Νεες δηλωσεις απο την ΕΑ για το VR:



He referenced the console figure as context for why EA isn't jumping on board fully with VR at the moment. It's simply because VR is unproven, with a small install base today because the platforms aren't even out yet.

He said before a company like EA would consider spending $50-$100 million to build a full game for VR, the market size needs to grow to the level of consoles. He described the console markets today as "large," estimating PS4/Xbox One to make up 60 million and 150 million-plus for PS3/Xbox 360.
Jorgensen also teased that EA is working on smaller, "vignette"-style VR games, though these have not been announced.
http://www.gamespot.com/articles/com...GSS-05-10aaa0b