðåéñéêÜ áðü ðéï ðáëéÝò ðñïóðÜèåéåò VR (ðëçÃ* ôçò áÃ*Üëõóçò) áõôÝò ÞôáÃ* ïé ðñïûðïèÝóåéò Ýôóé ê' áëëéþò.

    éäïý ôá requirements ôçò Sony ðñïò ôïõò dev ãéá ôï Morpheus, áðü ôï ðáñáðÜÃ*ù Üñèñï.


    • Resolution: VR titles require native resolution rendering - in the current Morpheus kits sent out to developers, that's 1080p.
    • Frame-rate: Titles need to run at a minimum of 60fps (it's unknown whether the display in the final kit will settle on a higher refresh).
    • Stereo 3D: Games also need to render individual viewpoints for each eye, meaning that geometry set-up is processed twice.
    • Anti-aliasing: With the player's eyes right on front of the display, jaggies and pixel-pop are somewhat exaggerated. VR titles require really good anti-aliasing.



    ÷Ýóå øçëÜ êáé áãÃ*ÜÃ*ôåõå ìå ëßãá ëüãéá. Åêôüò êáé áÃ* ïé ôßôëïé åßÃ*áé ìå áñêåôÜ ðéï "áðëÜ" óå ðïëõðëïêüôçôá ãñáöéêÜ, Þ óôçÃ* éäéáßôåñá åîáéñåôéêÞ ðåñßðôùóç ôï óõÃ*ïäåõôéêü "êïõôß" ôïõ ÌïñöÝá (áõôü óôï ïðïßï èá óõÃ*äÝåôáé USB + HDMI áðü ôï PS4 êáé áðü åêåß ÝÃ*á Ýîôñá HDMI èá ðçãáßÃ*åé óôçÃ* TV ãéá ëåéôïõñãßá "2çò ïèüÃ*çò / spectator mode", åÃ*þ óôï êïõôß èá óõÃ*äÝåôáé ï ÌïñöÝáò âÝâáéá, ü÷é áðåõèåßáò óôï PS4) èá åìðåñéÝ÷åé "extra horsepower" þóôå Ã*á ìðïñïýÃ* ïé dev Ã*á ôçñÞóïõÃ* ôïõò ðáñáðÜÃ*ù êáÃ*üÃ*åò. ¶ëëåò ïäïýò áðü áõôÝò ôéò äýï äåÃ* âëÝðù.

    ÖõóéêÜ, õðÜñ÷åé êáé ç ðëÜãéá 3ç ïäüò, ðïõ ëÝãåôáé PS4.5 Þ áêüìá ÷åéñüôåñá, ôåñÜóôéï delay (enter 2017- ôÝëç 2018) ìå PS5.

  3. DJTaurus (17-02-2015)

  4. #183
    PS4forums Addict
    Nov 2010
    1,416

    http://www.eurogamer.net/articles/di...or-morpheus-vr

    ðñéÃ* áðü êÜðïéåò óåëßäåò, ßóùò ü÷é êéüëáò óå áõôü ôï èñåÃ*ô, åß÷á ðåé üôé ïé áðáñáßôçôåò ðñïûðïèÝóåéò ãéá ôï Morpheus åßÃ*áé 1080p x 2 ïèüÃ*åò (ìéá ãéá êÜèå ìÜôé), áðáñáéôÞôùò êáé rock solid 60 fp/s êáé ðåÃ*ôáêÜèáñç åéêüÃ*á (crystal clear, åéäÜëëùò áðáéôåßôáé ðïëý anti-alias). ¼÷é åðåéäÞ åßìáé "ìÜÃ*ôçò ÊÜë÷áò", áëëÜ åðåéäÞ ôá åß÷á äéáâÜóåé áðü leak êÜðïéïõ dev + üôé åìðåéñéêÜ áðü ðéï ðáëéÝò ðñïóðÜèåéåò VR (ðëçÃ* ôçò áÃ*Üëõóçò) áõôÝò ÞôáÃ* ïé ðñïûðïèÝóåéò Ýôóé ê' áëëéþò.

    éäïý ôá requirements ôçò Sony ðñïò ôïõò dev ãéá ôï Morpheus, áðü ôï ðáñáðÜÃ*ù Üñèñï.


    • Resolution: VR titles require native resolution rendering - in the current Morpheus kits sent out to developers, that's 1080p.
    • Frame-rate: Titles need to run at a minimum of 60fps (it's unknown whether the display in the final kit will settle on a higher refresh).
    • Stereo 3D: Games also need to render individual viewpoints for each eye, meaning that geometry set-up is processed twice.
    • Anti-aliasing: With the player's eyes right on front of the display, jaggies and pixel-pop are somewhat exaggerated. VR titles require really good anti-aliasing.



    ÷Ýóå øçëÜ êáé áãÃ*ÜÃ*ôåõå ìå ëßãá ëüãéá. Åêôüò êáé áÃ* ïé ôßôëïé åßÃ*áé ìå áñêåôÜ ðéï "áðëÜ" óå ðïëõðëïêüôçôá ãñáöéêÜ, Þ óôçÃ* éäéáßôåñá åîáéñåôéêÞ ðåñßðôùóç ôï óõÃ*ïäåõôéêü "êïõôß" ôïõ ÌïñöÝá (áõôü óôï ïðïßï èá óõÃ*äÝåôáé USB + HDMI áðü ôï PS4 êáé áðü åêåß ÝÃ*á Ýîôñá HDMI èá ðçãáßÃ*åé óôçÃ* TV ãéá ëåéôïõñãßá "2çò ïèüÃ*çò / spectator mode", åÃ*þ óôï êïõôß èá óõÃ*äÝåôáé ï ÌïñöÝáò âÝâáéá, ü÷é áðåõèåßáò óôï PS4) èá åìðåñéÝ÷åé "extra horsepower" þóôå Ã*á ìðïñïýÃ* ïé dev Ã*á ôçñÞóïõÃ* ôïõò ðáñáðÜÃ*ù êáÃ*üÃ*åò. ¶ëëåò ïäïýò áðü áõôÝò ôéò äýï äåÃ* âëÝðù.

    ÖõóéêÜ, õðÜñ÷åé êáé ç ðëÜãéá 3ç ïäüò, ðïõ ëÝãåôáé PS4.5 Þ áêüìá ÷åéñüôåñá, ôåñÜóôéï delay (enter 2017- ôÝëç 2018) ìå PS5.
    Áõôï ðïõ ðåñéãñáöåéò çäç ãéÃ*åôáé ìå åîùôåñéêç êáñôá ãñáöêùÃ* óôá Alienware ôçò Dell. Ïðïôå áðï ìåñéáò õëïðïéçóçò äåÃ* õðáñ÷åé èåìá, ìðïñåé Ã*á ãéÃ*åé ëïãéêá adapt óå ps4 software. Ôï èåìá åéÃ*áé ïôé èá áÃ*åâáóåé ôï êïóôïò ðáÃ*ù áðï ôá 400 åõñù óõÃ*ïëéêá ÷áëáñá.

    Ïðïôå å÷ïõìå 2 ôéÃ*Ü: Ã*á ðáéæïõìå ìÝ÷ñé ãñáöéêá pac-man óôï Morpheus Þ Ã*á óôï÷åõóåé óôïõò áÃ*èñùðïõò ðïõ èåëïõÃ* Ã*á äùóïõÃ* åîôñá 400 åõñù. Ôï êïéÃ*ï óéãïõñá õðáñ÷åé ïðïôå ãéá ìåÃ*á êáôé ôåôïéï èá çôáÃ* êáëõôåñï, áÃ* åéÃ*áé Ã*á êáÃ*åéò êáôé êáÃ*ôï êáëá êáé ìå óôïìöï.

  5. #184
    Forum GOD
    Apr 2008
    ÁèÞíá
    10,889
    PSN ID
    Lefteris_X

    ÁÃ*áöÝñèçêá âñå óõ ðïõèåÃ*Ü óôï áÃ* õößóôáôáé Þäç Þ ü÷é, áÃ* åßÃ*áé ôå÷Ã*éêÜ åöéêôü Þ äåÃ* åßÃ*áé; ¼÷é êáé óôá äýï (äéüôé óáöÝóôáôá êáé ãßÃ*åôáé ç áýîçóç horsepower áñêåôÜ ÷ñüÃ*éá ôþñá, Hell ìå åîùôåñéêü êïõôß áêüìá êáé ÝÃ*áò Mac-Üêïò Air ðñþôçò ãåÃ*éÜò, Þôïé ìç÷ÜÃ*çìá ðïëëþÃ* åôþÃ*, êÜÃ*åé grab/capture êáé edit óå 4K.) ÁÃ* åß÷åò ðáñáêïëïõèÞóåé ôçÃ* ðáëéÜ êïõâÝÃ*ôá (Þ áÃ* üÃ*ôùò ôçÃ* åß÷åò êáé ôçÃ* Ý÷åéò îå÷Üóåé), åß÷áìå áÃ*áöåñèåß åêôåÃ*þò óôéò ðéèáÃ*Ýò õëïðïéÞóåéò.

