¼÷é Üëëá Ý÷ïõìå äåé ùñáßá ãñáöéêÜ. Ç Ýêäïóç åðßóçò óôï 360 äåí Þôáí Üó÷çìç. ÔÝëïò ìéëÜìå ãéá next gen!
Áíáêåöáëáéþóç: 2 äåí åßíáé ôá âéâëßá ðïõ Ý÷ïõí âãåé óôá ÁããëéêÜ?
¼÷é Üëëá Ý÷ïõìå äåé ùñáßá ãñáöéêÜ. Ç Ýêäïóç åðßóçò óôï 360 äåí Þôáí Üó÷çìç. ÔÝëïò ìéëÜìå ãéá next gen!
Áíáêåöáëáéþóç: 2 äåí åßíáé ôá âéâëßá ðïõ Ý÷ïõí âãåé óôá ÁããëéêÜ?
Æatara ìéëáìå ãéá ôá äåäïìåíá ôçò åðïìåíçò ãåíéáò öéëå, ôï ðáé÷íéäé äåí èá êõêëïöïñçóåé óå ps3.
Ïóï ãéá ôï áí å÷ïõìå äåé êáëõôåñá ãñáöéêá áðï áõôá óôï ps3, ï÷é óå open world ðáé÷íéäé ç RPG áëëá ãåíéêá öõóéêá êáé å÷ïõìå äåé (Uncharted, God of War êôë).
Yeap
1)ôï last wish ðïõ åéíáé ìéá óåéñá áðï ìéêñåò éóôïñéåò ôïõ geralt êáé äéáöïñá contracts ðïõ åêáíå êáé
2) ôï blood of the elves ðïõ åéíáé ôï ðñùôï âéâëéï ôïõ mainline story êáé áêïëïõèïõí áëëá 4 âéâëéá ðïõ óõíå÷éæïõí ôï óôïñõ ìå÷ñé ôá ãåãïíïôá ôùí ðáé÷íéäéùí(äçëáäç ôïí "èáíáôï" ôïõ geralt) áëëá êáíåíá áðï áõôá äåí å÷åé ìåôáöñáóôåé äõóôõ÷ùò óôá áããëéêá.Ïõóéáóôéêá óôá âéâëéá áõôá âëåðïõìå ðåñéóóïôåñï ôïõò ÷áñáêôçñåò ðïõ èá ìáò áðáó÷ïëçóïõí ôï w3 ïðùò yennefer êáé éóùò ôçò ciri ðïõ åéíáé êáé ç ðñùôáãùíéóôñéá ôùí âéâëéùí ìáæé ìå ôïí Geralt ,ôéò ó÷åóåéò ìåíôïñáò/ðáôåñáò/ïéêïãåíåéáò ðïõ áíáðôõóóåôáé ìåôáîõ ôïõò,ôçí åêðáéäåõóç ôçò ciri ê.á.
Ðáñ'ïëá áõôá ôï åðïìåíï áðï ôï blood of elves äçëáäç ôï times of contempt åéíáé íá êõêëïöïñçóåé öåôïò óôá áããëéêá ôï êáëïêáéñé áìá äåí ðáñåé êáìéá ðáñáôáóç ðáëé .
Ôá âéâëéá ðåñéåñãùò å÷ïõí ìåôáöñáóôåé óå ðïëëåò áëëåò åõñùðáéêåò ãëùóóåò (ãáëëéêá,éóðáíéêá êôë) ïðïôå õðïèåôù ðùò ðïõëïõóáí áñêåôá óå áõôåò ôéò ÷ùñåò óå ó÷åóç ìå ôéò áããëéêåò ãéá íá ìåôáöñáóôïõí.Ôá åîùöõëëá ìáëéóôá ôùí éóðáíéêùí åêäïóåùí åéíáé ìïõñëéá ,ìå ðáñá ðïëõ êáëá art ðïëëùí ÷áñáêôçñùí.
http://www.neogaf.com/forum/showpost...&postcount=557
Ïìùò ÕÐÁÑ×ÏÕÍ ÁÍÅÐÉÓÇÌÅÓ ÌÅÔÁÖÑÁÓÅÉÓ ÁÃÃËÉÊÅÓ ïëùí áìá èõìáìáé êáëá ôùí âéâëéùí áðï fans.Äåí èõìáìáé áðï ðïõ ôá åé÷á êáôåâáóåé áëëá åõêïëá èá ôá âñåéò óôï google áìá øáîåéò (óôá forum ôçò gog Þ ôïõ witcher õðáñ÷ïõí íïìéæù óéãïõñá) êáé áðï ôï 1 ðïõ åé÷á äéáâáóåé åêáíáí åîáéñåôéêç äïõëåéá (êáé äéáâáóá ïôé éó÷õåé êáé ãéá ôá õðïëïéðá) .Äõóôõ÷ùò äåí ì'áñåóåé ôï äéáâáóìá áðï ôï pc óå ó÷åóç ìå ôçí áéóèçóç ôïõ âéâëéïõ (÷ùñéá ïôé áìá ôá äéáâáóù ôïôå äåí îåñù êáôá ðïóï èá áãïñáóù ôéò áããëéêåò åêäïóåéò áìá êáé ïôáí âãïõí ) ãéá áõôï äåí ôá å÷ù äéáâáóåé ïëá áêïìá....áí êáé ìáëëïí èá áñ÷éóù íá ôï êáíù ãéá ôï w3 .
