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Thread: SKATE

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    PS4forums Addict MaRkUs_'s Avatar
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    Default SKATE

    At its recent Ubidays event in downtown San Francisco, Ubisoft had a number of big upcoming titles on display, including the latest from the Splinter Cell and Brothers in Arms franchises. But perhaps its most anticipated title was left for the finale with Assassin's Creed getting the You've already read about the innovative new skating controls in our first hands-on preview.




    EA has dubbed its latest right-analog evolution as Flickit -- you basically perform a number of Fight Night controller motions to ollie and execute a variety of kick flips and tricks. Grabs are performed with the triggers, X kicks with your left foot, A kicks with your right foot and B breaks. It's that simple.

    Performing these moves feels great. While they are not as over the top as the arcade style we've seen in the Tony Hawk series, there is a tangible feeling of reward as you pull off a simple nose grind on a rail. When you ollie or nollie into the air, the position of your board dictates the type of grind you pull off. We watched as a producer ripped off a backside noseblunt with ease.

    There is no balance meter, but the producer did shift his weight over the nose with the left stick to hold the grind even longer. If he didn't, he simply would have fallen off the rail and continued skating. As you probably have already guessed, Skate is a technical game, and even a simple session in your basic skate park provides a challenge. The camera is located almost on the ground so you can get a great look at your skater's feet as he rips off tricks.

    While kickflips and grinds are all well and good, we gamers want to get vertical. The only levels we had seen so far were a warehouse and a mom-and-pop skate park. Each features a fair set of bowls and ramps, but we really want to fly. I was worried there wouldn't be enough air.





    And everyone that plays Skate. The mega compound is one of the final areas you'll unlock in San Vanelona, a fictional city based on the architecture of San Francisco, Barcelona and Vancouver (where Skate is being developed). It features a MegaRamp, a giant loop, and enough giant jumps to keep you busy for a while. And even though Skate is an open world, you can set a waypoint for yourself and warp back at any time. The top of Way's MegaRamp is not a bad spot to put one. On one jump, we grabbed with both hands and tapped the B button to execute a coffin -- laying flat on your back on the board. It's hot, but don't try to land this way. Even though these jumps are massive, they are still based on Way's real-life exploits, which actually adds to the satisfaction of landing a trick that only the world's best can pull off.

    After that, simply pause the game, save a video clip and upload it to a Skate website for all to see. We watched as EA created a clip and uploaded it in seconds. You can also jump online and continue to edit camera angles and add effects.







    We obviously spent almost all of our time during our brief play session in the Mega Compound, but we do know there will be a huge variety of environments in the San Vanelona sandbox, including mansions and the obligatory empty swimming pools. Online, other players will be able to jump in and session with you at anytime.

    Offline, players will take turns pulling off big tricks rather than a split-screen approach. EA said this is because it has found that players enjoy watching the game almost as much as they enjoy playing it.

    In terms of story, your skater will progress by competing in a variety of challenges, all of your choosing. If you want to hit up professional events and mainstream competitions, you may find yourself on the cover of Thrasher or The Skateboard Mag, both included in the game. And while this is pure speculation, don't be surprised to see an X Games presence because of the ESPN and EA partnership.



    If you want to go gangster, you can terrorize the city's pedestrians and outrun security guards as you trespass into hard-to-reach skate spots. While other skaters may be enjoying their commercial success and magazine covers, you'll be enjoying street cred with the underground set. Pros you'll see wandering San Vanelona include Danny Way, Mark Gonzales, Rob Dyrdek, Mike Carroll, P.J. Ladd, Chris Cole, Jason Dill, Pat Duffy, Jerry Hsu, Paul Rodriguez, Dennis Busenitz, Alex Chalmers, Chris Haslam, Colin McKay, John Rattray, Ryan Gallant, Ryan Smith and Terry Kennedy.
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  2. #2
    Advanced Member sickness_'s Avatar
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    πολυ ωραιο ! περιμενουμε βιντεο gameplay

    pvinis ορμα xD
    Spoiler!

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    PS4forums Addict MaRkUs_'s Avatar
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    looooooooool.....εγώ πάντος σε skate games ποτέ δεν τα κατάφερα.... :wink:
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    PS4forums Addict MaRkUs_'s Avatar
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    Default ορίστε κ ένα βιντεάκι

    [ame="http://www.youtube.com/watch?v=0eL9mg4fiX8"]YouTube - Skate - PlayStation 3 & Xbox 360[/ame]
    Last edited by NonBorn; 20-08-2007 at 20:10.
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    Αssistant Member Forum GOD NonBorn's Avatar
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    Φρέσκο video... Το Tony Hawk's πάντως δεν το πιάνει με τίποτα...

    [gs]4260[/gs]
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  6. #6
    Cool Member Terminator's Avatar
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    ποιο τονυ χοκ απ'ολα? μη λες μεγαλη κουβεντααααα...