    ÓõÃ*åðþò, üðùò åß÷å áÃ*áöåñèåß êáé óôçÃ* ðáëáéüôåñç êïõâÝÃ*ôá, ðïõ åß÷áÃ* êáôáèÝóåé áðüøåéò êáé Üëëïé óõÃ*öïñïõìßôåò üôáÃ* óõæçôÜãáìå ãéá óðåêò êáé ìéá "áÃ*åêôÞ ôéìÞ", ãéá Ã*á áðïäïèåß õøçëÞ ðïéüôçôá ãñáöéêþÃ* + ìç-ëéðïèõìéêÞ ôéìÞ, áðëÜ äåÃ* ãßÃ*åôáé ìå ôá óðåêò ôïõ PS4. ÁÃ* ç ôéìÞ áÃ*Ýëèåé ôùÃ* 200-250 åõñþ, ôüôå Ã*áé ãßÃ*åôáé. Êáé äåÃ* åÃ*Ã*ïþ Ã*á áÃ*Ýâåé êáôÜ 50 åõñþ, áëëÜ êáôÜ 150 åõñþ, äçëáäÞ üðùò åßðåò êïÃ*ôÜ óôá 400 åõñþ. ÔïõôÝóôéÃ* ðÜìå, ÏÊ ü÷é êáé ãéá ðáêìáÃ* ãñáöéêÜ, ãéá ÷áìçëüôåñçò ðïëõðëïêüôçôáò ãñáöéêÜ áëëÜ ìå fluid gameplay Þ êáëÞò ðïéüôçôáò ãñáöéêÜ êáé PS4.5 Þ PS5. Óå ôåëåßùò ðñïóùðéêü ôüÃ*ï, áÃ* êáé åßìáé õðÝñ ôùÃ* 400 åõñþ (êÜÃ*ôï êáëÜ êáé ìå óôüìöï, ðñïöáÃ*þò èñÜóïò/èÜññïò åÃ*Ã*ïåßò), ðïëýò êüóìïò äåÃ* åßÃ*áé. Ïðüôå áò ôï ðÜÃ*å ãéá PS5 êáé ìå ìéêñüôåñï êüóôïò (êáèþò ôá ðÜÃ*ôá èá ãßÃ*ïÃ*ôáé render ÜÃ*åôá -åëðßæù- áðü ôç êïÃ*óüëá. Åêôüò êáé áÃ* åßÃ*áé óáÃ* ôçÃ* ôùñéÃ*Þ PS4 öüëá áðü ðëåõñÜò óðåêò).

    ÐÜÃ*ôùò áðü ðñïóùðéêÞò åìðåéñßáò, ó÷åäüÃ* üëá ôá óôõë ðáé÷Ã*éäéþÃ* ðïõ Ý÷ïõìå óÞìåñá, ÄÅÍ åßÃ*áé åöáñìüóéìá óå VR, ü÷é ôå÷Ã*éêþò, áëëÜ äåÃ* åßÃ*áé äéáóêåäáóôéêÜ ðáñÜ ÝÃ*á ÷ëéáñü gimmick. ÈÝëåé ôåëåßùò äéáöïñåôéêÞ ðñïóÝããéóç, Üëëï åÃ*ôåëþò gameplay, êáèþò ôï immersion åßÃ*áé 100% äéáöïñåôéêü áð' üôé Ý÷ïõìå óõÃ*çèßóåé Ýùò ôþñá. ÄåÃ* ôáéñéÜæïõÃ* ïýôå FPS, ïýôå rpg, ïýôå strategy, ïýôå shooter, óáöþò êáé ü÷é áèëçôéêÜ ðáé÷Ã*ßäéá (ð÷. ìðÜëá, ìðÜóêåô), ïýôå ðëáôöïñì.

    Ìå ôï ðïëý æüñé ôáéñéÜæïõÃ* driving / flight sim (ìå ôçÃ* êáìßá arcade), áëëÜ êáé ðÜëé, åßÃ*áé ìÝôñéáò äéáóêÝäáóçò. ÐñïóðÜèåéåò óôï (ìáêñéÃ*ü) ðáñåëèüÃ* Ý÷ïõÃ* ãßÃ*åé ðïëëÝò, áÃ*åðéôõ÷åßò üëåò. Êáé äåÃ* ÞôáÃ* èÝìá áÃ*åðáñêïýò hardware óå ó÷Ýóç ìå óÞìåñá (êáèþò ãéá ôçÃ* åðï÷Þ ôïõò ôá ãñáöéêÜ/Þ÷ïò ÞôáÃ* Üøïãá), áëëÜ ôï immersion ÞôáÃ* áðü too overwhelming Ýùò åÃ*ôåëþò ðáôÜôá, åÃ*þ ôï gameplay ÞôáÃ* áðü ÷áæü Ýùò êáñá-ðáëïýêé. ÓôçÃ* êáëýôåñç ðåñßðôùóç ðáé÷Ã*éäéïý VR ðïõ Ý÷ù ðáßîåé áÃ*Üìåóá óå äéÜöïñá, ÞôáÃ* ÝÃ*á ðïëý êáëü sim ôïõ ëåãüìåÃ*ïõ "ðáñáðÝÃ*ôå" (áõôü ôï éðôÜìåÃ*ï êáôáóêåýáóìá ðïõ "ðåôÜåé" óôïÃ* áÝñá êáé öïõÃ*ôÜñåéò áðü âïõÃ*ïðëáãéÝò, ðëáÃ*ÜñïÃ*ôáò óôïÃ* áÝñá)........áëëÜ öïõÃ*ôÜñïÃ*ôáò ôç Ã*ý÷ôá áðü ïõñáÃ*ïîýóôç. Ç åìðåéñßá ÞôáÃ* "ôñåëÞ", ü÷é ìüÃ*ï üìùò ëüãù VR, áëëÜ êõñéüôåñá ãéáôß óôï coin-op, ðñáãìáôéêÜ îÜðëùÃ*åò óå ìéá "áéþñá" ðïõ óå êéÃ*ïýóå êáôÜëëçëá, åÃ*þ áÃ*åìéóôÞñåò öýóáãáÃ* áÝñá ðÜÃ*ù óïõ. ¶Ã*ôå Ã*á áÃ*áðáñá÷èåß ôÝôïéá åìðåéñßá óôï óðßôé (êáëÜ êñáóéÜ).

    Ôåóðá, áò êñáôÞóïõìå ôï good wines êáé êáëïß åßìáóôå.

  6. #185
    PS4forums Addict
    Nov 2010
    1,416

    Áðï ôçÃ* áñ÷ç ðïõ ôï åéäá áìåóùò óêåöôçêá ïôé áõôï åéÃ*áé ìéá óõóêåõç ãéá PS5. Áëëá åöïóïÃ* ç Sony áðïöáóéóå Ã*á ôï äåéîåé êáé Ã*á ôï âãáëåé ôùñá èá ðñåðåé Ã*á ôï õðïóôçñéîåé áÃ*áëïãá, êáôé ðïõ èá ÷ñåéáóôåé ãåÃ*Ã*áéåò áðïöáóåéò ïðïéåò êáé Ã*á åéÃ*áé áõôåò.



    ÏóïÃ* áöïñá ôá ãñáöéêá, ãéá Ã*á êáôáöåñåé ôï PS4 Ã*á ôñå÷åé 2 games ôáõôï÷ñïÃ*á óå 1080p Ã*ïìéæù ïôé ôï Littlebigplanet åéÃ*áé ôáâáÃ*é(ôï pac-man ðñïöáÃ*ùò ôï áÃ*åöåñá ãéá ðëáêá). ÄåÃ* ìðïñù Ã*á óêåöôù êáôé êáëõôåñï åéëéêñéÃ*á ðïéï game ôñå÷åé ôùñá 1080p/60fps ÷ñçóéìïìðïéùÃ*ôáò ôï 45% ôïõ PS4, åôóé ùóôå Ã*á ìðïñåóåé ìå Ìorpheus Ã*á ôñåîåé 2x óôï 90%??

    ÁðëïðïéçìåÃ*á åéÃ*áé ôá Ã*ïõìåñá ðñïöáÃ*ùò, áëëá ëïãéêá ïëïé èá ðéáóïõÃ* ôï point ìïõ.

  7. #186
    Forum GOD
    Apr 2008
    ÁèÞíá
    10,889
    PSN ID
    Lefteris_X

    ÁÃ* êáôáöÝñïõÃ* Ã*á óêåöôïýÃ* ÝÃ*á äéáöïñåôéêü óôõë gameplay (áÃ*áöÝñïìáé åêôåÃ*þò üôé ôá ôùñéÃ*Ü óôõë äåÃ* êÜÃ*ïõÃ* ãéá VR) ßóùò êáé Ã*á åðáñêÞ ôï PS4 hardware. ºóùò.

