Εχει κ για ps4 αλλα δεν μου το κατεβαζει ακομα
http://battlelog.battlefield.com/bf4...0493815910106/
Τωρα το κατεβαζει 995mb...(πριν εκανε κ το ghost 800+mb)
Last edited by Kkritikos; 30-01-2014 at 18:06.
odytsak (30-01-2014)
Κ το γνωστο παλιο καλο μπ@ρδελ@ bf4....Αρχισαν να μην γραφουν ουτε τα rpg σε.... αρματα....Το 0 helth του αντιπαλου παραμενει βεβαια..Με την μια eject...Φολα στη dice
Last edited by Kkritikos; 30-01-2014 at 18:52.
Ρε σχετικε ποσα δευτερολεπτα κανεις να οπλισεις το rpg?Γιατι του εριξα 3....Ελα να μας διδαξεις
Χα χα παρολιγο να σπασει το δισκακι...Για ποσο ακομα θα τη γλυτωνει δεν ξερω...
Τελικά τι άλλαξε; τώρα κατεβάζω
Στάλθηκε από το XT910 μου χρησιμοποιώντας Tapatalk
Jan 30 PS4 Game Update Notes
DMR Balance Tweaks
Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.
Other items
Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing
Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot
Fixed an issue in Squad Deathmatch where the “Win/Lose” text was overlapping
Fixed an issue with players using an exploit for the SOFLAM
Fixed an issue with players using an exploit for the MAV
Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu
Fixed an issue where chat would break when entering "false" or "true" in the chat window
Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry
Fixed the misaligned crosshairs on the T90 MBT
Added setting to tweak joystick dead zone
Various minor crash fixes
Battlefield 4 January 30 PlayStation 4 Game Update Notes
DMR Balance Tweaks
- Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.
Other Items
- Significantly reduced the duration of the black screen when spawning in, and fixed the issue with players getting killed before being in-game
- Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing
- Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot
- Fixed an issue in Squad Deathmatch where the “Win/Lose” text was overlapping
- Fixed an issue with players using an exploit for the SOFLAM
- Fixed an issue with players using an exploit for the MAV
- Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu
- Fixed an issue where chat would break when entering “false” or “true” in the chat window
- Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry
- Fixed the misaligned crosshairs on the T90 MBT
- Added setting to tweak joystick dead zone
- Various minor crash fixes
Battlefield 4 January 30 PlayStaton 3 Game Update Notes
DMR Balance Tweaks
- Increased the damage of all DMRs across all ranges. Specifically, damage has been increased at long ranges to allow three-hit kills against unarmored opponents. Additionally, reduced the penalty to accuracy for sustained DMR fire, allowing more rapid follow up shots in combat. The amount of the damage increase varies from weapon to weapon, according to its intended range, rate of fire, and damage. We will continue to monitor the effectiveness of DMRs in combat, and determine if additional action is needed to make DMRs a viable mid to long range weapon.
Other Items
- Significantly reduced the duration of the black screen when spawning in, and fixed the issue with players getting killed before being in-game
- Greatly reduced the risk of crosshairs disappearing, which would also result in hit markers disappearing
- Added a headshot icon on the killcard. This should help identify instances where players are correctly killed by one shot
- Fixed an issue in Squad Deathmatch where the “Win/Lose” text was overlapping
- Fixed an issue with players using an exploit for the SOFLAM
- Fixed an issue with players using an exploit for the MAV
- Fixed the gameplay code to properly track the FOV (Field of View) changes in the options menu
- Fixed an issue where chat would break when entering “false” or “true” in the chat window
- Fixed an out-of-helicopter glitch in Air Superiority where players could spawn on the ground and play as infantry
- Fixed the misaligned crosshairs on the T90 MBT
- Added setting to tweak joystick dead zone
- Various minor crash fixes
Το ps3 νομιζω δεν εχει spectators mode
Στάλθηκε από το GT-I8190 μου χρησιμοποιώντας Tapatalk
Αντε εξυπνε δεν ειχαν πει οτι τελος φλεβαρη θα το δωσουν?Βγαλε κ 2 εβδομαδες για τους premium ποσο μας κανει?χα χα
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