UE4 pc
"" PS4....
^^ PS4 PC , dev UE4 digital foundry - , PS4 dev kits.
Brian Karis, senior graphics programmer at Epic Games adds some more insight in the comments below, explaining some of the more obvious differences - particularly in terms of the very different lighting schemes. At the technical level, the two demos are closer than it seems:"The biggest changes actually came from the merging of two separate cinematics, the original Elemental and the extended Elemental we showed at PS4's launch event. Each had different sun directions and required some compromises to join them. This resulted in some major lighting differences that aren't platform related but were due to it being a joined cinematic. Another effect, in the original you could see the mountains through the door where in the merged one we made the view through the door white since the mountains outside were no longer the same. Same deal with the mountain fly by. The old mountain range doesn't exist in the new one. These changes from the merge make direct comparisons somewhat inaccurate.
"Feature wise most everything is the same, AA resolution, meshes, textures (PS4 has tons of memory), DOF (I assure you both use the same Bokeh DOF, not sure why that one shot has different focal range), motion blur.
"Biggest differences are SVOGI has been replaced with a more efficient GI solution, a slight scale down in the number of particles for some FX, and tessellation is broken on ps4 in the current build which the lava used for displacement. We will fix the tessellation in the future."
demo demos SE, KZ shadow fall , generation leap . launch . ( 0,5 gen step , ). multiplatform ? ( ), , Uncharted , gen leap.
Satan has left his killing floor
PS4
Νομζω στο ps4 εναι πιο "καθαρ" γιατι δεν υπρχουν λα αυτα τα σωματδια σκνης στον αρα, εφ που εμνα μου ρεσε πολυ στην pc κδοση και με απογοτευσε που δεν υπρχε στο ps4. Το διο και το πολυ ωραο depth of field εφ που πλι δεν εδα στο ps4.
Ελπζω τα σχλια του developer που κανε post ο Valkyrie να εναι ακριβ και να μην λεπουν τα εφ αυτ απο την engine στο ps4.
particle effects , processing power (floating point operations -> flops).
Uncharted 3 particle effects 6 SPUs (150 Gflops) Cell, Elemental demo GPUs teraflops.
Polishing/optimization , high-end PC.
60 PS4 (?)
http://www.plaisio.gr/games/playstat...idia-games.htm
60 Dualshok 4 (?)
http://www.plaisio.gr/games/playstat...Controller.htm
@@ ; 20 pre-order newsletter ( Sony)?!
: ' "2 ". 1 Sony .
Last edited by psx3; 05-04-2013 at 19:38.
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