    Êáé äåÃ* åßÃ*áé Ýôóé áðëþò 2x, äéüôé äåÃ* åßÃ*áé ìüÃ*ï 2x ç áÃ*Üëõóç/textures/effects áëëÜ êõñéüôåñá ôá ìéÃ*éìïõì 60 fp/s Þôïé 120 fp/s (60 ãéá êÜèå ìÜôé). ÉäáÃ*éêÜ, åßÃ*áé ôá 90 Þ áêüìá êáé 120 fp/s ãéá ÊÁÈÅ ìÜôé. ÐÜÃ*ôùò ãéá Ã*á Ý÷ïõìå ìéá éäÝá, ôï Trine ôñÝ÷åé óå 2.5Ê (ãßÃ*åôáé downscale óå 1080p), óå 3D, åÃ*þ åóùôåñéêÜ óôï óôïýÃ*ôéï ðÝôõ÷áÃ* ãéá ôçÃ* ßäéá áÃ*Üëõóç êáé 3D (x2 äçëáäÞ) êáé óôá 90 fp/s. ¼ðùò áÃ*Ýöåñá óôï ðñïçãïýìåÃ*ï ðïóô, ôÝôïéïõ åßäïõò gameplay åßÃ*áé ìç åöáñìüóéìï óå VR. Êáé.......áõôü åßÃ*áé ôï âáóéêü "ðñüâëçìá" ôïõ VR åÃ* ãÝÃ*åé: Ýëëåéøç éäåþÃ* Ã*Ýïõ, êáéÃ*ïôïìéêïý óôõë gameplay, åäþ êáé äåêáåôßåò.

  8. #187
    Elite
    Feb 2008
    614
    PSN ID
    NecegoR
    Name
    chris black

    ÄåÃ* îÝñù áÃ* éó÷ýåé áëëÜ êáéñü ðñéÃ* óôï facebook óôçÃ* óåëßäá ôçò Sony Japan êÜðïéïò åß÷å áÃ*áöÝñåé üôé ç óõóêåõÞ èá Ý÷åé Ýîôñá äýÃ*áìç þóôå Ã*á âïçèÜåé ôï ps4 .ëïãéêÜ ç èá ôï Ý÷åé åÃ*óùìáôùìÝÃ*ï åðÜÃ*ù óôçÃ* óõóêåõÞ ç èá åßÃ*áé óôï êïõôß ðïõ óõÃ*äÝåôáé ìå ôï ps4 .. Óßãïõñá ðÜÃ*ôùò ôçÃ* ðñáãìáôéêÞ äýÃ*áìç èá ôçÃ* äåßîåé óôï ps5. Êáé ìÜëëïÃ* áõôÞ ç ãåÃ*éÜ èá åßÃ*áé ìéêñüôåñç áð üôé öáÃ*ôáæüìáóôáÃ*....

  9. #188
    PS4forums Addict
    Nov 2010
    1,416

    Åãù ðáÃ*ôùò áÃ* åðáéæá ôï P.T. óôï Morpheus èá çìïõÃ* ÷åóìåÃ*ïò åðáÃ*ù ìïõ. ÅéÃ*áé êïììåÃ*ï êáé ñáìåÃ*ï ãéá ôåôïéá FPS ôï Morpheus áëëá èåëïõÃ* áñêåôç éó÷õò äõóôõ÷ùò

  10. #189
    Forum GOD
    Apr 2008
    ÁèÞíá
    10,889
    PSN ID
    Lefteris_X

    Êé üìùò äåÃ* åßÃ*áé êïììÝÃ*á êáé ñáììÝÃ*á! (ôá FPS)

    ¸Ã*á áðü ôá âáóéêüôåñá ðñïâëÞìáôá ìå ôï VR, åßÃ*áé ç åëåõèåñßá êßÃ*çóçò ôçò êÜìåñáò. Ãéá ðáñÜäåéãìá (áðü case studies ðÜÃ*ù óôï VR) óôï ôÜäå ðáé÷Ã*ßäé ôñüìïõ 1ïõ ðñïóþðïõ, óå ìéá äåäïìÝÃ*ç óôéãìÞ ìðïñåß ï óêçÃ*ïèÝôçò Ã*á èÝëåé ï ðáßêôçò/èåáôÞò Ã*á êïéôÜæåé óå óõãêåêñéìÝÃ*ï óçìåßï, õðü óõãêåêñéìÝÃ*ç ãùÃ*ßá êáé ýøïò - êÜôé ðïõ óå "êëáóéêü" ðáé÷Ã*ßäé óôçÃ* TV, ÜÃ*åôá óôï êÜÃ*åé ìÝóù rail/cutscene. Óôï VR üìùò, ëüãù åëåõèåñßáò, ï ðáßêôçò/èåáôÞò åêåßÃ*ç ôç äåäïìÝÃ*ç óôéãìÞ ìðïñåß Ã*á êïéôÜæåé áëëïý, ïðüôå "÷Üèçêå" ç óôéãìÞ ðïõ Þèåëå ï óêçÃ*ïèÝôçò = ðÜðáëá ôï immersion. ÓôçÃ* áÃ*ôßèåôç ðåñßðôùóç, Ý÷åé ìåëåôçèåß/ðáñáôçñçèåß, ðùò áÃ* "óôáìáôÞóåéò" ôçÃ* åëåõèåñßá êßÃ*çóçò áðü ôï VR (þóôå Ã*á óôñÝøåéò ìå rails / cutscene) ôï âëÝììá ôïõ ðáßêôç/èåáôÞ åêåß ðïõ åðéèõìåß ï óêçÃ*ïèÝôçò, áõôïìÜôùò ÷áëÜåé ôï immersion, 1ïÃ* ãéáôß áéóèÜÃ*åôáé awkward áðü "åëåýèåñïò" ---> óå "ðáñùðßäåò ÜÃ*åõ åëåõèåñßáò" êáé 2ïÃ* ãéáôß "áÃ*áìÝÃ*åé" êÜôé Ã*á óõìâåß óôï ðáé÷Ã*ßäé åðåéäÞ áêñéâþò ôïõ "êëåßäùóå" ôçÃ* ïðôéêÞ. ÊïéÃ*þò óêáôÜ immersion (åðáÃ*áëáìâÜÃ*ù: áðü case studies ðïõ Ý÷ïõÃ* ãßÃ*åé).

    Åî ïõ êáé áñêåôÜ áðü ôá õöéóôÜìåÃ*á åßäç gameplay, äåÃ* åßÃ*áé åöáñìüóéìá ÷ùñßò Ã*á "÷ÜÃ*ïõÃ*" óôï VR. Ìðïñåß ìå ìéá ðñþôç óêÝøç Ã*á öáßÃ*åôáé üôé èá åßÃ*áé ôÝëåéá (üðùò ìéá êïéÃ*Þ óêÝøç åßÃ*áé ôá FPS horror, shooter), óôçÃ* ðñáãìáôéêüôçôá üìùò (õëïðïßçóç) ôåëéêÜ äåÃ* åßÃ*áé. Ç áëÞèåéá åßÃ*áé üìùò, üôé åäþ êáé 3 ðüóô ôï ßäéï ðñÜìá ðåñéãñÜöù êáé åéëéêñéÃ*Ü äåÃ* îÝñù ãéáôß. ÊÜôé äåÃ* ãñÜöù óùóôÜ;

    ÕÃ: ÁÃ* ðåñÜóåéò áðü ÝÃ*á 3D Ride óôçÃ* Disneyland Þ óôç Universal Studios, èá êáôáëÜâåéò ãéáôß äåÃ* Ý÷ïõÃ* âÜëåé êñÜÃ*ç, ðáñÜ ïëüêëçñåò õäñáõëéêÝò áßèïõóåò ìå êáèßóìáôá ðïëý ðåñéïñéóìÝÃ*ùÃ* èåáôþÃ* êáé ôåñÜóôéá êáìðõëùôÞ ïèüÃ*ç. Ôï immersion åßÃ*áé áðßóôåõôï.

  11. #190
    Forum GOD
    Aug 2007
    Tokyo
    5,282
    PSN ID
    muku0-400
    Name
    Vladimir

    Êé üìùò äåÃ* åßÃ*áé êïììÝÃ*á êáé ñáììÝÃ*á! (ôá FPS)

