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Square-Enix Composer: No Musical Limitations On PS3
No matter how big games get, it always seems as if music isn't given its just due. Gameplay is always the most important aspect of any game (this is an interactive hobby, after all), but the media and gamers often place graphics over sound, and both serve to add atmosphere and ambiance to any title. Well, thanks to a recent interview with Square-Enix's Yoko Shimomura, we find that the PlayStation 3 may offer more than just unbelievable graphics; its sound capabilities are impressive as well.
Music4Games conducted the interview with Shimomura, who was the track composer for Kingdom Hearts and is also working on music for Final Fantasy XIII. She says composing on Sony's next-gen console is actually "much less limiting" than it has been in the past, which is good news for PS3 owners.
"With the PlayStation 2, sound production was mainly based on the internal sound chip, not streaming, so it was a constant battle with memory and limitations," she said. "With the PlayStation 3, I'm expecting to have it sound the way I please, without limitations."
At another point, Shimomura also added that "the sound quality of current generation game hardware is pretty advanced, so it's ideal if we can utilize streaming." We've already had some excellent examples of music so far in this generation, and we expect a lot more to come. Konami's Metal Gear Solid series is always known for excellent music - and MGS4 will deliver again, we're sure - but there's one other legendary franchise that has provided us with some of the best scores in history: Final Fantasy. Will it be any surprise to anyone when FFXIII sports some of the highest quality compositions available? Nope.
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Sony Designs New PS3 Controller
Sony has designed a new PS3 controller that is designed to break.
The new controller, which is supposed to be the answer to the Wii, is designed to 'break apart' into two individual units that have remote-like motion-sensing functionality.
Working units have apparently been delivered to development partners but no one has mentioned when it will be in shops, and Sony is staying quiet.
This means that man plus dog in the blog sphere has been speculating on what it will look like. Kotaku said that the controller will have a small device that attaches in the body which can be worn.
The big idea is that you can stick them on the hands to move a character's hands in-game or four on the hands and feet.
However there seems to be a bit of a dispute going on in the blog sphere over whether or not the controller can merge into a single controller.
So far the PS3's Sixaxis controller is the only thing that has motion-sensing functionality and it is only a shadow of what Nintendo's Wii Remote and nunchuck controller can manage.
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Sony introducing monthly 'Qore' episodes to PSN on June 5
1 Comment by Ludwig Kietzmann Jun 3rd 2008 6:20AM
Filed under: Sony PlayStation 3
Sony Computer Entertainment America has announced an exclusive development agreement with Future US, Inc., publisher of PlayStation: The Official Magazine, to introduce Qore, "a highly interactive, monthly original program that covers the world inside PlayStation," to the PlayStation 3 on June 5. The "interactive online magazine" term that was first trademarked by Sony a few weeks ago seems to be a fitting description of the program slash show, which will provide subscribers with a monthly dose of "exclusive multimedia news, developer interviews, in-depth game previews and behind-the-scene looks at the hottest PLAYSTATION games," as well as special game demos, betas, add-ons and other interactive tidbits.
Now, you'll have noted the word, "subscribers," in the previous paragraph. The first episode of Qore will be available on the PlayStation Store for the "introductory price" of $2.99, with annual subscriptions (providing 13 episodes) costing $24.99. For a limited time, annual subscribers will also receive a free copy of David Jaffe's Calling All Cars.
Sony labels Qore as "truly interactive," stating that members will be able to access and view the content as they wish, with multiple windows, picture-in-picture and other features altering the presentation. Oh, and it's hosted by our favorite high school detective and vampire slayer, Veronica Belmont. See for yourself in a preview video over at the PlayStation Blog.
The first episode of Qore will feature "exclusive and never-before released content" on several upcoming PS3 games, including SOCOM:US. Navy SEALs Confrontation, Star Wars: The Force Unleashed, Secret Agent Clank, Soul Calibur 4 and Afro Samurai. It will also include a SOCOM: Confrontation theme, art galleries and an invitation to the shooter's upcoming beta.
Sony says it will now start running ads in PlayStation 3 games. Sony has reached an agreement with marketing firm IGA Worldwide to provide dynamic in-game ads for the PlayStation 3. Shortly after the announcement, IGA Worldwide announced a deal making IGA Worldwide the exclusive ad provider for PS3 games developed and published by industry giant EA. Games most likely to be effected by this deal are EA Sports games as well as racing games like Need for Speed and Burnout. The move by Sony is most likely to counteract Microsofts buy out of advertising firm Massive and then creating a similar exclusive deal providing advertising for Xbox 360 games. In-game advertising is a growing trend, with dynamic ads the new money maker for game publishers. Dynamic ads are places in the game that do not have a designated ad on the game disc, but can be provided with an ad such as an upcoming movie release or other time sensitive ads. This results in much more revenue for game makers, since companies need to keep paying for the advertisements like TV commercials rather than a one-shot ad that will always be on the game disc. Sony seems to be hitting the console advertising market pretty hard recently, with the release today of the first episode of Qore. Sony seems to be trying to squeeze every penny it can out of the PS3.
