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Just as with A Way Out, we’ll have the Friend’s Pass. That means that you will only have to buy the game once, and your friends can join for free. If you buy a game that’s created for co-op, it’s only fair that your friends can play it with you, without having to buy it for themselves.
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It Takes Two is literally a romantic comedy, which isn’t that usual in video games. It’s about a small family, a little girl, Rose, the father Cody, and the mother May. Cody and May are about to separate. Rose is devastated about it of course, so she creates these two dolls representing her parents that magically come to life in this fantastical world. You and a friend will play the game as the doll versions of Cody and May, and you’ll go through a lot of weird and messed up things from there on.
I think people will be surprised by how touching and also hilarious the story is and how it will evolve. We also have this very crazy book character in the story, Dr. Hakim, who’s kind of a love guru, and will try and put Cody’s and May’s relationship back together by throwing them into a lot of unexpected situations.
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What we’re really pushing for, is for the story to go hand in hand with the gameplay. Narratively driven games in general need less repetitive gameplay, and more mechanics that actually fits within the story.
In It Takes Two, there are moments where we actually connect Cody’s and May’s own emotions to the gameplay.
It’s hard to explain if you haven’t played it, but this is really important to us. It’s important because you see a lot of games where it’s almost like the designers and writers are doing two different experiences.
Romantic comedy, να κάτι που δεν θυμάμαι να έχω ξαναπαίξει :)