  7. #7
    Αssistant Member Forum GOD NonBorn's Avatar
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    Λες ε?? Πιστεύω ότι και αυτό το Tony Hawk που 'ρχεται θα 'ναι πολύ καλύτερο από το Skate... Βασικά παίζουν 2 πράγματα ρόλο στην άποψη μου. Πρώτον ο Tony έχει να ρθει δυνατός νομίζω αρκετό καιρό, και ίσως είναι η ώρα του (από ότι έχω δει έχει πολλά καινούργια στοιχεία αυτό που έρχεται). Δεύτερον δεν έχω και τρομερή εμπιστοσύνη στην ΕΑ
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    Elite pvinis's Avatar
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    kai triton, to thps2 einai kalitero apo to skate. kai tha sou po to giati...
    koita to skate otan kanei tricks, kai paratirise oti otan kanei ena kickflip as poume, amesos meta to skae kollaei sta podia tou, les kai exei arnitiki varitita. kai meta des video apo to thps2, kai des oti ekei einai poli kalitera ftiagmeno.

    mou aresei i kamera sto skate vevaia, alla exei akoma poli dromo mexri na ginei kalo game opos ta tony hawk. isos to skate 3 na einai arketa kalo oste na to agoraso.

    kai ena teleftaio simeio... ta flickit i opos legete, apla akougete oraio. an pas na paikseis, tha einai efkolo gia apla kolpa. pos opos tha kaneis trick opos sto tony hawk me 3 flip kai 2 grab endiamesa, teleionontas me ena gero manual? e? pos tha pareis ta ekatommiria pontous? me to joystick?
    i think not.

  9. #9
    Banned blizard's Avatar
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    Kάποια videakia ... μου φαίνεται πολύ ενδιαφέρον το παιχνίδι, μάλλον το προτιμώ από το Tony Hawk

    Comparison ps3/360 ...
    [gv]14432[/gv]
    Σε HD: http://www.gamevideos.com/video/id/14432


    Trick Popping Gameplay

    [gt]21322[/gt]
    HD http://download.gametrailers.com/gt_...gp_gt_h264.wmv

    Air and Grab Tricks Cam
    [gt]23979[/gt]
    HD :http://download.gametrailers.com/gt_...gp_gt_h264.wmv

  10. #10
    PS4forums Fanatic modecris's Avatar
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    Skate on Xbox 360 better than PS3 as it doesn't suffer from framerate & aliasing issues

    IGN has completed its reviews on EA's Skate for the Xbox 360 and PS3. The Xbox 360 version scored 9 while the PS3 scored scored 8.8. Why? Well, the PS3 suffers from aliasing issues, blurry scenery and a choppy framerate which is noticeable. Other than pointing out this and the limited SIXAXIS controls, IGN's review is the same for both versions. They conclude that the title is an amazingly complex experience and while people may have laughed when EA announced the IP, nobody will be doing so anymore, except perhaps EA (all the way to the bank).


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    Αssistant Member Forum GOD NonBorn's Avatar
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    Και μετά από τα reviews του IGN έρχεται και η επιβεβαίωση.... :giggle::giggle:
    (Έρε Λογοκρισία που σας χρειάζεται.... χαχαχαχαχα)



    Jaggies στο 360 και όχι στο PS3?!





    Τα textures φαίνονται καλύτερα στο PS3



    Κι άλλα Jaggies

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  12. #12
    PS4forums Fanatic modecris's Avatar
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    Και εγώ βλέποντας το παραπάνω video είχα την εντύπωση πως έπαιζε λίγο καλύτερα στο ps3.Ίσως να μην ήταν τελικές εκδόσεις των παιχνιδιών,δεν ξέρω.Πάντως δεν νομίζω να εκτίθενται τόσο εύκολα,λέγοντας μπαρούφες,τόσο μεγάλα site.

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    Αssistant Member Forum GOD NonBorn's Avatar
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    Modecris και εγώ το ίδιο πιστεύω, τουλάχιστον το IGN το έχω σε μεγάλη εκτίμηση... Αλλά παίζοντας το LAIR τις τελευταίες μέρες και προσπαθώντας να δικαιλογήσω τις κριτικές που έλαβε απλά δε μπορώ... Τώρα λένε για το skate και τελικά "φαίνεται" να μην έχουν και τόσο δίκιο... Για το Dirt που βγήκαν όλοι και έλεγαν ότι ακόμα και έτσι είναι καλύτερο στο 360 το IGN "έκλεισε" τα στόματα λέγοντας καθαρά πόσο καλύτερα τρέχει στο PS3... Δε ξέρω τι γίνεται αλλά από ότι φαντάζομαι μάλλον ο reviewer κάνει τη διαφορά και ανάλογα με τις προτημήσεις του βγαίνουν και ανάλογα συμπεράσματα...

    offtopic: Δε μπορώ να πιστέψω ότι ο τύπος έπεσε τόσο έξω με το LAIR. Πραγματικά.... Αναρωτιέμαι...
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    PS4forums Fanatic modecris's Avatar
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    Όσον αφορά το lair,ίσως να διορθώσανε την απόκριση του sixaxis με το firmware 1.92,μια και νομίζω πως τα test έγιναν πριν απ`αυτό.Ίσως πάλι και να είναι θέμα συνήθειας (και υπομονής...).

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  15. #15

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    Μην ξεχνάμε όμως οτι το LAIR έλαβε αρνητικές κριτικές απο τα περισσότερα sites και οχι μόνο απο το IGN
    XBOX LIVE ID:iraklis or her
    PSN ID:iraklis

  16. #16
    Αssistant Member Forum GOD NonBorn's Avatar
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    Ας γυρίσουμε στο θέμα και οτιδήποτε για το LAIR ας συζητηθεί στο αντίστοιχο thread.
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    PS4forums Fanatic modecris's Avatar
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    [gt]24856[/gt]

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    Αssistant Member Forum GOD NonBorn's Avatar
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    Intro Video του Skate

    [gs]4718[/gs]
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    Elite pvinis's Avatar
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    Last edited by NonBorn; 02-10-2007 at 14:41.

  20. #20
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    Το ηθελε και το εκανε αυτο; LoL
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