Due to low costs and low capabilities of computers, a lone
programmer could develop a full game. However, approaching the 21st century, ever-increasing computer processing power and heightened consumer expectations made it difficult for a single developer to produce a mainstream console or PC game. The average price of producing a video game slowly rose from
US$1–4 million in 2000 to over $5 million in 2006, then to over $20 million by 2010. However, mobile, web-based and indie games can cost much less.
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