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Markus Persson, Minecraft:
"They made a voxel renderer, probably based on sparse voxel octrees. That's cool and all, but.. To quote the video, the island in the video is one km^2. Let's assume a modest island height of just eight meters, and we end up with 0.008 km^3. At 64 atoms per cubic millimeter (four per millimeter), that is a total of 512 000 000 000 000 000 atoms.
"If each voxel is made up of one byte of data, that is a total of 512 petabytes of information, or about 170 000 three-terrabyte harddrives full of information. In reality, you will need way more than just one byte of data per voxel to do colors and lighting, and the island is probably way taller than just eight meters, so that estimate is very optimistic. So obviously, it's not made up of that many unique voxels."
, ( Markus Persson) voxel renderer.... , , Voxel , 1992;;;; Comanche (1-2-3) simulator Voxel Fractals. , , ( specs ) PC (486DX4 100MHz 64MB RAM... PC 386-486 25-40MHz 1-2/ 8MB RAM)........... Voxel ( fractals) rendering , - mainframes ( Cray XMP TOP500 ).
elaborate hoax .
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