MGS4: Guns of the Patriots
20th Anniversary Trailer
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MGS4: Guns of the Patriots
20th Anniversary Trailer
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Ðòòòò!!!Õðïìïíç guys!
Spoiler!
What resolution does MGS4 run at, and what kind of audio does it support?
Metal Gear Solid 4 has been certified for Dolby Digital 5.1 surround sound, and the game appeared to run at 720p. 7.1 surround sound has not been confirmed yet, and whether the game will run at 1080p or not is still a closely guarded secret.
How are the visuals? Are there any screen tearing or frame rate drop issues? What about the animation -- did everything seem fluid?
Animation of everything, from Snake to the actions of the PMCs to the evasion of Gekkos and FROG soldiers are incredibly fluid and slick. For the most part, what we've seen ran at a stable 60 frames a second. There were only a few instances in which the framerate dipped for a second or two, but that was typically caused by large onscreenexplosions coupled with screen effects (such as dirt being kicked up on the camera lens).
As for visual fidelity, the trailers that have been released for the game are just a brief indication of what the game truly looks like. The title looks much sharper than trailers or screenshots show.
Is the grey-abstract Middle Eastern area the only color scheme we can expect or will the game be more vibrant?
There is definitely a vibrant set of colors based on the environment you find yourself in. Even the Middle Eastern section has much more color than the gray abstract areas seen in images and trailers.
What difficulty have the previews been shown on? What difficulties will be in the final game?
There are four initial difficulty levels available in Metal Gear Solid 4: Liquid Easy, Naked Normal, Solid Normal and Big Boss Hard. Naked Normal was the default difficulty of the game. Preview coverage of the game that has recently hit the Internet from the MGS4 Boot Camp in Nasu were all played on the Solid Normal difficulty setting.
How big do the battles between the PMC and Militia get?
Battles between the PMC and Militia soldiers can range from a few militia men trying to take back an entrenched position to a large battlefield where both sides are calling in reinforcements, sniping enemies out in the open and tossing grenades at rival squads. Because the battlefield will change based on how accurate both sides are, players can go to the same location twice and see completely different field conditions based on how the battle's going at that moment.
http://ps3.ign.com/articles/864/864647p1.html
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Updated Metal Gear Solid 4 PLAYSTATION 3 Bundle and Game Box Art
Some updated box art for the upcoming PLAYSTATION 3 80GB Metal Gear Solid 4 Packand Metal Gear Solid 4: Guns of the Patriots game
has appeared on Amazon.com. The bundle packaging changes from the previously shown black box to the white box shown below, now featuring a "DUALSHOCK 3 COMPATIBLE" icon and PlayStation Network logo. The bundle cover also shows the Metal Gear Solid 4 game box as well (see below). Japan's Metal Gear Solid 4 PLAYSTATION 3 bundle is a 40GB PLAYSTATION 3 but the system itself is unique, molded in gunmetal and labeled "METAL GEAR SOLID 4 LIMITED EDITION."
The PLAYSTATION 3 80GB Metal Gear Solid 4 Pack will be available on June 12, 2008 for $499.99 in the US. The bundle includes an 80GB PLAYSTATION 3 system, Metal Gear Solid 4: Guns of the Patriots game and a DUALSHOCK 3 wireless controller for $499 (MSRP).
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Ñǿñßöŗň™ is back on business ...
European MGS4 box art looks sketchy
Posted Apr 7th 2008 11:15AM by Andrew Yoon
Filed under: News
No seriously. Compared to the realistic US box art, Europe's box art takes favor of a more artistic rendition of Old Snake. Discovered on both amazon's German website and Game.co.uk, we're thinking this is legit. Do our readers favor this over the US art? Seems like many of most vocal readers would say "yes."
ìüíï óå åìÝíá öáßíåôáé üôé ôï EU box art åßíáé custom made;
Ôõ÷åñïé ïé Áìåñéêáíïé.Ðïëõ êáëõôåñï artbook.
Èá ôï ðáñáããåéëù áðï Áìåñéêá åôóé êáé áëëéùò êáé 14 ìåñåò ìåôá íá åñèåé äåí ìå ðåéñáæåé ôïóï.
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Ìá ôï Áìåñéêáíéêï åéíáé real óå åéêïíá áðåîù åíù ôï åõñùðáéêï åéíáé "æùãñáöéóôï"
Ðñïôéìù ôçí ñåáëéóôéêç åéêïíá
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