1.äåí Ýøáîá èõìüìïõí ðïõ Þôáí
2.Äåí åßíáé ëüãïò íá ôéò îáíáðïóôÜñåéò åðåßäç åß÷å äþóåé ìüíï ôá ëéíê
3.ñþôá êáé êáíá Üëëï íá óïõ ðåß áí Ýêáíåò óùóôÜ
3.êïìÝíá ôá "áíüçôïò" êáé ôÝôïéá äåí ìå îÝñåéò êáé áðï ÷ôÝò
1.äåí Ýøáîá èõìüìïõí ðïõ Þôáí
2.Äåí åßíáé ëüãïò íá ôéò îáíáðïóôÜñåéò åðåßäç åß÷å äþóåé ìüíï ôá ëéíê
3.ñþôá êáé êáíá Üëëï íá óïõ ðåß áí Ýêáíåò óùóôÜ
3.êïìÝíá ôá "áíüçôïò" êáé ôÝôïéá äåí ìå îÝñåéò êáé áðï ÷ôÝò
btw ego den tis eixa di
ti exi ftiaksi afto o kojima theos:bowdown:
liges bdomades ipomoni
ïýôå Ýíáò ìÞíáò!!
ma den ginete na zei re mamoto...!!!!!!!!
To èåìá åéíáé ïôé ç Eva çôáí óôçí ìç÷áíç ìå ôïí naked snake(ìåôåðåéôá bigboss)ôï 1964(MGS3),êáé ôùñá åéíáé óôçí ìç÷áíç ìå ôïí solid snake.:blush:
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O ïðïßïò Solid Ý÷åé óêïôþóåé ôïí Big Boss áëëÜ êÜôé ôïõ óõìâáßíåé êáé ãåñíÜåé ðéï ãñÞãïñá áð' üôé èá Ýðñåðå öõóéïëïãéêÜ.
Last edited by DarkUSS; 23-05-2008 at 18:48.
Êáé ã@ìï! Ãïõóôáñù õðïèåóç ðáéäéá! ÷å÷å... áíôå êáéñïò åéíáé!!!
Áíôå 19 êáé óçìåñá![]()
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OH MY GOD!!!!!!!!!!!!!!!!!!!!!
MGS4 In Shops + 4.6 GB HDD Install
Ðñåðåé íá åéíáé óéãïõñá ìïíï ôï êïõôáêé...
Ãéáôé óôo ðéóù ìåñïò ëååé "Display Copy Only"
Last edited by WolfRathmA; 23-05-2008 at 06:01.
LG OLED 65C3 | Marantz SR5015 | PS5 Pro | Switch 2 | Klipsch R-620F , R-51M , R-34C - Sub SVS SB1000 Pro - Elipson IC6 [5.1.2] Dolby Atmos
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Åñ÷åôáé ï KOJIMA óôçí Åëëáäá êáé èá âáæåé ôçí õðïãñáöç ôïõ óôá ðáé÷íéäéá ðïõ èá áãïáñáæïíôáé åêåéíç ôçí óôéãìç! Óôá Vergins Megastore óôï Village ôïõ Ñåíôç!!!
Ìáêáñé íá çôáí áëçèåéá! LOL
ÃÌÔ!!! Äå ãéíåôáé íá åñèåé óôá äéêá ìáò Vergin Megastore íá ðáñïõìå êáé åìåéò ôçí õðïãñáöç ôïõ;
Êñéìá
Ðïëõ êáëç êéíçóç ðáíôïò! Óáí ôïõò óõãêñáöåéò ðïõ âáæïõí õðïãñáöç óôá âéâëéá ôïõ!
Ôé íá ëåìå! Ôï ðáé÷íéäé áðëá åéíáé ôå÷íç! Ôéðïôå áëëï!!!![]()
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Hideo Kojima Talks MGS5
Producer wants Kojima Productions to be involved.
Metal Gear Solid 4 is still a few weeks out, but MGS5 appears to be the hot topic in the news of late. Following some hints at a sequel at Konami's MGS4 completion ceremony last week, producer/director Hideo Kojima has once again mentioned the number 5 in combination with those three letters that sound like the stuff you don't want in your Chinese food, this time in an interview with Famitsu.
In the latest issue of the magazine, which just hit newsstands today in Japan, Kojima noted that the Kojima Productions staff is taking some time off now that MGS4 has gone gold, but he added, "We have to start thinking about MGS5. Snake's story is finished with MGS4, however."
Yes, as Konami has made clear in the past, the Metal Gear series will be continuing. And it may still be "Solid." Continued Kojima, "I believe the Metal Gear Solid series will continue from here. Even if I were to leave the company, it would probably continue. However, regarding MGS5, I believe it has to be made by Kojima Productions."
There are a couple of things worth noting in Kojima's comments. First off, he specifically states that the "Solid" series of the Metal Gear line will continue, rather than just the "Metal Gear" series. Additionally, he specifically refers to the sequel as MGS5 in the interview, although it's unclear if he's just using this for convenience, or if the next game in the series will indeed have the number five in it.
