Game Information
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Review Aggregator:
OpenCritic - 84 average - 88% recommended
Critic Reviews
MonsterVine - Diego Escala - 5 / 5
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Control is easily one of the best games of the year and has one of the most fascinating worlds I've experienced in a game in years.
EGM - Michael Goroff - 10 / 10
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Control is Remedy at the height of its abilities. Finally, the studio's expert handling of tone and story is met with gameplay that's just as engaging and refined. As an experiment in nonlinear world design, Control doesn't just stick with tried-and-true waypoints and forests. Its Oldest House is a brutalist masterpiece, and the characters inhabiting it are just as unforgettable. All told, it's going to be one of the most memorable games of the year.
GamingTrend - Ron Burke - 95 / 100
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Control manages to take the awesome cutscenes we see in other games and makes them playable. A bizarre adventure with rewarding power fantasy, this is the culmination of all previous Remedy games. Part exploration game, and part sci-fi shooter, Control blends a tight narrative, stunning graphics with RTX-powered lighting, and a hub-based world to create something entirely new and absolutely gorgeous.
Press Start - James Mitchell - 9.5 / 10
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Control is a slick and stylish win for Remedy, their best work yet. With strong combat, an engaging story and striking visuals, Control is a masterclass in both style and substance. It's abstract, it's bold, and it's wicked fun.
Video Chums - Charlie Jackson - 9.3 / 10
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Control is truly unforgettable with loads of ways to play, terrific acting, lots to explore, satisfying gunplay and abilities, and a spectacular world and story to experience.
Rectify Gaming - Dave Rodriguez - 9 / 10
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Control represents the best of Remedy's past while pushing their blend of great action and storytelling to new heights.
Slant Magazine - 4.5 / 5 stars
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With its everything-but-the-kitchen-sink imagination, Control is as much a thrilling paean to human curiosity as it is a warning of its numerous casualties.
GameSpew - Richard Seagrave - 9 / 10
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Control is so good that even when faced with such annoyances you just jump right back in. It’s like a Remedy greatest hits compilation, taking the best bits from all of the studio’s previous titles while adding a Metroidvania spin, and it really works.
Destructoid - Brett Makedonski - 9 / 10
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Control is a weird, enigmatic, perplexing masterpiece. It's also Remedy's most well-rounded work yet. Like Jesse levitating far off the ground, Control signifies Remedy is capable of ascending to great new heights.
Easy Allies - Michael Huber - 9 / 10
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Control blends storytelling and action as you try to unravel the mysteries of a paranormal agency in crisis.
TheSixthAxis - Aran Suddi - 9 / 10
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Control is one of the best story-focused single player games in years. Its unique mix of surrealism, sci-fi and mystery draws you in, but doesn't give everything away, and the combat is fantastically varied and provides just enough challenge. A culmination of everything that went before, Control is Remedy's magnum opus.
COGconnected - Paul Sullivan - 89 / 100
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PC Gamer - James Davenport - 88 / 100
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Control's thin protagonist and abrupt ending are propped up by an abundance of mystery, wonder, and glorious room-destroying combat.
Noisy Pixel - Azario Lopez - 8.5 / 10
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Control stretches the imagination of reality and takes the player on an unexpected journey. The developers took a huge chance on their approach to storytelling and their ability to navigate players through new and unique systems and it pays off.
Xbox Achievements - Dan Webb - 85 / 100
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Control is another absolute hit from Remedy, one that delivers from both a gameplay and narrative perspective. One of the generation's most intriguing game worlds and almost perfect pacing, the only thing that holds Control back from being an all-time classic is its unfortunate and frustrating technical issues.
Critical Hit - Geoffrey Tim - 8.5 / 10
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Control is an intriguing, fascinating experience. The third-person action, while slick and elegant, is perhaps a little pedestrian - but the completely bonkers story and the rewarding sense of exploration and discovery help cement Control as one of Remedy's best games.
Boomstick Gaming - Deadite AGK - 8.4 / 10
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New Game Network - Ben Thomas - 81 / 100
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Control offers some of the best combat from Remedy, balancing supernatural abilities with a handy service weapon. Its non-linear twisted levels, populated with varied Hiss enemies, make for an appealing supernatural world. With a better protagonist and some fine-tuning, it could have been truly extraordinary.
Worth Playing - Chris "Atom" DeAngelus - 8 / 10
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Control is a fun follow-up to the sort of weird surreality from Alan Wake without being a direct story sequel. It has distinctive visuals, a dark sense of humor, lots of fourth-wall breaking, and enjoyable combat. If you're looking for a shooter with its own sense of style and a solid amount of content, look no further than Control. Just don't start getting paranoid about why your controller wasn't where you last saw it....
Wccftech - Alessio Palumbo - 8 / 10
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Control features Remedy's most original setting yet, the studio's most open-ended game environment yet and great action combat that makes you feel like a badass. The game also stands out on PC as one of the finest examples of real-time ray tracing to date. It shouldn't be passed upon by any action/adventure game fans, even if it's not quite a masterpiece.The links above are affiliate links. As an Amazon Associate, Wccftech.com may earn from qualifying purchases.
VideoGamer - 8 / 10
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Control is Remedy at its best: pulpy, weird, and immensely satisfying to play. Its setting is a potent concoction of '60s brutalist style and wacky sci-fi. Performance issues hamper the shootouts, and the characters are a little cold, but it's the setting and atmosphere that win the day.
Handsome Phantom - Dustin Furman - 7.5 / 10
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Overall, Control has severe highs and lows. The mix of shooting and power based combat feels great, and features a robust system of mods and upgrades that allow you to customize to how you prefer to play. Additionally, The Oldest House is a unique environment, and is at the core of what makes the premise of the game so intriguing. Unfortunately, it gets in its own way by gating off so much of the details and lore through countless documents and audio logs that break the flow of the game. With an ending that leaves many questions unanswered and plot points unresolved, it leaves players unsatisfied and wondering "is that it?"
DualShockers - Logan Moore - 7.5 / 10
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Remedy Entertainment's latest game, Control, continues to embrace the weirdness that has permeated in the studio's past titles but fails to excel in any one area.
PlayStation Universe - Eric Hauter - 7 / 10
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Remedy's Control might eventually be one of the coolest games on the market, but upon release framerate, balance, and popup issues are so rampant that players are forced to change their style of play to work around the bugs. While Control's world-building, performances, and writing are all superb, the difficulties in actually playing through the game to see all that cool stuff leads to a deep sense of frustration.
We Got This Covered - Dylan Chaundy - 2 / 5 stars
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Thanks to poor "bigger is better" design choices, technical gaffes, obtuse exploration, a bromidic narrative, and zero atmosphere, Control is soul-crushingly disappointing, and a mere shadow of the studio's far superior Alan Wake.
Eurogamer - Christian Donlan - Recommended
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Giddy action and astonishing art design combine in one of the great locations of modern video games.
Polygon - Dave Tach - Unscored
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