Ρε παιδια τα γραφικα στο ps3 ειναι καλα??? η ειναι οπως το gta 4 που λογω αναλυσης αν και γαμαγε το παιχνιδι ....τωρα που το βαζω να παι3ω τα jaggies μου βγαζουν τα ματια ο3ω?
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Ρε παιδια τα γραφικα στο ps3 ειναι καλα??? η ειναι οπως το gta 4 που λογω αναλυσης αν και γαμαγε το παιχνιδι ....τωρα που το βαζω να παι3ω τα jaggies μου βγαζουν τα ματια ο3ω?
Οχι ρε καμια σχεση δεν εχουν με το GTA4... εγω επαιαζα μια ωρα και ζαλιζομουν. Με ολη αυτη τη θολουρα δεν την παλευα καστανο. Το RDR εχει μια απειροελαχιστη θολουρα που τις περισσοτερες φορες δεν την παρατηρεις καν. Ενταξει δεν εχει και γραφικα Heavy Rain ή Uncharted 2 αλλα σε ενα open world παιχνιδι δεν νομιζω να μπορουσαν να να βαζαν τετοια γραφικα...
Μην το σκεφτεσαι καν, ειναι απο τα καλυτερα παιχνιδια που εχω παιξει. Και δεν ειναι τυχαιο οτι ολοι εδω περα το ιδιο λενε :D
Απιστευτο παιχνιδι, εχουν αποδωσει την αγρια δυση στον μεγιστο βαθμο πραγματικα φοβερη δουλεια κανανε οι ανθρωποι. Εγω το θεωρω τουλαχιστον 50 φορες καλυτερο απο το GTA4...!
Thanks! o L τρομερος χαρακτηρας ετσι? :D
A και καλως ηρθες στα forums...!
RDR DLC on its way
Quote:
Overview
‘Outlaws To The End’ is the first of several upcoming DLC packs for Red Dead Redemption and will be completely free to download via Xbox LIVE and Playstation Network. The ‘Outlaws To The End’ pack allows up to 4 friends to tackle new missions together, complete player challenges and earn new achievements/trophies. A total of six missions will be available when the DLC launches on June 22, but only 3 were on display during your hands-on time.
New Features
• Revival/Bleed out: In co-op, if a player is mortally wounded, he will not instantly die. Instead, teammates have an opportunity to revive fallen comrades for a limited period of time. Once a player falls, a timer will appear over their avatar and slowly deplete. Once the timer is up, the character is permanently dead unless a fellow teammate reaches a checkpoint. Which leads us to…
• Checkpoints: These work a little differently in co-op than what players are accustomed to in the single player campaign. Checkpoints in co-op act as a respawn point for any fallen teammates. For example, if 3 players are killed in a firefight, but the last standing teammate finishes off the remaining foes and reaches a checkpoint, all his comrades will respawn. If all 4 players are killed the mission must be started from the beginning.
• Medals: Completing co-op mission earns players medals for performance as well as XP bonuses. Earning a silver medal or better unlocks new playlists with advances weapon load-outs for each class.
• Advanced Co-op: Once all co-op missions have been completed at least one time the Advanced Co-Op Missions playlist unlocks. This playlist contains all the same missions, but with harder AI and expert targeting forced on. These really ratchet up the difficultly and are a much tougher challenge.
Character Classes
For the first time, players will have the option to select a character class prior to the start of each mission. Each class begins with a distinct load out – a set of weapons and equipment unique to that particular class. Generally it is considered wise to bring a diverse group of classes into each mission, as players will encounter shifts in scenery that will call for new strategies and tactics.
Marskman -- Expert in long-rage combat.
Starting load out: Rolling Block sniper rifle; Cattleman revolver; throwing knives
Miner -- Close-quarters powerhouse.
Starting load out: Pump Action Shotgun; Schofield Revolver; Dynamite
Gunslinger -– Specialist in mid-range combat.
Starting load out: Double Action Pistol; Carbine Rifle; Fire Bottles
Soldier -– Well-rounded, jack-of-all trades class that performs adequately in most situations.
Starting load out: Winchester Repeater; Volcanic Pistol
Missions
Ammunition – The Mexican Army has the town of Tesero Azul under siege. You and your comrades are pinned down, caught under heavy artillery fire and enemy reinforcements. Your first goal is to clear the town of all hostiles while avoiding enemy artillery blasts from the ridge. Once completed, the next phase of the mission shifts to clearing out the Eastern and Western fortifications surrounding the town. These areas are rife with snipers, riflemen, and gunners on mounted Gatling guns. Once the flanks are secured the final phase of the mission begins, prompting one of your team members to grab explosives from inside the town and plant them on the high ridge amidst the opposing artillery encampment. The mission concludes once the camp is secure and the explosives detonated.
Walton’s Gold – Walton’s gang has taken control of a small mining camp rich with gold. Fight through the camp while avoiding sniper fire from the ridge and mounted Gatling guns near the entrance to the mine. Once inside, pile as many bags of gold as you can into a mine cart while fighting off waves of Walton’s cronies. Be quick, the mine is rigged to explode! Once safely outside the mine, defend your newly acquired riches from Walton’s reinforcements.
The Escape – Interrupt an arms deal and steal a coach full of gold, with the option of using a second, Gatling gun-equipped wagon for protection. Turn the gold in to the American Army and clear out remaining resistance in the town of Tumbleweed. The battle at Tumbleweed involves cannons and Gatling guns. After a classic double-cross that ends in a stand-off, escape with the Gold Coach to Mexico, battling Army soldiers the entire way.