Åõ÷áñéóôþ! Ôï last wish ôï Ý÷ù äéáâÜóåé êáé ôþñá áñ÷ßæù ôï blood
http://www.gameinformer.com/b/featur...ojekt-red.aspx
new video áðï ôï game informer
Èá ðåñáóåé ëïãéêá óôá øéëá ìéáò êáé äåí å÷åé media áðï ôï ðáé÷íéäé áëëá ðñïóùðéêá ôï âñçêá ðáñá ðïëõ åíäéáöåñïí ìéáò êáé áêïõãåôáé åéëéêñéíá êáé ÷ùñéò ðïëëåò ðåñéóôñïöåò ðùò ëåéôïõñãïõí ïé publishers êáé ãéá ðoiï ëïãï ðñïôéìïõí óôçí CDPR íá åéíáé áíåîáñôçôïé áêïìá êé áí áõôï óçìáéíåé ïôé èá å÷ïõí åíá ðïëõ ìéêñïôåñï budget.
Íá äéáêïøù ëéãï ôçí óõæçôçóç () íåá óõíåíôåõîç ìå èåìá ôçí open world öõóç ôïõ ðáé÷íéäéïõ, ìéëáíå ãéá ôï Skyrim êáé ôá ðñïâëçìáôá ðïõ åé÷å áëëá êáé ãéá áëëá open world ðáé÷íéäéá. Ãåíéêá óõìöùíù óå ï,ôé ëåíå, åéíáé ðñïöáíåò ïôé èåëïõí íá êñáôçóïõí ôá êáëá óôïé÷åéá ôïõ Skyrim (exploration êõñéùò êáé ôï feeling ðïõ óïõ äéíåé ï êïóìïò ïôé ìðïñåéò íá ðáò êáé íá êáíåéò ï,ôé èåëåéò ÷ùñéò ðåñéïñéóìï) áëëá íá åéíáé ðéï cinematic êáé ðéï story driven.
Óôç èåùñéá ïëá áõôá áêïõãïíôáé ç ïíåéñùîç ôïõ RPG lover áëëá ðñïóùðéêá èåùñù ðáñá ðïëõ äõóêïëï íá âñïõí ôçí óùóôç éóïññïðéá êáé äåí íïìéæù ïôé èá åéíáé êáôé åõêïëï ãé áõôïõò.
http://www.gameinformer.com/b/featur...wild-hunt.aspx
Last edited by hakoo; 16-02-2013 at 17:49.
- After making RED Engine they knew it was possible to re-write the code for streaming an open world game.
- Were happy with The Witcher 2, but missed the sense of freedom, size of locations, and the fresh breath of being able to run away from the story and take on other tasks.
- During production of The Witcher 2 they tossed around the idea of implementing a horse, as they felt they could do it, but the level sizes would not accommodate the mechanisms of riding a horse very well. Fans had been asking for a horse as Geralt rides a horse in the books, so they wanted to put it in the third game.
- “Everyone in this studio plays Skyrim” – team is a fan of open world games.
- Lessons learned from Skyrim: you need to care about immersion in the game.
- “Skyrim was generic”. Disliked the way Skyrim handled quests, where NPCs would never really acknowledge what you accomplished or did. You¢d have a generic set of quests and that¢s it. The team feels that quests should be unique and NPCs should acknowledge the things you¢ve done for them.
- Felt this is where The Witcher 2 succeeded: choice and consequence. You got to see how your quest choices impacted the lives of NPCs, and you can speak to them about it, whether they¢re angry or happy.
- “(Skyrim) didn¢t have very good characters”. Tried to remember and name five different characters from the game and couldn¢t.
- Thought exploring in Skyrim was great, but the story and characters were generic. So they want to learn from Skyrim how to best make an “open world”. Make sure they have huge vistas, but plenty of adventures and stuff to do.
- Feel if they combine this with their knowledge of RPGs, they can make the “perfect RPG”.
- Vistas are important. Notes the sensation of leaving the first dungeon in Skyrim and seeing the mountains and towns in the distance, delivering a feeling of a huge world to explore. Vistas need to deliver the feeling that you can explore things in the distance.
- Acknowledges the challenge of blending a cinematic experience and cutscenes with freedom of adventuring, not making boundaries. Always an issue with story driven games.
- Notes Fallout: New Vegas: thought it had a really good story and open world without too many cutscenes, but felt something was missing. Thought it might be caused by the tools, or something else, but whatever it was it shows that it¢s a big challenge to blend the two.
- Happy with the pacing of The Witcher 2, and want to combine that with an open world.
