Here are just a couple of things about those comparison shots.
1.Time of day is different in both. – Our first trailer is at night, moonlight. Our gameplay demo is early morning. So the moonlight is slightly over exaggerated to give more contrast to give it that night feeling but enough light so you can see whats going on. Dawn is not a time of day where you have a lot of contrast.
2. His face is so spec-y [editor’s note: specular] in the first image! – Have you seen the trailer? He literally just gets up out of water so his face/chest/shirt are wet and have a high sheen. Bottom one he is not wet so of course he looks dry.
3. Trailers are Art Directed for every frame – A trailer is not gameplay so we have the ability to do a lot of art direction in that shot, that could otherwise hamper gameplay. It allows us to give a lot more emotion to a trailer.
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