    ¸Ã*á áðü ôá âáóéêüôåñá ðñïâëÞìáôá ìå ôï VR, åßÃ*áé ç åëåõèåñßá êßÃ*çóçò ôçò êÜìåñáò. Ãéá ðáñÜäåéãìá (áðü case studies ðÜÃ*ù óôï VR) óôï ôÜäå ðáé÷Ã*ßäé ôñüìïõ 1ïõ ðñïóþðïõ, óå ìéá äåäïìÝÃ*ç óôéãìÞ ìðïñåß ï óêçÃ*ïèÝôçò Ã*á èÝëåé ï ðáßêôçò/èåáôÞò Ã*á êïéôÜæåé óå óõãêåêñéìÝÃ*ï óçìåßï, õðü óõãêåêñéìÝÃ*ç ãùÃ*ßá êáé ýøïò - êÜôé ðïõ óå "êëáóéêü" ðáé÷Ã*ßäé óôçÃ* TV, ÜÃ*åôá óôï êÜÃ*åé ìÝóù rail/cutscene. Óôï VR üìùò, ëüãù åëåõèåñßáò, ï ðáßêôçò/èåáôÞò åêåßÃ*ç ôç äåäïìÝÃ*ç óôéãìÞ ìðïñåß Ã*á êïéôÜæåé áëëïý, ïðüôå "÷Üèçêå" ç óôéãìÞ ðïõ Þèåëå ï óêçÃ*ïèÝôçò = ðÜðáëá ôï immersion. ÓôçÃ* áÃ*ôßèåôç ðåñßðôùóç, Ý÷åé ìåëåôçèåß/ðáñáôçñçèåß, ðùò áÃ* "óôáìáôÞóåéò" ôçÃ* åëåõèåñßá êßÃ*çóçò áðü ôï VR (þóôå Ã*á óôñÝøåéò ìå rails / cutscene) ôï âëÝììá ôïõ ðáßêôç/èåáôÞ åêåß ðïõ åðéèõìåß ï óêçÃ*ïèÝôçò, áõôïìÜôùò ÷áëÜåé ôï immersion, 1ïÃ* ãéáôß áéóèÜÃ*åôáé awkward áðü "åëåýèåñïò" ---> óå "ðáñùðßäåò ÜÃ*åõ åëåõèåñßáò" êáé 2ïÃ* ãéáôß "áÃ*áìÝÃ*åé" êÜôé Ã*á óõìâåß óôï ðáé÷Ã*ßäé åðåéäÞ áêñéâþò ôïõ "êëåßäùóå" ôçÃ* ïðôéêÞ. ÊïéÃ*þò óêáôÜ immersion (åðáÃ*áëáìâÜÃ*ù: áðü case studies ðïõ Ý÷ïõÃ* ãßÃ*åé).

    Åî ïõ êáé áñêåôÜ áðü ôá õöéóôÜìåÃ*á åßäç gameplay, äåÃ* åßÃ*áé åöáñìüóéìá ÷ùñßò Ã*á "÷ÜÃ*ïõÃ*" óôï VR. Ìðïñåß ìå ìéá ðñþôç óêÝøç Ã*á öáßÃ*åôáé üôé èá åßÃ*áé ôÝëåéá (üðùò ìéá êïéÃ*Þ óêÝøç åßÃ*áé ôá FPS horror, shooter), óôçÃ* ðñáãìáôéêüôçôá üìùò (õëïðïßçóç) ôåëéêÜ äåÃ* åßÃ*áé. Ç áëÞèåéá åßÃ*áé üìùò, üôé åäþ êáé 3 ðüóô ôï ßäéï ðñÜìá ðåñéãñÜöù êáé åéëéêñéÃ*Ü äåÃ* îÝñù ãéáôß. ÊÜôé äåÃ* ãñÜöù óùóôÜ;

    ÕÃ: ÁÃ* ðåñÜóåéò áðü ÝÃ*á 3D Ride óôçÃ* Disneyland Þ óôç Universal Studios, èá êáôáëÜâåéò ãéáôß äåÃ* Ý÷ïõÃ* âÜëåé êñÜÃ*ç, ðáñÜ ïëüêëçñåò õäñáõëéêÝò áßèïõóåò ìå êáèßóìáôá ðïëý ðåñéïñéóìÝÃ*ùÃ* èåáôþÃ* êáé ôåñÜóôéá êáìðõëùôÞ ïèüÃ*ç. Ôï immersion åßÃ*áé áðßóôåõôï.
    Áõôü ðïõ ðåñéãñÜöåéò äåÃ* åßÃ*áé êáèüëïõ ðñüâëçìá. Ìðïñåß Ã*á âãïõÃ* ðáé÷Ã*ßäéá ðïõ óôï÷åýïõÃ* áðïêëåéóôéêÜ ãéá VR ïðüôå Ã*á ìçÃ* óïõ ìåôáêéÃ*ïýÃ* êáèüëïõ ôçÃ* êÜìåñá ìå cutscenes Þ hybrids ðïõ Ã*á ðáßæïõÃ* äéáöïñåôéêÜ ìå headset êáé äéáöïñåôéêÜ óôçÃ* TV. Ìå ôï headset üóï immersion ðéèáÃ*ü Ã*á ÷Üóåé ìå ìéá êÜìåñá öéîáñéóìÝÃ*ç óôï ïðôéêü ðåäßï ôïõ ðáß÷ôç ÷ùñßò êéÃ*çìáôïãñáöéêÝò ëÞøåéò Üëëï ôüóï êáé óôï äéðëÜóéï èá êåñäßóåé ìüÃ*ï êáé ìüÃ*ï ìå ôçÃ* "áðïìüÃ*ùóç" ìÝóá óôï êñÜÃ*ïò êáé ôïÃ* óõÃ*äõáóìü åéêüÃ*áò êáé Þ÷ïõ. ÅéäéêÜ ï Þ÷ïò èá ðáßîåé ôåñÜóôéï ñüëï. Åêåß ðïõ ìðïñåß Ã*á èÝëåé ï óêçÃ*ïèÝôçò Ã*á êïéôÜîåéò, ìðïñåß áðëÜ Ã*á ãßÃ*åôáé ìå ç÷çôéêÜ åñåèßóìáôá. Ð÷ ÝÃ*áò äéÜëïãïò óå ÝÃ*á FPS Þ ÝÃ*áò ðåñßåñãïò Þ÷ïò óå ÝÃ*á horror êáé ëïéðÜ. Áêüìá êáé ìå hud ìðïñåß Ã*á óå êÜÃ*åé Ã*á êïéôÜîåéò åêåß ðïõ èÝëåé. Åãþ ðéóôåýù üôé åÃ*äåßêÃ*õôáé ãéá ïðïéïäÞðïôå åßäïò ðáé÷Ã*éäéïý ìðïñåß Ã*á ðáßîåé ìå êÜìåñá ðñþôïõ ðñïóþðïõ. Åßôå shooter, åßôå driving sim, flight sim, space sim áêüìá êáé GTA óå first person mode.

  12. GRZEUS (17-02-2015)

  13. #191
    PS4forums Addict
    Nov 2010
    1,416

    Êé üìùò äåÃ* åßÃ*áé êïììÝÃ*á êáé ñáììÝÃ*á! (ôá FPS)

    ¸Ã*á áðü ôá âáóéêüôåñá ðñïâëÞìáôá ìå ôï VR, åßÃ*áé ç åëåõèåñßá êßÃ*çóçò ôçò êÜìåñáò. Ãéá ðáñÜäåéãìá (áðü case studies ðÜÃ*ù óôï VR) óôï ôÜäå ðáé÷Ã*ßäé ôñüìïõ 1ïõ ðñïóþðïõ, óå ìéá äåäïìÝÃ*ç óôéãìÞ ìðïñåß ï óêçÃ*ïèÝôçò Ã*á èÝëåé ï ðáßêôçò/èåáôÞò Ã*á êïéôÜæåé óå óõãêåêñéìÝÃ*ï óçìåßï, õðü óõãêåêñéìÝÃ*ç ãùÃ*ßá êáé ýøïò - êÜôé ðïõ óå "êëáóéêü" ðáé÷Ã*ßäé óôçÃ* TV, ÜÃ*åôá óôï êÜÃ*åé ìÝóù rail/cutscene. Óôï VR üìùò, ëüãù åëåõèåñßáò, ï ðáßêôçò/èåáôÞò åêåßÃ*ç ôç äåäïìÝÃ*ç óôéãìÞ ìðïñåß Ã*á êïéôÜæåé áëëïý, ïðüôå "÷Üèçêå" ç óôéãìÞ ðïõ Þèåëå ï óêçÃ*ïèÝôçò = ðÜðáëá ôï immersion. ÓôçÃ* áÃ*ôßèåôç ðåñßðôùóç, Ý÷åé ìåëåôçèåß/ðáñáôçñçèåß, ðùò áÃ* "óôáìáôÞóåéò" ôçÃ* åëåõèåñßá êßÃ*çóçò áðü ôï VR (þóôå Ã*á óôñÝøåéò ìå rails / cutscene) ôï âëÝììá ôïõ ðáßêôç/èåáôÞ åêåß ðïõ åðéèõìåß ï óêçÃ*ïèÝôçò, áõôïìÜôùò ÷áëÜåé ôï immersion, 1ïÃ* ãéáôß áéóèÜÃ*åôáé awkward áðü "åëåýèåñïò" ---> óå "ðáñùðßäåò ÜÃ*åõ åëåõèåñßáò" êáé 2ïÃ* ãéáôß "áÃ*áìÝÃ*åé" êÜôé Ã*á óõìâåß óôï ðáé÷Ã*ßäé åðåéäÞ áêñéâþò ôïõ "êëåßäùóå" ôçÃ* ïðôéêÞ. ÊïéÃ*þò óêáôÜ immersion (åðáÃ*áëáìâÜÃ*ù: áðü case studies ðïõ Ý÷ïõÃ* ãßÃ*åé).

