In typical Kojima fashion, Metal Gear Solid 5 was shown off, separately, as three different things: Ground Zeroes, an open-world game about a rescue mission; The Phantom Pain, about a recovering amputee under attack, and finally,
Metal Gear Solid 5: The Phantom Pain. In a tweet (or, technically, a
Twitlonger post) following the panel, Hideo Kojima cleared up the relationship between all these seemingly different properties.
"'Ground Zeroes' is a prologue of MGSV," Kojima said. "9 years after that event will be 'The Phantom Pain.'" Metal Gear Solid 5 comprises these two parts, much like Metal Gear Solid 2opened with the Tanker chapter, then moved onto the Plant portion starring Raiden. "The game play demo I presented today is the opening of [The Phantom Pain] which is tutorial that starts from crawling."
Wow, what is this feeling? Is it ... understanding a Metal Gear game?
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