The Herd – Cattle rustlers have taken control of Box Canyon. Fight your way in and wipe out the rustlers, then use teamwork to protect the herd as you lead them home to Armadillo under heavy fire – watch for snipers on the ridge, and reinforcements on horseback.
The Kidnapped Girl – Another gang has taken over Fort Mercer, and they’re holding a farmer’s daughter hostage. Charge the fort and eliminate the gang’s inner stronghold, then fend off reinforcements as you transport the girl by stagecoach to her home at Ridgewood Farm.
The River – Use a raft to head downriver, taking out rebel encampments along the way until you reach the rebel stronghold of Nosalida and a final epic battle for the town’s massive weapons caches. Watch out for Gatling gun-equipped enemy rafts.
Επιτελους...ενας σοβαρος λογος να μπω online με το παιχνιδι! :D
Εχω μπει αλλα απογοητευτηκα απο το Online του.Περιμενα μεσω του free roam να γινονται θαυματα, αλλα τελικα ειναι τοσο λιγα τα ατομα και τοσο κλασσικα τα modes παιχνιδιου που ξενερωσα.
Τωρα με τα co-op missions περιμενω επιτελους να παιξω το παιχνιδι οπως αρμοζει με παρεα.
Δεν εχω μπει on line ακόμα προσπαθώ να τελειώσω την ιστορια ....
Το outlaws to the end διαθέσιμο από εχτες στο ελληνικό psn!!!
Είναι δωρεάν όπως είχε ανακοινωθεί!
Το δοκιμασε κανεις?Εγω δεν το κατεβασα ακομα, ειχε και την μπαλα εχθες...
εγω το κατεβασα αλλα δεν βρηκα πως να το παιξω :S
σιγουρα θα εχει απαντηθει αλλα θα ρωτησω γιατι ειναι δυσκολο να το βρω σε τοσες σελιδες.
εχει βγει καποιο update? κ αν ναι τι προσφερει?
Στις 12 Ιουνη βγηκε ενα update που διορθωνε καποια glitches και για την ακριβεια:
An automatic title update (version 1.02) is now available for Red Dead Redemption on the Xbox 360 and PlayStation 3. You will be prompted to download the title update as soon as you sign into PSN or Xbox LIVE.The main issues fixed by the title update are as follows:
- Resolved various NAT incompatibility issues (Click here for tips on how to optimize your firewall settings)
- Improved connectivity to multiplayer for users with slower connections
- Improved reporting for Shootout and Gang Shootout games
- Fixed instance where Mo Van Barr would not appear as a bounty
- Fixed multiplayer titles not appearing for some users in the outfitter
- Fixed instance where lawmen stopped responding even though the player was wanted
- Fixed Issue with hogtied victims disappearing when ragdolled
- Fixed crash in Free Mode when cooking dynamite and going into the water
- Fixed audible glitch at the end of some cutscenes
- Fixed Solomon's Folly Action Area not ending after posse leader teleports in late
- Corrected Social Club 100% Tracker so stats update properly
- Various multiplayer issues addressed including load screen hang-ups and UI glitches
- Eliminated miscellaneous game crashes
Additionally, this update includes support for a new playlist by popular demand, Hardcore Free Roam supporting only expert aim. This playlist will be released once this title update has time to propagate on both consoles. We will update this post with the word as soon as that playlist is confirmed as functional.
Χτες βγηκε και ενα δωρεαν DLC που προσφερει 6 missions για Coop playing
The free Outlaws to the End Co-Op Mission Pack for Red Dead Redemption is now available for download to your PlayStation 3 and Xbox 360. The pack features six all-new explosive and epic Cooperative Multiplayer missions to play with 2-4 players, plus all new Achievements/Trophies to unlock and more.
ωραιος. ευχαριστω.
Μπήκα online χθες για πρώτη φορά σε public free roam. Είναι καλύτερο απ'ότι περίμενα (να σημειώσω εδώ ότι η εμπειρία μου σε online matches είναι σχεδόν μηδενική). Απλά πέτυχα 2-3 φορές κάτι παπάρες που με σκότωναν χωρίς λόγο. Γιατί ρε μεγάλε ασχολείσαι με την πάρτη μου; Σε ενοχλώ; Άντε...χάσου μυρμηγκάκι!!! Ευτυχώς που δεν είχε άμεση συνέπεια στο παιχνίδι, εκτός από την καθυστέρηση του respawn, γιατί αλλιώς θα είχα συγχυστεί τρομερά.
Υπάρχει λύση γι'αυτό. Θα πρέπει να σβηστεί το Game Data και να επανεγκατασταθεί το παιχνίδι χωρίς το patch. Δεν θα είναι δυνατή η πρόσβαση online αλλά για τα xp θα γίνεται παιχνίδι σε LAN. Αφού επιτευχθεί το level 50, μπαίνει το patch και τα xp παραμένουν.
http://www.ps3trophies.org/forum/red...tion-here.html
Το ξέρω το παραπάνω! Αλλά αν παίζεις μόνος κανείς παρά πολύ χρόνο. Εγώ όταν έπαιζα μαζεβα τουλάχιστον 6,7 άτομα και το βγάζαμε στα 30 secs!!!!
Τεσπα. Έβαλα εχτες λίγο τα coop missions και απ´οτι είδα δίνουν αρκετά καλά xp οπότε είναι καλό alternative.
Το dlc ξεκλειδώνει μόνο το co-op missions?