Ìáò Ýðåéóåò ìåãÜëå...It¢s not like we actively decided “Yeah, let¢s not do this feature so that people will subscribe to Music Unlimited…” It¢s not like that.
Ìáò Ýðåéóåò ìåãÜëå...It¢s not like we actively decided “Yeah, let¢s not do this feature so that people will subscribe to Music Unlimited…” It¢s not like that.
BS... ÎÝ÷áóáÃ* ôá mp3s áëëÜ ôá music/video unlimited åéÃ*áé day1 óôçÃ* êïÃ*óüëá. Yeah, right... ¸÷ïõÃ* âÜëåé óôçÃ* êïÃ*óüëá day1 13 Üó÷åôåò ìå ôï gaming õðçñåóßåò, ôï áÃ* èá ðáßæåé mp3s åßÃ*áé ðïõ áðáéôïýóå ôïÃ* äýóêïëï êáé åðéðëÝïÃ* ðñïãñáììáôéóìü. ÔÝôïéåò ìëêò Ã*á ìçÃ* ìáò ÝëåãáÃ* êáé üëá èá ÞôáÃ* ìßá ÷áñÜ. Ðåò ìïõ üôé êáé ôá 3GB ðïõ ðÜÃ*å óôñÜöé ìå åðßêåÃ*ôñï ôï gaming ôá êüøáÃ*å êáé ü÷é ãéá ôï socializing êáé ãéá ÷á÷á÷ïý÷á êïßôá ôé ÝêáÃ*á åäþ... Ëåò êáé ïé óïâáñïß gamers áÃ* ôïõò ñùôïýóáÃ* èá óõìöùÃ*ïýóáÃ*, Þ áÃ* èÝëáÃ*å Ã*á êÜÃ*ïõÃ* video streaming ôï gameplay ôïõò, èá æçôïýóáÃ* ôï 40% ôçò éó÷ýïò ôçò êïÃ*óüëáò ãéá ÝÃ*á ôÝôáñôï âßÃ*ôåï.
ÁÐÁÑÁÄÅÊÔÏ!!! Êáìéá äéêáéïëïãéá. Åëðéæù Ã*á ìðåé ðïëõ ãñçãïñá óôï OS.
Gerstmann from Giant Bomb says so here.
http://www.giantbomb.com/articles/a-...nfo/1100-4785/
I find it amazing that Sony still can't find a way to make this invisible to the user, like Microsoft did at the launch of the 360 in 2005. That was 8 years ago. Sony gotta do something about that firmware team. :/
ÄåÃ* ôï Þîåñá üôé ãßÃ*åôáé áõôüìáôá óôï XBOX360. ÁÃ* êáé Ã*ïìßæù ïé ðåñéóóüôåñïé èá Ý÷ïõìå PS+ êáé Ýôóé ãßÃ*åôáé áõôüìáôá êÜèå ìÝñá.
ÄåÃ* áÃ*ôéëÝãù üôé äåÃ* õðÜñ÷ïõÃ* ôå÷Ã*éêÜ åìðüäéá (åêôüò ßóùò áðü áõîçìÝÃ*ï öüñôï óôïõò servers ôïõ PSN), áðëÜ äåÃ* ìå ðåßñáæå ðïôÝ ôï manual syncing óôï PS3. Áõôü ðïõ ìå ðåßñáæå åßÃ*áé üôé ÞôáÃ* ðÜÃ*áñãï, áëëÜ áõôü ôï öôéÜîáÃ*å óôï Vita êáé ëïãéêÜ êáé óôï PS4.
Åðßóçò, åëðßæù Ã*á ìçÃ* áñ÷ßóïõìå Ã*á âëÝðïõìå trophy spamming óå FB/Twitter... ãé' áõôü ðñïôéìþ ôï óõãêåÃ*ôñùôéêü çìåñÞóéï syncing ôïõ PS+, áÃ*ôß Ã*á öáßÃ*ïÃ*ôáé ÝÃ*á-ÝÃ*á.
Óôï 360 ìå ôï ðïõ ðåñÃ*åéò achievement å÷åé êáÃ*åé ìüÃ*ï ôïõ sync, ìå ôï ðïõ ôï ðåñÃ*åéò ôï îáÃ*áëÝù. ÄåÃ* õðÜñ÷åé êáÃ* åðéëïãÞ Ã*á êÜÃ*åéò manual sync.
Ôï Üëëï êáëü åßÃ*áé ìå ôï ðïõ êÜÃ*åéò ôï achievement óôï ðåôÜåé óå millisecond, óôï ps3 êÜÃ*åé 3/4 äåõôåñüëåðôá Ã*á ôï äåßîåé.
Åëðßæù óôï ps4 Ã*á ãßÃ*åôáé üðùò ÷ñüÃ*éá ôþñá óôï ôïýâëï, êáé ç öÞìåò Ã*á ìçÃ* åßÃ*áé áëçèéÃ*Ýò Þ ìÞðùò äåÃ* åßÃ*áé êáÃ* öÞìåò?!...
