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Thread: No Man's Sky [+VR]

  1. #301
    Administrator Slay's Avatar
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    Quote Originally Posted by teras1 View Post
    Η Limited θα γίνει δική μου
    πολυ φοβαμαι οτι το ιδιο θα παθω και εγω, ακουσα 80€ η τιμη της, ισχυει?


  2. #302
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    Δεν ψήνομαι για το παιχνίδι, αλλά από την άλλη η limited edition φαίνεται καταπληκτική. Υπέροχο artwork!

  3. #303
    PS4forums Addict teras1's Avatar
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    Quote Originally Posted by Slay View Post
    πολυ φοβαμαι οτι το ιδιο θα παθω και εγω, ακουσα 80€ η τιμη της, ισχυει?
    Στο gamestop λέει 80$. Άρα λογικά και οι δικοί μας εδώ τόσο θα το δώσουν. Ακόμα δεν έχω δεί να το διαφημίζει κανείς.

  4. #304
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  5. #305
    Stealth Moderator Valkyre's Avatar
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    Ολα ωραια, το pop in και το framerate εχουμε καμμια ενημερωση σε τι κατασταση βρισκονται? Κατι ακουω για αρκετες πτωσεις στην εκδοση PS4 (η οποια δεν ειναι τελικη ακομα προφανως) και δεν ξερω εαν βλετιωθηκε καθολου το οπ ιν γιατι εβγαζε ματια.

    Ισως να δυσκολευεται το PS4 λογω CPU με το συγκεκριμενο παιχνιδι.

  6. #306
    Advanced Member nikosgnr's Avatar
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    Αυτό τελικά ή θα είναι μια απο τις καλύτερες κυκλοφορίες, ένα μικρό διαμάντι, ή μια απο τις μεγαλύτερες πατάτες.

    Μέση κατάσταση δεν υπάρχει.. Βέβαια ευελπιστώ και πραγματικά εύχομαι το 1ο.

    Η Limited έχει προστεθεί στο Amazon.com και θα φύγει παραγγελία.

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  8. #307
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    Απο Eurogamer:

    The hands-on demos took place on debug PS4s, and fell a little short of the smoother experience seen in other demos that would seem to be running from PC. There's still time, of course, for optimisation.

  9. #308
    Administrator Slay's Avatar
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    Quote Originally Posted by Valkyre View Post
    Ισως να δυσκολευεται το PS4 λογω CPU με το συγκεκριμενο παιχνιδι.
    και εγω ετσι πιστευα δημητρη, αλλα μετα ειδα τα minimum specs για το Pc και λενε Ι3, επισης το θεμα του tearing Που ειδαμε τωρα για πρωτη φορα ειναι καθαρα θεμα gpu. Ελπιζω να βελτιωθουν αμφοτερα μεχρι την κυκλοφορια.

  10. #309
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    Lots of Info on No Man’s Sky’s Aliens, Exploration and More Shared by Sean Murray

    During the latest episode of the PlayStation Blogcast, Game Director Sean Murray game some interesting tidbits of information:

    • While in previous presentations Murray had to show visually impressive planets with dinosaurs, but what he really likes to show are UI screens: how you upgrade a weapon, how you upgrade your suit, how you gather resources. That’s the game to him. When you’re playing a lot of the aesthetics melt away, and you’re more concerned about where to find plutonium or something like that.
    • The game is based on trading, fighting, survival and exploration. Those things feed into each other.
    • You can use binoculars if you have that upgrade.
    • Protection from extreme cold is another possible suit upgrade, but that protection will eventually wear down and then you’ll start taking damage in a cold planet.
    • You can create new technologies to upgrade yourself.
    • Exploring more allows you to survive better, as you find more technologies and resources. The longer you survive, the more you can access higher level content, like trading, which allows you to gather resources and bring them to an NPC or a space station or trading post.
    • There are a bunch of different races and factions. For a long time Hello Games wasn’t happy with the NPCs, so they didn’t know if they would be into the game at all. Now they feel that they make real sense within the world in their current implementation.
    • Aliens speak to you in their alien languages and you have to learn them. You can learn new words by chatting to them or finding relics.
    • The more you interact with NPCs the better standing you have with their race, as long as your behavior is positive. If you behave like a “jerk” you lower your standing with them.
    • The better your standing with the race is, the more options with them you open, like trading, buying ships and weapons, or even receiving things for free if they really like you.
    • Races have different specializations. Some are more military-focused, others have a more scientific focus and so forth. As a certain type of player you might favor certain races, and since they don’t all get along, you may have to choose who to side with. For instance, if you’re an explorer, you may want to ally yourself with a scientific race, to acquire their technology. They will also like you more by default, because exploring grants you tech, and scientific races like players that have more tech.
    http://www.dualshockers.com/2016/03/...y-sean-murray/