    Åî ïõ êáé áñêåôÜ áðü ôá õöéóôÜìåÃ*á åßäç gameplay, äåÃ* åßÃ*áé åöáñìüóéìá ÷ùñßò Ã*á "÷ÜÃ*ïõÃ*" óôï VR. Ìðïñåß ìå ìéá ðñþôç óêÝøç Ã*á öáßÃ*åôáé üôé èá åßÃ*áé ôÝëåéá (üðùò ìéá êïéÃ*Þ óêÝøç åßÃ*áé ôá FPS horror, shooter), óôçÃ* ðñáãìáôéêüôçôá üìùò (õëïðïßçóç) ôåëéêÜ äåÃ* åßÃ*áé. Ç áëÞèåéá åßÃ*áé üìùò, üôé åäþ êáé 3 ðüóô ôï ßäéï ðñÜìá ðåñéãñÜöù êáé åéëéêñéÃ*Ü äåÃ* îÝñù ãéáôß. ÊÜôé äåÃ* ãñÜöù óùóôÜ;

    ÕÃ: ÁÃ* ðåñÜóåéò áðü ÝÃ*á 3D Ride óôçÃ* Disneyland Þ óôç Universal Studios, èá êáôáëÜâåéò ãéáôß äåÃ* Ý÷ïõÃ* âÜëåé êñÜÃ*ç, ðáñÜ ïëüêëçñåò õäñáõëéêÝò áßèïõóåò ìå êáèßóìáôá ðïëý ðåñéïñéóìÝÃ*ùÃ* èåáôþÃ* êáé ôåñÜóôéá êáìðõëùôÞ ïèüÃ*ç. Ôï immersion åßÃ*áé áðßóôåõôï.
    Áðï áõôç ôç óêïðéá ôïõ Single Player óùóôï. Óå åÃ*á Online MMO FPS ãéá ðáñáäåéãìá ïðùò ôï Destiny/Elder Scrolls Online êáé áëëá ðïõ ëïãéêá èá âãïõÃ*, ðéóôåõù äå èá õðçñ÷å áõôï ôï èåìá êáé èá äïõëåõå èáõìáóéá!

  14. #192
    Forum GOD
    Apr 2008
    ÁèÞíá
    10,889
    PSN ID
    Lefteris_X

    @Roy

    Åðßóçò Üêõñá ôá MMO FPS, êáèþò áõôÜ óêïÃ*ôÜöôïõÃ* óôá logistics: ç áðüöáóç/ðñÜóéÃ*ï öùò/ÏÊ ãéá ôÝôïéïõò ôßôëïõò, ëáìâÜÃ*åôáé ÌÏÍÏ áÃ* õðÜñ÷åé ìåãÜëç (ç äõÃ*çôéêÜ ìåãÜëç) åãêáôåóôçìÝÃ*ç âÜóç ÷ñçóôþÃ*. Êáé ùò ãÃ*ùóôü åäþ, óôá 35 ÷ñüÃ*éá ôçò âéïìç÷áÃ*ßáò ôùÃ* videogame, ç êáôÜñá ôùÃ* add-on, åßÃ*áé üôé äåÃ* ëáìâÜÃ*ïõÃ* ÐÏÔÅ åðÜñêåéá ìåãÜëçò åãêáôåóôçìÝÃ*çò âÜóçò ÷ñçóôþÃ* = ï dev / publisher ðåñéìÝÃ*åé áõôü Ã*á óõìâåß þóôå Ã*á "ðåéóôåß" (ôï ïéêïÃ*ïìéêü ôìÞìá) ãéá ôï ÏÊ......

    .....êáé Ã*á ôï ëåãüìåÃ*ï "ÝêáÃ*å ç êüôá ôï áõãü Þ ôï áõãü ôçÃ* êüôá", êáèþò êáé ïé ÷ñÞóôåò ðåñéìÝÃ*ïõÃ* åðÜñêåéá êáëþÃ* ôßôëùÃ* ãéá Ã*á áãïñÜóïõÃ* ÝÃ*á (ðáÃ*Üêñéâï êéüëáò) add-on. ÅÃ* ôÝëåé, ôï add-on áðïôõã÷ÜÃ*åé áêñéâþò ãéá áõôü ôï ëüãï. Ôá ðáñáäåßãìáôá ðïëëÜ, áðü light guns, SEGA 32X, SEGA Mega-CD, PSX MPEG Cartridge, PS2 HDD, PS2/PS3/PS4 Eye Toy Camera (ìðïñþ Ã*á áðáñéèìÞóù ðïëëÜ ðåñéóóüôåñá).

    @muku

    Éó÷ýïõÃ* ôá ðáñáðÜÃ*ù ðïõ åßðá êáé ãéá áõôü ðïõ ðñïôåßÃ*åéò. Ôáõôü÷ñïÃ*á, üðùò èá ãÃ*ùñßæåéò âåâáßùò, åßÃ*áé ó÷åäüÃ* áðßèáÃ*ï Ã*á åãêñéèåß áðü ôï ïéêïÃ*ïìéêü ôìÞìá hybrid (2D + VR) ôßôëïò, êáèþò èá áðáéôåß ôåñÜóôéá äïõëåéÜ ãéá ôï êïììÜôé ôïõ VR (êþäéêáò ãéá äéðëÜóéáò äýÃ*áìçò engine, ãéá ôá 1080p/60). ÐáñÜëëçëá, áÃ* äåÃ* åßÃ*áé åöéêôÞ ç áðüäïóç 1080p/60, ôüôå ÏËÏ ôï ðáé÷Ã*ßäé èá ðñÝðåé Ã*á ãßÃ*åé ôñïìåñÜ re-worked þóôå Ã*á Ý÷åé ðïëý ðéï åëáöñéÜ assets, ãéá Ã*á åðéôåõ÷èåß ï óôü÷ïò ôïõ 1080p êáé ìßÃ*éìïõì (rock solid) 60 fp/s, ÷þñéá êéüëáò ðïõ áðáéôåßôáé åÃ*ôåëþò äéáöïñåôéêÞ "óêçÃ*ïèåóßá" ãéá VR ôßôëï, áðü áõôÞ ðïõ áðáéôåßôáé ãéá 2D. ÄåÃ* åßÃ*áé Ýôóé áðëÜ, "ðáßñÃ*ù ôçÃ* êÜìåñá ðñþôïõ ðñïóþðïõ êáé ôçÃ* âÜæù óôï êñÜÃ*ïò, ìå ôçÃ* êßÃ*çóç Ã*á ôçÃ* åëÝã÷åé ï áõ÷ÝÃ*áò ôïõ ðáßêôç". ¸÷ïõÃ* õðÜñîåé case studies óôï ðáñåëèüÃ* ðïõ áðïäåéêÃ*ýïõÃ* üôé êÜôé ôÝôïéï ðñïóäßäåé ôçÃ* áßóèçóç åÃ*üò áðëïý gimmick = äåÃ* ðåßèåôáé ç ìåãÜëç ìåñßäá ÷ñçóôþÃ* Ã*á ðñïâåß óôçÃ* (ðáÃ*Üêñéâç) áãïñÜ ôïõ add-on. Êáé..........ãõñÃ*Üìå ðÜëé óôï ëåãüìåÃ*ï "áõãü". ÅÃ* ïëßãïéò, VR is a tough nut to crack ãéá Ã*á ãßÃ*åé åëêõóôéêü óôçÃ* ìÜæá êáé ü÷é óå ëßãïõò. Åî ïõ êáé äåÃ* ôï Ý÷ïõÃ* ðåôý÷åé ôüóåò äåêáåôßåò.

  15. #193

    Dec 2010
    ×ïëáñãüò
    9,016
    PSN ID
    mihalis_13
    Name
    Ìé÷Üëçò

    Åãþ ðÜÃ*ôùò äåÃ* ðéóôåýù ïôé èá ôï ðÜñåé ðïëýò êüóìïò.
    ÓõìöùÃ*þ ìå áõôÜ ðïõ ëÝåé ï ËåõôÝñçò.Ïôé äåÃ* õðÜñ÷ïõÃ* ðáé÷Ã*ßäéá êáôÜëëçëá ãéá vr gaming (ÜÃ*ôå êáÃ*ÝÃ*á ôýðïõ Outlast) áëëÜ êáé ïôé ïé devs ãéá Ã*á ðåéóôïýÃ* ðñÝðåé Ã*á äïõÃ* ìåãÜëç åãêáôåóôçìåÃ*ç âÜóç ÷ñçóôþÃ* ïüðùò êáé ïé ÷ñÞóôåò ôáõôü÷ñïÃ*á ãéá Ã*á ðñï÷ùñÞóïõÃ* óôçÃ* áãïñÜ åÃ*üò ôüóï áêñéâïý ãêáôæåô ðñÝðåé Ã*á äïýÃ*å êáé ìéá ðëçèþñá ôßôëùÃ* (ðïéïôéêþÃ*).
    Ïðüôå äåÃ* âëÝðù ðïëý "ñïäéÃ*á" ôá ðñÜãìáôá ãéá áõôï ôï ðñïôæåêô.