Èá ðñïôéìïýóá Ã*á õðÜñ÷åé åðéëïãÞ áÃ*Üìåóá óå auto êáé manual sync, áëëéþò èá ãßÃ*åé ÷áìüò ìå ôï spamming üðùò åßðá, lol.
Ôï Üëëï ðïõ ëåò üÃ*ôùò åßÃ*áé èÝìá, åéäéêÜ óå exclusives ðïõ îåæïõìßæïõÃ* ôï hardware... óßãïõñá èá åßÃ*áé ðáÃ*ãñÞãïñï óôï PS4, üðùò êáé óôï Vita.
ÓõÃ*åÃ*ôåõîç ôïõ Yoshida óôï IGN
http://uk.ign.com/videos/2013/11/12/...-your-psn-name
Káé summary ìéáò êáé åéÃ*áé ìåãáëç áðï ôï neogaf
Some Takeaways:
- Shu happy being the face of playstation (@Yosp). Enjoys that everyday is a "catastrophe". " Yosp feels his twitter presence contributes which is why he likes it so much
- Shu's never gotten in trouble by Sony PR for what he tweets but his wife is another story
- PS4 has been a long project, almost 5 years. Considering original aims, "close to 80-90%" of functionality aimed for.
- PS4 Pre-orders obviously outstripping past PS launches. Sony feels good about future of PS4 against early quips by analysts that consoles had no place
- Part of the reason there is no mp3 at launch is because we were focusing on games. So when people found out they freaked out it was a little funny, because it was not a priority.
- If the lack of MP3 support is the worst part of the PS4 launch then PS4 is in a good spot
- Can't change PSN name still due to it being complicated. Engineers say that it is problematic. Original system does not work like an "excel spreadsheet". "Not designed that way". "Not impossible". Will keep looking into it.
- PS4 is a system that is flexible and future-proof. Part of this future-proofing is to reserve memory.
- Sony believed GDDR5 was needed for next-gen performance. Decision for 8GB was a big decision due to cost. Not only for great games but for system software guys. Leave some room in the CPU, GPU, memory for these guys to add future features
- Sub-accounts want to become Master accounts. Sony felt that the inability to do this was unfair. Looking into it.
- What changed at Playstation? [Greg's been pushing this question the whole interview ")] [Around the 12:20 mark, hard to understand] Part of that is that the business side always gets pressure from investors to go for better financial performance, so you should use that position to make your competitiveness even stronger. Shu seems to be alluding to a prior corporate culture at Sony leading to complacency during the PS3 era. But this [complacency] "comes in circles". "Because we went through the difficult time of launching PS3, we learned a lot, especially in the US. We are catching up to other companies in terms of other companies. Some network features." Sony now has a "Challenger" mentality "like when we first entered the industry". Back then Sony had a "big idea". VCRs had a 40% install base, video games consoles had a much smaller install base. "We can double that". During the PS1 time, Sony didn't really know much about the business and took cues from other companies at the time. Approaching the launch of PS4 was like how we approached the launch of PS1
- Shu has 2 Wii U's. Enjoys playing them with his daughters. "Nintendo make pretty fun family friendly games"
- "Success depends on how you set your goal. I don't know what Nintendo's goal with the WII U was. " Shu found it confusing that Nintendo seems to have not focused the Wii U to induct non-players [make players] like with a lot of their past consoles. Console is good but message of "for core gamers" was confusing. This year Nintendo have improved their messaging and gotten back on message.
- Do you [Shu] think ipads/tablets are hurting Nintendo? I think if you look at how Nintendo and Apple induct non-players into gaming, nintendo and apple are pretty much in the same group. Playstation doesn't necessarily fit into that group. We [Sony] need nintendo to be very successful in inducting new players who like to play games with controllers because we [sony] believe games with non-touch only controllers are great.
Deathtrick (13-11-2013),Leon_DiZ (13-11-2013),Nek_Food (13-11-2013),psx3 (13-11-2013)
Daytime Dreamer (13-11-2013),Deathtrick (13-11-2013),Kkritikos (13-11-2013),odytsak (13-11-2013)
All the PS4 launch games and their install sizes
Plus, you can only use 408GB of the 500GB PS4 hard-drive.
The PlayStation 4 launches with a number of games available to download from the PlayStation Store. The US version is live now, and so we learn each title's install size and price in dollars.
