1080p ειπαμε ειναι το tomb raider?

PlayStation 4 users get a comfortably delivered 1080p presentation backed up with a post-process FXAA solution that has minimal impact on texture quality, sporting decent coverage across the scene, bar some shimmer around more finely detailed objects. Meanwhile the situation is more interesting on the Xbox One: the anti-aliasing solution remains unchanged, but we see the inclusion of what looks like a variable resolution framebuffer in some scenes, while some cut-scenes are rendered at a locked 900p,
http://www.eurogamer.net/articles/di...t-gen-face-off