    ÐñïóùðéêÜ äåÃ* ìå Ã*ïéÜæåé ãéáôß ðñïôéìþ ôéò 1-2 þñåò ðïõ èá âñù ÷ñüÃ*ï Ã*á ðáßîù Ã*á ôéò áðïëáýóù óôï êáÃ*áðÝ ìïõ ìå ôï ÷åéñéóôÞñéï ìïõ ðáñá Ã*á å÷ù åÃ*á "ðñÜãìá" óôï êåöÜëé ìïõ.
    Áóå ðïõ ôï èåùñþ êáé ðïëý åðéêßÃ*äõÃ*ï ãéá ðïëëïýò ëüãïõò (Ã*áõôßá,÷ÜÃ*åéò åðáöÞ ìå ôç ðñáãìáôéêüôçôá, êßÃ*äõÃ*ïò ôñáõìáôéóìïõ êëð)
    Spoiler!

  16. #194
    Forum GOD
    Apr 2008
    ÁèÞíá
    10,889
    PSN ID
    Lefteris_X

    ÊáëÜ Ìé÷Üëç, äåÃ* ìðïñþ Ã*á óïõ ðåñéãñÜøù ôçÃ* áßóèçóç "÷ÜÃ*ïìáé", ðáÃ*éêïý, óïê, üôáÃ* åß÷á ôï êñÜÃ*ïò óôï êåöÜëé ìïõ óå ÝÃ*á VR flight sim. ¼ôáÃ* äå ôï Ýâãáëá êáé óçêþèçêá áðü ôçÃ* êáìðßÃ*á, äåÃ* æáëéæüìïõÃ*, ïýôå åß÷á Ã*áõôßá, áëëÜ äåÃ* ìðïñïýóá Ã*á åãêëéìáôéóôþ ìå.....ôçÃ* real life ãéá 20-30 äåõôåñüëåðôá, êÜôé óá Ã*á ÝêáÃ*å re-boot ï åãêÝöáëïò, ãéá Ã*á êáôáëÜâåé ôé åßÃ*áé áõôü ðïõ Ýâëåðå êáé Üêïõãå. ÓïêáñéóôéêÞ åìðåéñßá, äÝïò ìå ðëçììýñéóå, áëëÜ êáôüðéÃ* áõôÞò, øéëï-Ý÷áóá ôç ìðÜëá. Êáé Ã*á öáÃ*ôáóôåßò üôé ôüôå, áðü ðëåõñÜò áÃ*ôáÃ*áêëáóôéêþÃ*, ÞìïõÃ* 1.000.000% Üñôéïò, êáèüôé ìå ôç ìç÷áÃ*Þ ôá 200÷ëì/ù (ôï ëéãüôåñï) ôá åß÷á øùìïôýñé êÜèå ìÝñá!

  17. #195

    Dec 2010
    ×ïëáñãüò
    9,016
    PSN ID
    mihalis_13
    Name
    Ìé÷Üëçò

    ÄåÃ* Ý÷ù âÜëåé ðïôÝ Vr óôï êåöÜëé ìïõ.
    Áðü áõôÜ ðïõ Ý÷ù äåé üìùò ìïõ öáßÃ*åôáé áÃ*çóõ÷çôéêü ãéá Ã*á ôï Ý÷åé êÜðïéïò ìüÃ*ïò ôïõ óôï óðßôé ôïõ.
    Êáé åéäéêÜ áõôü ðïõ ëåò(20-30 sec Ã*á åãêëéìáôéóôåßò) åßÃ*áé "êÜðùò".
    ÓêÝøïõ ôþñá áÃ*èñþðïõò ðïõ èá ëéþÃ*ïõÃ*å ìå ôéò þñåò ìå ôï óõãêåêñéìÝÃ*ï.. Åäþ ÷áæåýåéò áÃ* êÜôóåéò ðïëëÝò þñåò óôçÃ* ïèüÃ*ç ôïõ pc êáé êÜÃ*åéò äïõëåéÜ , ðüóï ìÜëëïÃ* óå ìéá ôüóï äéáäñáóôéêÞ åìðåéñßá ðïõ ÷ÜÃ*åé åðáöÞ ìå ôçÃ* ðñáãìáôéêüôçôá...

    ÌÞðùò "ìðÜñìðåøá" áðüôïìá êáé ìïõ öáßÃ*ïÃ*ôáé üëá áõôÜ áÃ*çóõ÷çôéêÜ;;;
    ÁëÞèåéá äåÃ* îÝñù, áëëÜ äåÃ* åßìáé ôüóï õðÝñìá÷ïò Ã*á õðÜñ÷åé áõôÞ ç ôå÷Ã*ïëïãßá óôá óðßôéá..
    Spoiler!

  18. #196
    Forum GOD
    Aug 2007
    Tokyo
    5,282
    PSN ID
    muku0-400
    Name
    Vladimir

    Éó÷ýïõÃ* ôá ðáñáðÜÃ*ù ðïõ åßðá êáé ãéá áõôü ðïõ ðñïôåßÃ*åéò. Ôáõôü÷ñïÃ*á, üðùò èá ãÃ*ùñßæåéò âåâáßùò, åßÃ*áé ó÷åäüÃ* áðßèáÃ*ï Ã*á åãêñéèåß áðü ôï ïéêïÃ*ïìéêü ôìÞìá hybrid (2D + VR) ôßôëïò, êáèþò èá áðáéôåß ôåñÜóôéá äïõëåéÜ ãéá ôï êïììÜôé ôïõ VR (êþäéêáò ãéá äéðëÜóéáò äýÃ*áìçò engine, ãéá ôá 1080p/60). ÐáñÜëëçëá, áÃ* äåÃ* åßÃ*áé åöéêôÞ ç áðüäïóç 1080p/60, ôüôå ÏËÏ ôï ðáé÷Ã*ßäé èá ðñÝðåé Ã*á ãßÃ*åé ôñïìåñÜ re-worked þóôå Ã*á Ý÷åé ðïëý ðéï åëáöñéÜ assets, ãéá Ã*á åðéôåõ÷èåß ï óôü÷ïò ôïõ 1080p êáé ìßÃ*éìïõì (rock solid) 60 fp/s, ÷þñéá êéüëáò ðïõ áðáéôåßôáé åÃ*ôåëþò äéáöïñåôéêÞ "óêçÃ*ïèåóßá" ãéá VR ôßôëï, áðü áõôÞ ðïõ áðáéôåßôáé ãéá 2D. ÄåÃ* åßÃ*áé Ýôóé áðëÜ, "ðáßñÃ*ù ôçÃ* êÜìåñá ðñþôïõ ðñïóþðïõ êáé ôçÃ* âÜæù óôï êñÜÃ*ïò, ìå ôçÃ* êßÃ*çóç Ã*á ôçÃ* åëÝã÷åé ï áõ÷ÝÃ*áò ôïõ ðáßêôç". ¸÷ïõÃ* õðÜñîåé case studies óôï ðáñåëèüÃ* ðïõ áðïäåéêÃ*ýïõÃ* üôé êÜôé ôÝôïéï ðñïóäßäåé ôçÃ* áßóèçóç åÃ*üò áðëïý gimmick = äåÃ* ðåßèåôáé ç ìåãÜëç ìåñßäá ÷ñçóôþÃ* Ã*á ðñïâåß óôçÃ* (ðáÃ*Üêñéâç) áãïñÜ ôïõ add-on. Êáé..........ãõñÃ*Üìå ðÜëé óôï ëåãüìåÃ*ï "áõãü". ÅÃ* ïëßãïéò, VR is a tough nut to crack ãéá Ã*á ãßÃ*åé åëêõóôéêü óôçÃ* ìÜæá êáé ü÷é óå ëßãïõò. Åî ïõ êáé äåÃ* ôï Ý÷ïõÃ* ðåôý÷åé ôüóåò äåêáåôßåò.
    ËÝãïÃ*ôáò hybrid äåÃ* åÃ*Ã*ïþ äéáöïñåôéêÜ assets Þ äéáöïñåôéêÞ ðïéüôçôá, fps Êëð. Áõôü åßÃ*áé Üëëç óõæÞôçóç ðåñß hardware. (Èá âãåé ãéá ps5 èá âãåé ìå äéêü ôïõ CPU/GPU?)

    ¸Ã*á ðáé÷Ã*ßäé èá ìðïñïýóå Ã*á åßÃ*áé óôçìÝÃ*ï ãéá VR headset ìå ü,ôé óõÃ*åðÜãåôáé áõôü ùò ðñïò ôçÃ* ðïéüôçôá ôùÃ* ãñáöéêþÃ*. ÁðëÜ êÜðïéá events êáé cutscenes èá ìðïñïýÃ* Ã*á ôñÝ÷ïõÃ* áðü äéáöïñåôéêÞ ïðôéêÞ ãùÃ*ßá üôáÃ* ôï ðáé÷Ã*ßäé èá ðáßæåé ÷ùñßò headset áÃ* ôï åðéèõìåß ï åêÜóôïôå äçìéïõñãüò. ÄåÃ* åßÃ*áé êáèüëïõ ðáñÜëïãï êáé êáèüëïõ äýóêïëá õëïðïéÞóéìï. ÓêÝøïõ ðùò ðáßæåé ôï Oculus Rift ìå õðÜñ÷ïÃ*ôá ðáé÷Ã*ßäéá óôï PC. ÁÃ* öïâïýÃ*ôáé üôé ôï market åÃ*üò VR headset åßÃ*áé ðåñéïñéóìÝÃ*ï ìðïñïýÃ* Ã*á âãÜëïõÃ* ðáé÷Ã*ßäéá ðïõ èá ðáßæïõÃ* êáëÜ ìå Þ ÷ùñßò VR.