- Want to change the way you approach questing in The Witcher 3. In The Witcher 2 you¢re given a marking on your map, and you go there. In The Witcher 3 they want to lure the player with “interest points”, where there¢s always something interesting.
- Want to reward players for exploring the world.
- Notes Assassin¢s Creed III: felt there was always something to do in the main quest, but trying to hunt down side quests always lead to generic stuff, and that hurt the immersion of the world.
- Making Cyberpunk as well as this open world game: not a coincidence.
- Hoping this will give them experience with open world games they can build on for future titles.
ÐÜíôùò êáé åãþ óõìöùíþ ìå ôïí ×áêïý. Öáßíåôáé üíôùò óáí Ýíá Dream RPG, êÜôé ìåôáîý Morrowind, Baldur's Gate êáé Witcher 2, ðñÜãìá ðÜñá ðïëý äýóêïëï. Áò êñáôÞóïõìå ëßãï ìéêñü ôï êáëÜèé ìáò.
This is the first official photo gallery from the game The Witcher 3 from CD Projekt. This game will be available on the Playstation 4 and the other next-generation systems and PC. Things have improved since the PS3, the game has a higher resolution, more detail,
but the lighting effects are not as awesome as I expected, Uncharted 2 looks better. What do you think? (The photos are from the PC version but the game will be just as it appeared on the PS4)
http://www.ps4site.com/the-witcher-3...-screenshoots/
õðáñ÷åé ôïðéê.
http://www.ps3forums.gr/vb/showthread.php?t=13195
Big Ben, London, UK
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Science fiction
Fight to live an other day or live to fight another day (messi10,Dragonborn)
Náé, áëëá ï÷é óôï section PS4....
åðåéäç ðñïöáíùò...
http://www.ps3forums.gr/vb/showthrea...540#post427540
áêïìá ïìùò êáé áí å÷åé áíáêïéíùèåé official áðï ôçí sony Þ åóôù áðï ìéá åðéóçìç ðçãç ôïôå èá ìðïñïõóáí ïé mods áðëá íá ìåôáöåñïõí ôï ôïðéê åäù ëïë
Big Ben, London, UK
--------------------------------
Science fiction
Fight to live an other day or live to fight another day (messi10,Dragonborn)
Å èá ãéíåé merge íá õðáñ÷åé åíá êáëõôåñá.
Áõôï åéíáé ôï ìïíáäéêï ðáé÷íéäé áí äåí êáíù ëáèïò ðïõ å÷åé åðéâåâáéùèåé ãéá ps4.
edit.Åíôùìåôáîõ äåí åéäá ôï ðïóô óïõ ìåóóé áëëá ç áðáíôçóç ìïõ ôáéñéáæåé ãáíôé
Íïìéæù ïôé å÷åé åðéâåâáéùèåé ôï óõãêåêñéìåíï ãéá ps4,720.
edit2.Åãéíå merge.
Last edited by PDS; 17-02-2013 at 22:40.
.
Eðéâåâáéùèçêå ãéá PC êáé ïëåò ôéò high end home consoles ðïõ ïëïé îåñïõìå ïôé åéíáé ôï ps4 êáé ôï 720. Êáëõôåñá ôùñá?
http://www.gameinformer.com/b/featur...ice-giant.aspx
Ýíá âéíôåÜêé áðü ó÷åäéáóìü ôïõ Ice giant.
http://uk.ign.com/articles/2013/02/2...-playstation-4
CD Projekt Red chief Adam Badowski said, "The Witcher 3 will be released in 2014 simultaneously on all high-end platforms available. We know that our fans are looking forward to that date already, but we want to make it clear that this story is a standalone, and we will be sure introduce newcomers fully to the world so that they don't miss a beat."
So there you have it; confirmation of what we all expected already. Still, it's nice to make things official!
^^ H áëçèåéá åéíáé ïôé ÷ñåáæåôáé... éóùò ìåóù gaikai íá ôï êáíïõí áõôï.
Êáé åøá÷íá ôï thread êáé åëåãá ðïõ óôïí êïñáêá ðçãå .Ïõôå êáí åé÷á ðñïóåîåé ïôé äçìéïõñãçèçêå ps4 section lol
http://www.gameinformer.com/b/featur...wild-hunt.aspx
×áéñïìáé ðïõ áêïõù ðùò áêïõóáí ôï potion preparation complaint ( "ðùò èá îåñù ôé èá áíôéìåôùðéóù ùóôå íá îåñù ðïôå íá ðáñù ôá potions êáé ðïéá" ) êáé ðùò èåëïõí íá ôï ëõóïõí ìå ôï witcher sense.Èá äåéîåé âåâáéá ðùò èá åöáñìïóôåé áõôï óôï ðáé÷íéäé áëëá it's good to know they listen ,as always.
^^ íáé ñå óõ åðéôåëïõò! Ìðñáâï! Åëðéæù åðéóçò ïé NPCs íá ìçí óïõ óðáíå ôá @@ åðáíáëáìâáíïíôáò êáèå 4 äåõôåñïëåðôá ôçí éäéá áôáêá
CD Project <3
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