καλημερα,
Xboxone: 1.18 TF GPU (12 CUs) for games
Xboxone: 768 Shaders
Xboxone: 48 Texture units
Xboxone: 16 ROPS
Xboxone: 2 ACE/ 16 queues
PS4: 1.84TF GPU ( 18 CUs) for games + 56%
PS4: 1152 Shaders +50%
PS4: 72 Texture units +50%
PS4: 32 ROPS + 100%
PS4: 8 ACE/64 queues +400%Around 10% of the Xbox Ones GPU time is dedicated to functions on the operating system level, particularly Kinect tracking.
While both consoles are outfitted with 8GB of RAM, the PS4 opts for 5500MHz GDDR5 RAM (similar to what youd find on a modern graphics card), and the Xbox One uses 2133MHz DDR3 RAM (the same as the main RAM in your PC). This leads to an absolutely massive bandwidth advantage in favor of the PS4 the PS4′s CPU and GPU will have 176GB/sec of bandwidth to system RAM, while the Xbox One will have just 68.3GB/sec.
.............ΚΑΛΗΝΥΧΤΑ!
Last edited by djpar; 24-01-2014 at 06:42.
Nek_Food (24-01-2014)
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