  19. #197
    Forum GOD
    Apr 2008
    ÁèÞíá
    10,889
    PSN ID
    Lefteris_X

    ¼÷é äåÃ* ìðÜñìðåøåò (ëïë), åßÃ*áé áðïëýôùò ëïãéêü Ã*á Ý÷åéò åÃ*äïéáóìïýò. ¶ëëùóôå ôï VR ðïôÝ (ïýôå ðáëéÜ, ïýôå ôþñá) äåÃ* ðñïïñßæåôáé ãéá ðïëýùñç ÷ñÞóç, ðáñÜ ãéá session ôï ðïëý ìéóÞò - ìéáò þñáò (áÃ*Üëïãá ôï Üôïìï). ¼óï áöïñÜ ôïÃ* ïéêéáêü ÷þñï, ôï VR èá ÷ñçóéìïðïéåßôáé áõóôçñÜ êáèéóôüò, ãéá Ã*á áðïöåõ÷èïýÃ* áôõ÷Þìáôá, ðéóôåýù êéüëáò (áÃ* ðïôÝ âãåé óôç ëéáÃ*éêÞ) üôé èá õðÜñ÷ïõÃ* ðñïåéäïðïéÞóåéò / üñïé ÷ñÞóçò (óáÃ* êáé áõôïýò ðåñß åðéëçøßáò).

    Ç áëÞèåéá åßÃ*áé üôé êáé ðñéÃ* 25-28 ðåñßðïõ ÷ñüÃ*éá üôáÃ* Üñ÷éóáÃ* Ã*á ãßÃ*ïÃ*ôáé ôá ðñþôá ôåóô óôïÃ* áðëü êïóìÜêç ôùÃ* VR, áõôü ðïõ åß÷å ðáñáôçñçèåß, óôçÃ* êáëýôåñç ìÜëéóôá ðåñßðôùóç, ÞôáÃ* ÝÃ*á åëáöñü Ýùò ìÝôñéï disorientation ìåôÜ ôçÃ* ÷ñÞóç ôïõ êñÜÃ*ïõò. ¹ôáÃ* Üëëïò ÝÃ*áò ëüãïò ðïõ ðïôÝ äåÃ* "Ýðéáóå" óôç ëéáÃ*éêÞ: êáé áÃ*áöÝñïìáé óôéò õðåñ-ðÜÃ*áêñéâåò ðñïóðÜèåéåò ðïõ ÝãéÃ*áÃ* óôçÃ* áãïñÜ ôùÃ* coin-op (ð÷. W Insdustries) êáé ü÷é óå åðáããåëìáôéêÝò - åôáéñéêÝò ëýóåéò (Transputer chip / CPU), ïé ïðïßåò ùò êýñéï óôü÷ï åß÷áÃ* ôçÃ* "ÜÃ*åóç" ôïõ ðåëÜôç (ãéá Ã*á ãïõóôÜñåé Ã*á ÷þóåé öñÜãêá óôï coin-op).

    Áêüìá êáé ðáé÷Ã*ßäéá óå 3D VR ÷þñï åß÷áÃ* öôéá÷ôåß, üðïõ ðåñðÜôáãåò óå ÝÃ*áÃ* êõêëéêü äéÜäñïìï (öáÃ*ôáóôåßôå óáÃ* êé áõôüÃ* ôïõ ãõìÃ*áóôçñßïõ, áðëÜ êõêëéêü ðïõ óïõ åðéôñÝðåé Ã*á êéÃ*åßóáé ðñïò üëåò ôéò êáôåõèýÃ*óåéò 360 ìïéñþÃ*), öüñáãåò êñÜÃ*ïò êáé êñÜôáãåò äýï áóýñìáôá ÷åéñéóôÞñéá ùò ðñïÝêôáóç ôùÃ* ÷åñéþÃ* óïõ (åì áðü ðïõ "ðÞñå" ôçÃ* éäÝá Ã*ïìßæåôå ôï Move; ÄåÃ* ÞôáÃ* ðáñèåÃ*ïãÝÃ*åóç, 25 ÷ñüÃ*éá ðñéÃ* åß÷å åìöáÃ*éóôåß)..........å, ôåëéêÜ ï êüóìïò óêüÃ*ôáöôå áðü ôïÃ* äéÜäñïìï, ìðïõñäïõêëùÃ*üôáÃ*...ïðüôå ÝâáëáÃ* ðåñéìåôñéêÝò êõêëéêÝò ìðÜñåò ãýñù áðü ôçÃ* ìÝóç ôïõ ðáßêôç, þóôå ìüëéò ôéò áêïõìðÜ Ã*á óôáìáôÜ ç êßÃ*çóç ôïõ êõêëéêïý äéáäñüìïõ = Ã*á ìçÃ* óêïÃ*ôÜöôåé êáé ðÝöôåé ï ðáßêôçò. Ôæßöïò êáé ðÜëé. ÊÜèå ëßãï êáé ëéãÜêé (äåõôåñüëåðôá ëÝìå ôþñá), ôï ðáé÷Ã*ßäé ÝêáÃ*å pause ãéáôß ï ðáßêôçò åß÷å áêïõìðÞóåé óôïÃ* ðñïóôáôåõôéêü äáêôýëéï êáé óôáìÜôáãå ï äéÜäñïìïò.

    ÃåÃ*éêüôåñá, Ý÷åé ÐÏËËÁ "èÝìáôá" ç õëïðïßçóç ôïõ VR, óå ëéáÃ*éêü åðßðåäï, þóôå Ã*á åßÃ*áé: á) öèçÃ*Þ Þ Ýóôù ðñïóéôÞ ãéá áãïñÜ, â) åëêõóôéêÞ (ðáé÷Ã*ßäéá ôçò ðñïêïðÞò), ã) áóöáëÞò, ä) áÃ*èåêôéêÞ (þóôå Ã*á ìçÃ* óðÜåé ãéá ðëÜêá = ðáñáðÜÃ*ù êüóôïò ãéá åðéóêåõÞ). ÁõôÜ ôá 4 point áêüìá ìÝ÷ñé óÞìåñá äåÃ* ôá Ý÷ïõÃ* êÜÃ*åé "crack". Óå óôñáôéùôéêÝò üìùò õëïðïéÞóåéò (VR sims) åßôå ëÝãåôáé óôñáôüò îçñÜò, åßôå ëÝãåôáé áåñïðïñßá, ôï VR ðÜåé óýÃ*Ã*åöï êáé ïé õäñáõëéêÝò êáìðßÃ*åò. ÂÝâáéá, ôÝôïéá óõóôÞìáôá (ð÷ BAE Systems) êïóôßæïõÃ* ãìóÝôá åêáôïììýñéá åõñþ/äïëÜñéá, åÃ*þ ðáñÜëëçëá, ìåôáîý ÜëëùÃ* óêïðþÃ* ôïõò, åßÃ*áé ÏÍÔÙÓ Ã*á ðñïêáëïýÃ* Ã*áõôßá, äçëáäÞ üóç Ã*áõôßá èá âéþóåé ï ÷åéñéóôÞò êáé óôçÃ* real life, ìÝóá óå ÝÃ*á Üñìá, óå ÝÃ*á áåñïðëÜÃ*ï, óå ÝÃ*á äéáóôçìüðëïéï êëðêëð.

    ÔÝëïò ðÜÃ*ôùÃ*, ì' Üëëá ëüãéá Ã*á áãáðéüìáóôå âëÝðù ôïÃ* ÌïñöÝá. ÌáêÜñé Ã*á êáôáöÝñïõÃ* ôá 4 âáóéêÜ point, üðùò âÝâáéá, êÜðùò Ã*á ðåôý÷ïõÃ* êáé åðÜñêåéá horsepower áðü ôï PS4 êáé Ã*á ìçÃ* ðÜìå óå PS4.5 / PS5. (êé áÃ*åìßéééééééééæáááááááìå.. ....óôá ðÝåååååååëáãáááááá, áãÜááááááðç ìïõ ãëõêéÜáááá....)

  20. mihalis13 (17-02-2015)

  21. #198
    Forum GOD
    Apr 2008
    ÁèÞíá
    10,889
    PSN ID
    Lefteris_X

    @ muku

    ôï Oculus, Ý÷åé ðïëý áäéÜöïñç õëïðïßçóç óôá ðáé÷Ã*ßäéá, áêñéâþò ãéáôß.......ôá ðáé÷Ã*ßäéá äåÃ* åßÃ*áé áÃ*åðôõãìÝÃ*á ãéá Oculus, áðëÜ ôï õðïóôçñßæïõÃ* ùò gimmick - óôçÃ* êáëýôåñç ðåñßðôùóç óáÃ* ìéá åëåýèåñç ðñïïðôéêÞ åÃ*üò 1st person ðáé÷Ã*éäéïý.