Here's the list, in alphabetical order:
- Angry Birds Star Wars: 1.5Gb : $49.99
- AC4 Black Flag Gold Edition: 21.2GB : $79.99
- AC4 Black Flag: 21.2GB : $59.99
- Battlefield 4: 33.9GB : $59.99
- Black Light Retribution: 4.9GB : F2P
- Call of Duty: Ghosts: 31.1GB : $59.99
- Call of Duty: Ghosts Digital Hardened Edition: 31.3GB : $119.99 (season pack)
- Contrast: 2.3GB : $14.99
- DC Universe Online: 22.7GB : F2P
- DC Universe Online Ultimate Edition: 22.7GB : $29.99
- FIFA 14: 9GB : $59.99
- Flower: 1.8GB : $6.99
- Injustice: Gods Among Us: 22GB: $59.99
- Just Dance: 22GB : $49.99
- Killzone Shadow Fall: 38.5GB : $59.99
- Knack: 35.6GB : $59.99
- LEGO Marvel Super Heroes: 6.4GB : $59.99
- Madden NFL 25 : 13.1GB : $59.99
- NBA 2K14: 41.8GB : $59.99
- NFS Rivals (TBA)
- Resogun: 460.8MB : $14.99
- Sound Shapes: 3.4GB : $14.99
- Super Motherlode: 393.6MB : $13.99
- Trine 2: Complete Story: 2.6GB : $19.99
- Warframe: 4.2GB : F2P
The largest install on this list is for NBA 2K14, which weighs in at a whopping 41.8GB. On Xbox One this game is 43GB. Check out how Xbox One game sizes compare.
The PS4 system storage management screen.
Meanwhile, Eurogamer has verified reports that indicated you have access to just 408GB of the 500GB PS4 hard-drive.
As the image, right, shows, 408GB is available to users, although the PS4 fails to reveal what the inaccessible 92GB is reserved for. No doubt some of it is reserved for pre-installed software, such as The Playroom.
psx3 (13-11-2013)
live stream
nba 2k14 http://www.gamespot.com/videos/plays.../2300-6416086/ ôùñá menu êáé öùÃ*çôéêåò åÃ*ôïëåò
êáé åäù ôï gamespot http://el.twitch.tv/gamespot
äéáöïñá http://el.twitch.tv/primagames
playroom http://el.twitch.tv/jed05
äåÃ* åéìáé óéãïõñïò áÃ* åéÃ*áé ps4 http://www.ustream.tv/channel/ps4-ustream-gameplay
Snk (13-11-2013)
Naughty Dog Co-Founder: “Two Years Ago Microsoft Was Going to Win this Generation. That¢s Not The Case Now”
http://www.dualshockers.com/2013/11/10/naughty-dog-co-founder-two-years-ago-microsoft-was-going-to-win-this-gen-thats-not-the-case-now/
"Naughty Dog Co-Founder and former Studio President Jason Rubin (he left the company in 2004) is quite confident in Sony¢s possibilities to do well this generation, especially due to the internal change brought to the company by people like Mark Cerny, as he told while interviewed by Geoff Keighley on GameTrailers.
Having worked at Sony and having seen how Sony is, [...] we have to give them an incredible amount of credit for this launch. Inside the industry, quietly, hush-hush, two years ago Microsoft was going to win this generation. And that¢s not the case now.
They have been very very smart, very very adept at changing their policies to fit what gamers wanted, and they¢ve created an incredible hardware.
The creator of that hardware, Mark Cerny, who I know extremely well, could have not done this in the PS3 era, because Ken Kutaragi was there and the entire company had a very different way of looking at things.
I actually know better than most people the history of internal hardware production at Sony, because I went through this with Mark from Crash watching how hardware has gone.
The change from the Kutaragi model to, i will call it, the Cerny model is far larger than anyone realizes. It is looking at the market and adapting to the market, rather than creating the ultimate graphics hardware from a technical standpoint and assuming the market will come."
Êáìéá âëáêåéïõëá ìðïñåé Ã*á åéÃ*áé ðáëé áëëá ðïôå äåÃ* îåñåéò
Deathtrick (13-11-2013)
"playstation start call of duty ghost" êáé óêáåé áðáÃ*ôçóç ïôé ç åöáñìïãç öéöá èá êëåéóåé,áñá åðáéæå áðï ðéóù ëïãéêá êáé åé÷å âãåé óôï ìåÃ*ïõ ãéá Ã*á äåé êáôé. Å÷åé ôñåëá ãñçãïñï xmb ç ïðùò áëëéùò ëåãåôáé
åÃ*ù åéÃ*áé óôï cod ìðáéÃ*åé óôï ìåÃ*ïõ ôïõ ps4 áëëáæåé ðñïöéë êáé ãõñÃ*áåé êáÃ*ïÃ*éêá óôï ðáé÷Ã*éäé ðáéæïÃ*ôáò óôï Ã*åï ðñïöéë( áõôï ôï åêáÃ*áÃ* óôï gamespot åðåéäç ìå åÃ*á ðñïöéë åé÷áÃ* îåêëåéäùóåé êáðïéá ðñáãìáôá).
ÕÃ: áõôá ôá âëåðù live stream
Deathtrick (13-11-2013)