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Thread: Cyberpunk 2077

  1. #61
    Moderator enstikto's Avatar
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    Quote Originally Posted by hakoo View Post
    E . , , W3 Cyberpunk. combat . combat system Cyberpunk.
    Off topic: thread thread w3 combat system.



    On topic: cd project . content w3 . . game , . early release....

  2. #62
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    CDPR's CEO on Cyberpunk 2077's release date, The Witcher 3.

    This and the next year will be devoted to The Witcher.
    Life after The Witcher exists. We've been working on Cyberpunk 2077 for a long time. It's a completely different reality, set in the future, with corporations and morally grey world. Just to be clear: We already have the release date for Cyberpunk 2077 planned, but we won't announce it until we are ready to start the marketing campaign. At the moment we're concentrating on The Witcher and don't want to distract users from that product, which we are still monetising.

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  4. #63
    Administrator Slay's Avatar
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    ? ?. , Cyberpunk witcher, expansions 2016.

  5. #64
    Stealth Moderator Valkyre's Avatar
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    . 2016 , development .

  6. #65
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    - 2016 - 2017, ( Fallout).

    2016 , 5-6 , "This and the next year will be devoted to The Witcher."

  7. #66
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    , Cyberpunk witcher. Cyberpunk ( ) . marketing, ( Fallout), (6-9 ). 2017 2016.


  8. #67
    Homo Ludens Leon_DiZ's Avatar
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    'Cyberpunk 2077' News: CD Projekt RED Overhauling Dev Tools Before Official Work Begins

    Cyberpunk 2077 is one of those titles that gamers are going crazy for , even though a lot hasnt happened with the game yet. Developer CD Projekt RED, best known for it's work with The Witcher franchise , is gearing up to begin serious production . According to one team member who spoke with iDigitalTimes at PAX East 2016, enthusiasm for the project is making it easy to say goodbye to The Witcher franchise and it's hero, Geralt, who will see his final adventure in the release of the upcoming Blood And Wine DLC.

    “To be honest, the politically correct answer is yes, it is sad [to finish Geralts story]. But the truth is that everyone is so insanely pumped about working on the next project, Cyberpunk 2077 ,” said Jose Teixeira, a visual effects artist for CD Projekt RED. “We couldve made a million expansions for The Witcher because theres so many stories in that world but everyone is crazy excited about Cyberpunk 2077. ”

    Cyberpunk 2077 is very, very early in it's development cycle and CD Projekt RED hasnt said much about what fans can expect. Although the little bits of info they have shared have been met with a huge response that Teixeira says is unlike the trajectory of The Witcher franchise.

    “There is a difference between how games like this reach a general audience. With The Witcher it was a snowball effect and there was this core of hardcore gamers that knew about The Witcher and they passed the word along. It was a very slow process,” he said. “With Cyberpunk 2077 all they did was this little mood trailer and it just went insane. It was like an avalanche of interest immediately. It clicks with people instantly and it does the exact same thing with me.”
    In order to deliver on the already high expectations for the game, CD Projekt RED is first going to improve the software used in-house to make the game. Teixeira explained that developing The Witcher 3 was such a long and involved process that the team kept notes along the way of the tools they want to make things easier.

    “The most important thing thats happening at the moment is that the programmers are taking the feedback we gave them from working on The Witcher . As cliche as it sounds it was a big learning experience,” he said, explaining that by the end of the development everyone had a list of features they wanted for new dev tools. “The programmers are updating our software quite drastically.”
    This includes a brand new visual effects editor, which Teixeira is very excited about. He admits that hes got a little more enthusiasm for the upcoming project than he did for The Witcher 3 . For him, Cyberpunk 2077 represents a chance to explore a genre he finds more interesting.

    “I immensely appreciate medieval fantasy games,” he said. “ But I dont know what it is about Cyberpunk 2077 but it just clicks. Theres something about this game that just clicks with me and Im really happy to be working on it.”
    Cyberpunk 2077 is scheduled for release sometime in the next four years , so dont hold your breath for any big announcements in the near future.
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  10. #68
    PS4forums Addict panos74gr's Avatar
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    Αν ξεκινούν τώρα, θέλουν τουλάχιστον 2 χρόνια.

  11. #69
    Administrator Slay's Avatar
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    , witcher 3 13 15, CGI trailer mood .

  12. #70
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    PS4 .
    PS4 Trinity PS4 NEO PS4 (codenamed: peasant) port 720p@20fps..

  13. #71
    PS4forums Addict panos74gr's Avatar
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    Quote Originally Posted by Slay View Post
    και λιγα λες, ειχαν παρουσιασει το witcher 3 το 13 και βγηκε το 15, ενω τωρα στην ουσια δεν εχουν δειξει τιποτα εκτος απο ενα CGI trailer που απλα δειχνει ενα mood του παιχνιδιου και τιποτε αλλο.
    Λογικά τώρα θα έχουν την τεχνολογία και την εμπειρία απο ένα μεγάλο παιχνιδι όποτε ίσως αυτό κάπως κάνει πιο μικρό το στάδιο της παραγωγής.

    Ελπίζω το σενάριο να το δουλεύουν εδω και καιρό.

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  16. #74
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    CDPR. , gameplay , , , shooter, . 3 devs .

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    Homo Ludens Leon_DiZ's Avatar
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    Cyberpunk 2077: development in full swing

    "There are currently more game developers working on Cyberpunk 2077 than on The Witcher 3 in it's most intensive month."
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  18. #76
    Administrator Slay's Avatar
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    , witcher 3 devs , Super League.

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  21. #78
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    Cyberpunk 2077 will seemingly feature flying vehicles

    CD PROJEKT RED is looking for a talented Gameplay Programmer to join our outstanding team in Warsaw. The person in this position will cooperate with Gameplay & Level Designers teams to create the whole architecture of vehicle related code, and the physics of driving / flying in those vehicles. It will involve C++ coding as well scripting skills. If you are ready to take up this challenge, send us your application!

    DAILY RESPONSIBILITIES IN A NUTSHELL
    Creating the whole architecture of vehicle related code and the physics of driving / flying in those vehicles.
    CD PROJEKT RED was born out of raw passion for video games. Founded in 2013, the Krakow studio functions as a creatively independent studio working closely with the Warsaw team on its core properties including The Witcher 3: Wild Hunt and Cyberpunk 2077. At the moment, we are expanding our studio and we want to double or even triple our size in very short time.

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  23. #79
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    Spoiler (//) - 100 - = -rep

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    ... . ... .

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