While Kojima appears to believe strongly that Kojima Productions should handle the sequel's development, his role appears to be uncertain. "I'd like to leave the producer role to another person," said Kojima. "I want the new MGS to be made by a young person. If it has action involving sneaking missions, I believe it's okay whatever direction it takes."
To this, he added a reminder that Snake has retired.
Elsewhere in the interview, Kojima reflected on the development of MGS4, with a heavy focus on space concerns. Blu-ray disc was insufficient for fitting in everything he wanted from the game, he reminded. He pointed out that four years back, while attending an event in Spain, he'd announced plans to put Spanish voices in the North American version of the game. But this couldn't be done due to space constraints.
"I thought that there was no longer a need to worry about space," said Kojima, reflecting on his thinking at the time of the announcement in Spain. "At the time of CD-ROM, it was the same -- I was happy at no longer needing to worry about space."
Space has been a concern for the Metal Gear series all along, it seems. Kojima recalled the advent of the "Mega-ROM" cartridges, or carts having space of over one megabit, back in the 8-bit days. These first appeared following the original Metal Gear. When planning Metal Gear 2, Kojima thought for sure they'd be able to use a Mega-ROM cartridge and developed the title accordingly. Konami ended up not allowing this due to costs, so Kojima's team had to make the game over again from the start, removing some elements, including a shark-like boss named "Jaws" and an opening demo sequence. Upon showing this removed opening sequence to this superiors, he was finally given the go-ahead to go with the high capacity cartridge, and his team was required to start over from scratch again.
Back to MGS4's development, Kojima recalled getting data readouts, apparently back when the game was scheduled to ship on a single layer Blu-ray disc. He initially thought the numbers were wrong, but they were indeed right -- the game wouldn't fit on a single layer disc. "I didn't like going with two discs, so there was nothing left to do but go with dual layer. Even then, space was insufficient."
Much of the rest of the interview was filled with gameplay spoilers, so we won't share it with you, but Kojima did share a few comments on Metal Gear Online, which is included with MGS4. First, continuing with the theme of space concerns, Kojima noted that the inclusion of MGO with the title was actually one of the reasons for the move to two dual layer.
He then tackled some pricing issues for MGO. Playing the game will be free, he said, adding, "It will always be free." In the future, Konami will be offering downloadable expansion packs. These will cost money, although Kojima did not share specifics.
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Áðü ôï ÏëëáíäÝæéêï OPSM:
- You can play music on the portable mp3 player snake has from the PS3's hard disc.
- They couldn't say anything about the story we didn't know yet (had to sign a paper), but they said that you should get the game already just for the story.
- Through the game, Snake acts like a soldier who welcomes death. He has a 'death wish'.
- They ended their first playthrough with 300 kills.
- The bossfight against octopus takes place in a South American labratory. She can disguise herself as several objects and figures.
- They discribe Raging Raven as a human bomber who constantly takes away your stragatical advantages by destroying your places to hide.
- Crying Wolf is very fast and has a rail gun that can could shoot snake to a pile of ash really quick.
- Besides the B&B unit, there is also the chance to finally finish of some very hard to defeat enemies from the previous games.
- Cutscenes are amazing, they especially mention the ending epilogue which is (litteraly translated) brainbreaking.
- After the first playthrough, some new goodies and new but extremely expensive parts become available in Drebin's shop.
- There is again a return of several special gameplay and story aspects from the previous games. They especially occur during the return to Shadow Moses Island.
- Completely original, but not a 100% perfect, is actually only Snake's mission in an unnamed Eastern Europe country.
- The story goes about a choise between the systematical 'force to' (couldn't find a better word to translate this (opleggen)) order or to keep the free will in every individual citizen or soldier.
- They think MGS4 is a bullseye as a game. GTAIV may have a longer playability, Assassins Creed may have better graphics but on many aspects MGS4 is coming out. The suspens of the story, the perfect controls, the amazing sound directions and of course the emotion, it's hard to find all this in one game.
- The biggest power of the game is the biggest negative point, if you liked the long, complex story of the previous MGS's, you will love MGS4. But if you didn't like it, you won't like MGS4 purely as an action game (there are better games for that).
Ôé ìÝíôéïõì åßìáé ï Üôéìïò.Diary of Dreams+Raiden, ðùðþ êÜøéìï!
MGS4 Has 90-Minute Cutscenes
As Metal Gear Solid 4's release date draws near, more and more info about the game's expected to spill out. Some of it from people who have played through the thing already. People who sat through a lotta cutscenes. Some of them up to 90-minutes long. Nintety. Minutes. Sure, you can pause them, and skip them, but ninety minutes? Bring popcorn.
http://kotaku.com/392923/mgs4-has-90+minute-cutscenes
Áñ÷éêÜ íüìéæá Þôáí óõíïëéêÜ 90 minutes êáé ìïõ öÜíçêáí ëßãá.LOL 90 minutes ìüíï 1 cut-scene![]()
ÎÝñåé êáíåßò ðüóá mins óõíïëéêÜ èá Ý÷åé cut scenes? Êáé ðüóá åß÷å ôï Mgs3?
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