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  12. #310
    PS4forums Addict tsakali GR's Avatar
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    Έχει βρει κανείς την limited edition με το steelbook για προ-παραγγελία σε Ελλάδα;

  13. #311
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    Κανείς δεν την έχει βάλει μιας και πουθενά δεν είναι διαθέσιμη για την ώρα για προπαραγγελία.

    Μόνο στο αμερικάνικο Amazon την έχουν βάλει και εκεί με ειδοποίηση όταν γίνει διαθέσιμη. Σε κανα μήνα το κόβω να παίρνει μπρός το θέμα.

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  15. #312
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  16. #313
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    Μόλις μπήκε στα Public για προπαραγγελία.

    Στα 79,90Ε. Τίμια τιμή.

  17. #314
    Administrator Slay's Avatar
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    Μπηκε η προπαραγγελια, ελπιζω να μου πανε ολα καλα μεχρι τοτε, και να μην χρειαστει να την ακυρωσω.

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  19. #315
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    Sean Murray On No Man’s Sky Rumored PS4 Frame Rate Issues: ‘The Game Is Coming Together Really Well’

    ‘Every game I’ve worked on previously has had pretty solid framerate.’

    No Man’s Sky is finally almost here – it launches this June – but there seem to be some reports going around that the is compromised by its own technical ambition, that it has technical problems, most notably severe framerate bottlenecks.
    However, Sean Murray, the developer of the title, insists that the reports are false. In an interview with Jeux Video, Murray refuted any rumors about technical problems with the title. ‘No, actually, the game is coming together really well,’ he said. ‘We’re making a crazy game on a crazy scale, and doing stuff that technically hasn’t been done before. And for us, unlike most games, where you can normally make just one level, make sure everything is perfect, and test every possible scenario… that’s not really possible with out game.
    ‘But every game that I have ever worked on previously has had pretty solid framerate, and it’s something that we’ve kind of always been good at, really.’
    So that sounds like there won’t be much problems in the final release of the game- even if there are some now, critics would do well to remember that the game is still over three months away from launch. Plenty of time for debugging and optimization.

    source: Gamingbolt

  20. #316
    Advanced Member nikosgnr's Avatar
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    Και στο αμερικάνικο Amazon για προπαραγγελία.

  21. #317
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  22. #318
    Administrator Slay's Avatar
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    Παρα πολυ καλο. Παροτι ειναι και παλι στον Balaris V , δειχνει του NPC, το νεο πανεμορφο UI και τον επισης νεο και αρκετα ποιο ομορφο γαλαξιακο χαρτη. Το βιντεο ειναι το πρωτο απο την σειρα του IGN αυτον τον μηνα.

    Δειτε το και απο youtube για οποιον το προτιμα.


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  24. #319
    Stealth Moderator Valkyre's Avatar
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    Τωρα αυτο υποθετω ειναι PC footage ετσι καθως ειναι 60 frames per second και κατι θυμαμαι να διαβαζω για 30 καρε στο PS4.

    Το προβλημα με το εντονο pop in δειχνει καπως βελτιωμενο, δεν ξερω βεβαια αν ειναι ο πλανητης τετοιος που το κανει να φαινεται πιο καλο.

  25. #320
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    Και εγω πιστευω οτι θα ειναι 30 fps αν και δεν βλεπω γραφικα που δεν μπορουν να ειναι 60fps στο ps4.

    Παντως παιζει με ps4 χειριστηριο.
    .

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