Source: PC World
PS2 backwards compatibility for the 40GB PS3 in October?
:Wir haben heiße Neuigkeiten für euch! In einem Gespräch zwischen uns und einem Sony Importhändler aus den USA, welcher nach Deutschland importiert, haben wir erfahren, dass die 40GB Variante der PS3 im Oktober abwärtskompatibel zu PS2 Spielen werden soll. Das ganze soll via eines Firmware Updates von statten gehen.
So fügte unser Kontaktmann scherzend hinzu, dass er nun schleunigst alle 60GB Modelle, welche er noch auf Vorrat habe, loswerden müsse, da sie nach Veröffentlichung der Firmware einen spürbaren Wertverlust erleiden würden. Dies klingt durchaus plausibel, da viele zum um einiges teureren 60GB Modell nur aufgrund der Abwärtskompatibilität greifen, was bei gleicher Funktionalität des 40GB Modells dann hinfällig werden würde.
Auf die Frage hin, wie dies von technischer Seite aussehen wird, wurde uns versichert, dass dies "zu 100% durch Software Emulation" geschehen soll. Laut des Händlers sei die Firmware für den Oktober geplant, zu hundert Prozent könne er dies aber nicht zusichern.
Wir können ebenfalls keine Garantie für die Richtigkeit dieser Meldung geben, die Tatsache jedoch, dass Sony unlängst ankündigte, auch PS2 Spiele über das PSN vertreiben zu wollen, macht diesen Schritt doch sehr wahrscheinlich.
Wir halten euch bei neuen Informationen auf dem Laufenden.
We have hot pieces of news for you! In a discussion between us and Sony an import merchant from the USA, which import to Germany, we experienced that the 40GB is to become downward compatible variant of the PS3 in October to PS2 plays. The whole is to go via firmware an update of.
Thus our contact man added joking that he had get rid now immediately all 60GB of models, which he has still on supply, since they would suffer a noticeable depreciation after publication of the firmware. This sounds quite plausible, since many seize to around some more expensive 60GB model only due to the downward compatibility, which with same functionality of the 40GB of model then would become void.
On the question, how this will look from technical side, us it was insured that this was to take place “to 100% by means of software emulation”. According to the dealer is planned the firmware for October, to one hundred per cent it cannot assure this however.
We can likewise no warranty for the correctness of this message give to want to drive the fact out however that Sony announced recently, also PS2 of plays over the PSN make this step nevertheless very probably.
We hold you with new information up to date.
Sony stops work on Eight Days and The Getaway
WTF?!:confused: T Sony?Sony Computer Entertainment has announced that it has cancelled production on two PlayStation 3 titles that were in development at the Sony London Studio - Eight Days and The Getaway.
A statement from the Corporation read as follows: "It has been agreed that production of both Eight Days and The Getaway will cease immediately due to the redistribution of resources and budget.
"This decision was made following an internal review of all games and it was deemed that with the incredibly strong list of exclusive first party titles coming up both this year and in the near future, resource should be reallocated to enhance those projects closer to completion.
resources projects . 8 days. , ...
team ico ...who knows...
UK retailer Game have updated their Bioshock PS3 product page with box art clearly showing the home logo in the bottom corner. Whether this has any significance remains to be seen as no official announcements regarding BioShock and home have been made.
http://www.n4g.com/ps3/News-154431.aspx
Gran Turismo vs. Forza Motorsport : Ultimate Comparison
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"Both have cars, both have racing, so whats the difference?"
For people unaware about these racing series, you should know they are probably the best racing simulations in account for realism. Gran Turismo is the PlayStation exclusive series and Forza Motorsport is the Xbox loyalist. They are not NFS-ish titles giving a laid-back and blissful driving. Gran Turismo is a completely settled franchise now whereas Forza Motorsport is a brand new series having only two titles till date.
, plasma stand-by.
Choice Playstation 3 Sony Microsoft xBox360 plasma, 16 , laptop, DVD player.
Playstation 3 .
plasma 4 .
stand-by.
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Blue Gene/L, IBM, Lawrence Livermore . 212.992 478,2 teraflop ( ).
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Metal Gear Solid to be released on PSN
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Konami look set to announce that the ultimate Metal Gear Solid experience, MGS for the PSOne, will be making its way to Sony's Playstation Network sometime in the next month, after the launch of Metal Gear Solid 4 Guns Of The Patriots. Along with further rumours that they are also planning to launch a software update with MGS4 to include cross media bar integration and those infamous trophies, it seems this is another rumoured aspect of the MGS saga.
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