    ¼óï áöïñÜ áõôü ðïõ ëåò ãéá ÝÃ*á ðáé÷Ã*ßäé "ãéá VR headset ìå ü,ôé óõÃ*åðÜãåôáé áõôü ùò ðñïò ôçÃ* ðïéüôçôá ôùÃ* ãñáöéêþÃ*. ÁðëÜ êÜðïéá events êáé cutscenes èá ìðïñïýÃ* Ã*á ôñÝ÷ïõÃ* áðü äéáöïñåôéêÞ ïðôéêÞ ãùÃ*ßá üôáÃ* ôï ðáé÷Ã*ßäé èá ðáßæåé ÷ùñßò headset áÃ* ôï åðéèõìåß ï åêÜóôïôå äçìéïõñãüò", êÜôóå ëßãï ãéáôß ÷ñçóéìïðïéåßò ÝÃ*Ã*ïéåò êáé ëÝîåéò ðïõ óçêþÃ*ïõÃ* ðïëëÞ êïõâÝÃ*ôá. Ôé åóôß "ìå üôé óõÃ*åðÜãåôáé" ;;;; Ôï ïéêïÃ*ïìéêü ôìÞìá ôï óêÝöôåóáé ôé èá ðåß; "ÏÊ guys, êÜÃ*ôå üôé èÝôå, ìå üôé êáé áÃ* óõÃ*åðÜãåôáé óôï êüóôïò";;;;;; Åðßóçò, "ãéá êÜðïéá events êáé cutscenes", Ã*ïìßæåéò üôé èá ðåßóïõÃ* ÝÃ*áÃ* ÷ñÞóôç Ã*á óêÜóåé ÷ñÞìáôá, ãéá ÝÃ*á ðáÃ*Üêñéâï add-on êñÜÃ*ïò; ÌÜëéóôá ôçÃ* óôéãìÞ ðïõ èá ìðïñåß Ã*á ðáßîåé ôï ðáé÷Ã*ßäé êáé ÷ùñßò êñÜÃ*ïò; Å, ôÝôïéá ÝêáÃ*áÃ* êáé ðéï ðáëéÜ, óôïÃ* ÷þñï ôïõ PC, ðïõ åß÷áÃ* åìöáÃ*éóôåß êÜðïéá êñÜÃ*ç VR (êáìßá ó÷Ýóç ìå ôá êïëïóóéáßá project åêáôïììõñßùÃ* åõñþ/ôüôå äïëáñßùÃ* óôá coin-op óáöþò) êáé üëá áðÝôõ÷áÃ* ðáôáãùäþò.

    Ãéá áõôü óïõ ëÝù Âëáäßìçñå, åßÃ*áé ðïëý tough nut to crack. Êáé üôáÃ* ëÝù crack, åÃ*Ã*ïþ óå üëá ôá key selling points, ü÷é óå 1-2, äéüôé...........ìå 1-2 Ý÷åéò ÝÃ*á áðëü (êáéÃ*ïôïìéêü èåò; ðïõ äåÃ* åßÃ*áé âÝâáéá, áöïý ç ôå÷Ã*ïëïãßá åßÃ*áé ãÃ*ùóôÞ äåêáåôßåò ôþñá) add-on, ðïõ ôåëéêÜ êáôÝÃ*ôçóå gimmick, ïé ðùëÞóåéò åÃ* ôÝëåé åßÃ*áé óêáôÜ, ïé dev äåÃ* Ý÷ïõÃ* åãêáôåóôçìÝÃ*ç ðåëáôåéáêÞ âÜóç = äåÃ* ðåßóôçêáÃ* ãéá áðïêëåéóôéêÜ (ôïýìðáÃ*á) games........êáé ðÜðáëá ôï üëï èÝìá VR, üðùò ÝãéÃ*å ðéï ðáëéÜ (ðïõ ìÜëëïÃ* äåÃ* ôï ðñüëáâåò, Ã*éÜôï ìïõ )

  22. #199
    Moderator
    Dec 2008
    Helghan after the bomb (aka Athens)
    7,086
    PSN ID
    Nek_Food

    ÁÃ*áñùôéÝìáé áðü üóïõò ðáßæïõÃ* racing games, ðüóïé áãïñÜæïõÃ* áêñéâÝò ôéìïÃ*éÝñåò êáé åõ÷áñéóôéïýÃ*ôáé óôï Ã*á ðáßæïõÃ* ìå áõôÝò. Ôï êïéÃ*ü áõôü èåùñþ üôé ìåÃ* ìéêñü áëëÜ åßÃ*áé êáôÜ ðïëý ìåãáëýôåñï áðü ôï êïéÃ*ü ðïõ èá áó÷ïëçèåß ìå ôï VR gaming. ÁëëÜ ôï ðñüâëçìá äåÃ* åßÃ*áé êáÃ* åêåß, áëëÜ óôï ðüóïé devs èá åóôéÜóïõÃ* êáé èá áó÷ïëçèïýÃ* Ã*á êõêëïöïñÞóïõÃ* ðáé÷Ã*ßäéá áîéüëïãá ðïõ Ã*á åêìåôáëëåýïÃ*ôáé óôï Ýðáêñï ôçÃ* ôå÷Ã*ïëïãßá ðïõ èá êïõâáëÜåé. Ï áÝÃ*áïò êýêëïò áñéèìüò ðáéêôþÃ* ðñïò áñéèìüò ðáé÷Ã*éäéþÃ* êáé ôï áÃ*ôßèåôï èá ïäçãÞóåé ëïãéêÜ óôçÃ* ìç áðïññüöçóç ôïõ áðü áñêåôü êïéÃ*ü þóôå Ã*á ïäçãÞóåé êáé óå ðïëëïýò êáëïýò ôßôëïõò. Áðüóâåóç äåÃ* èá ãßÃ*åé ãéá êáÃ*ÝÃ*áÃ* áðü ôïõò äõï êáé èá Ý÷ïõìå áêüìç ÝÃ*á áðïôõ÷çìÝÃ*ï gimmick. ÌåôÜ ôéò ìåãáëïðñåðåßò õðïó÷Ýóåéò ôùÃ* Kinect/3D games/move/etc ðñïóùðéêÜ óáÃ* ÷ñÞóôçò åßìáé ðïëý ðïëý ðïëý åðéöõëáêôéêüò. ÐñïöáÃ*þò êáé öõóéêÜ äåÃ* åßìáé äéáôåèåéìÝÃ*ïò Ã*á äþóù 300¤ êáé 400¤ ãéá áõôü ãéáôß äåÃ* ðåñéìÝÃ*ù êáé ðïëëïýò ôßôëïõò ðïõ Ã*á äéêáéïëïãÞóïõÃ* ðïôÝ ôÝôïéï êüóôïò êáé äåÃ* åßìáé öõóéêÜ äéáôåèåéìÝÃ*ïò Ã*á ôá äþóù áêüìç êáé ãéá ÝÃ*á ïõáïõ once in a lifetime experience ðáé÷Ã*ßäé. Áêüìç êáé ôá 150~200¤ ìïõ öáßÃ*ïÃ*ôáé ðïëëÜ êáé åðéðëÝïÃ* äåÃ* åßÃ*áé êáé ôïõ óôõë ìïõ áõôüò ï ôýðïò áðïêëåéóìïý áðü ôï ðåñéâÜëëïÃ* ìïõ, áÃ* êáé äåÃ* èá ÞôáÃ* Üó÷çìç éäÝá Ã*á ìçÃ* áêïýù êáé Ã*á ìçÃ* âëÝðù ôçÃ* óýæõãï Ã*á ìå æáëßæåé üôáÃ* èá ðáßæù (ôá áêïõóôéêÜ 5.1 ðïõ Ý÷ù êÜÃ*ïõÃ* ôçÃ* ìéóÞ äïõëåéÜ óÞìåñá).

  23. #200
    Moderator
    May 2007
    Athens
    20,548
    PSN ID
    PDS_13

    Sony hosting Project Morpheus event during Game Developers Conference

    Sony has announced that it will be hosting a nearly four-hour event focusing on its PlayStation 4-based virtual reality headset Project Morpheus on Tuesday, March 3, during the Game Developers Conference in San Francisco. We'll be given hands-on demos of the system, along with an update on the company's plans for virtual reality.

    Past that, details are scarce on what will be announced or shown.

    PlayStation head of worldwide studios Shuhei Yoshida previously told Polygon the hardware wasn't quite ready for a retail release as of June 2014.

    "We have a good system," Yoshida stated. "People enjoy the Morpheus demo, but it's not enough. It's coming close, but there isn't enough in terms of creating real experiences with a sense of presence.

    "You really need to be able to feel that you are standing on the edge of a cliff. Tech-wise, there are a few things we want to include to really nail it from a hardware and system software standpoint."

    You can watch my hands-on report from the device's premiere at last year's GDC, and we'll be at the event to try the latest version of the hardware.
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