Patch 1.03 for Dark Souls II is coming for Playstation 3 and Xbox 360! Read the patch note below for more details about the fixes included in.
This update will be released as follow:
For Playstation 3:
April 9th 9:00am JST– Release in Asia (except Japan)
April 11th 9:00am GMT– Release in EMEA and Oceania
April 11th 4:00am EDT– Release in Americas
For Xbox 360:
April 11th 6:00am GMT – Released worldwide
Dark Souls II 1.03 Patch Note:
MULTIPLAYER
-Failing to create Multiplayer session no longer disables use of online items, such as White Soapstone.
-Players now receive a small portion of Humanity after successfully assisting in a Multiplayer session instead of regaining full Humanity.
-Starting boss fight with the Looking Glass Knight while summoning other players no longer cancels the summoning process.
-Fixed an issue that prevented some bloodstains, illusions, and messages from being displayed.
-Fixed an issue where “Unable to participate in Multiplayer Session” could constantly appear.
-Fixed some instances where the portrait of the person you were summoning was different than the actual character.
-You will no longer be able to take off Covenant rings while being summoned.
-Fixed an issue that would cause some summoned players to fall through the ground at Earthen Peak.
GAME MENU / INTERFACE / CONTROLS
-Optimized Start Menu and Bonfire Menu performance.
-Trophy icon for “Holder of the Fort” has been fixed.
-Controller now vibrates when blocking an attack
OTHER FIXES:
-Bug involving Drangleic Castle door not opening has been fixed.
-Fixed an issue that would cause Souls to be lost upon death with the Ring of Life Protection equipped.
-Fixed an issue that caused some players to fall through elevators while using Binoculars and Magic simultaneously.
-Fixed an issue causing some enemies being hit by arrows at long distances receive 0 damage.
-Fixed an issue preventing the Brotherhood of Blood duels from starting properly.
-Added a message for players that displays after entering the coffin in Things Betwixt
-Fixed an issue where all of the items and objects in an area would reset (Without using a Bonfire Ascetic).
-Fixed an issue that didn’t unlock some items from vendors on 2nd and beyond playthrough.
-Fixed an issue causing the requirements for the Brotherhood of Blood Covenant be 50 too high.
-Licia’s conditions for moving have been optimized.
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